Revert "update sound_lib"

This commit is contained in:
José Manuel 2017-07-19 15:25:09 +02:00 committed by GitHub
parent 7997f23f9c
commit efb8cac079
72 changed files with 3520 additions and 3741 deletions

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@ -136,7 +136,7 @@ class Session(object):
def init_sound(self):
try: self.sound = sound.soundSystem(self.settings["sound"])
except: log.exception("Exception thrown during sound system initialization")
except: pass
@_require_configuration
def login(self, verify_credentials=True):

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@ -6,11 +6,7 @@ import os
import logging as original_logger
log = original_logger.getLogger("sound")
import paths
from sound_lib.output import Output
from sound_lib.input import Input
from sound_lib.recording import WaveRecording
from sound_lib.stream import FileStream
from sound_lib.stream import URLStream as SoundlibURLStream
import sound_lib
import subprocess
import platform
import output
@ -34,7 +30,7 @@ def recode_audio(filename, quality=4.5):
def recording(filename):
# try:
val = WaveRecording(filename=filename)
val = sound_lib.recording.WaveRecording(filename=filename)
# except sound_lib.main.BassError:
# sound_lib.input.Input()
# val = sound_lib.recording.WaveRecording(filename=filename)
@ -61,17 +57,17 @@ class soundSystem(object):
self.config = soundConfig
# Set the output and input default devices.
try:
self.output = Output()
self.input = Input()
except IOError:
self.output = sound_lib.output.Output()
self.input = sound_lib.input.Input()
except:
pass
# Try to use the selected device from the configuration. It can fail if the machine does not has a mic.
# Try to use the selected device from the configuration. It can fail if the machine does not has a mic.
try:
log.debug("Setting input and output devices...")
self.output.set_device(self.output.find_device_by_name(self.config["output_device"]))
self.input.set_device(self.input.find_device_by_name(self.config["input_device"]))
except:
log.exception("Error in input or output devices, using defaults...")
log.error("Error in input or output devices, using defaults...")
self.config["output_device"] = "Default"
self.config["input_device"] = "Default"
@ -93,7 +89,7 @@ class soundSystem(object):
def play(self, sound, argument=False):
if self.soundpack_OK == False: return
if self.config["session_mute"] == True: return
sound_object = FileStream(file="%s/%s" % (self.path, sound))
sound_object = sound_lib.stream.FileStream(file="%s/%s" % (self.path, sound))
sound_object.volume = float(self.config["volume"])
self.files.append(sound_object)
sound_object.play()
@ -144,7 +140,7 @@ class URLStream(object):
elif stream != None:
self.stream=stream
if self.prepared == True:
self.stream = SoundlibURLStream(url=self.url)
self.stream = sound_lib.stream.URLStream(url=self.url)
if hasattr(self,'stream'):
self.stream.volume = float(volume)
self.stream.play()

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@ -1,24 +1,25 @@
__author__ = 'Christopher Toth'
__version__ = 0.8
def find_datafiles():
from glob import glob
import os
import platform
import sound_lib
path = os.path.join(sound_lib.__path__[0], 'lib')
system = platform.system()
if system == 'Windows':
file_ext = '*.dll'
elif system == 'Darwin':
file_ext = '*.dylib'
else:
file_ext = '*.so'
if platform.architecture()[0] == '32bit' or platform.system() == 'Darwin':
arch = 'x86'
else:
arch = 'x64'
dest_dir = os.path.join('sound_lib', 'lib', arch)
source = glob(os.path.join(path, arch, file_ext))
return [(dest_dir, source)]
import output, input, recording, stream
__author__ = 'Christopher Toth'
__version__ = 0.73
def find_datafiles():
from glob import glob
import os
import platform
import sound_lib
path = os.path.join(sound_lib.__path__[0], 'lib')
system = platform.system()
if system == 'Windows':
file_ext = '*.dll'
elif system == 'Darwin':
file_ext = '*.dylib'
else:
file_ext = '*.so'
if platform.architecture()[0] == '32bit' or platform.system() == 'Darwin':
arch = 'x86'
else:
arch = 'x64'
dest_dir = os.path.join('sound_lib', 'lib', arch)
source = glob(os.path.join(path, arch, file_ext))
return [(dest_dir, source)]

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@ -1,285 +1,285 @@
from __future__ import absolute_import
from .external.pybass import *
from .main import bass_call, bass_call_0, BassError, update_3d_system, FlagObject
from ctypes import pointer, c_float, c_long, c_ulong, c_buffer
class Channel (FlagObject):
"""A "channel" can be a sample playback channel (HCHANNEL), a sample stream (HSTREAM), a MOD music (HMUSIC), or a recording (HRECORD). Each "Channel" function can be used with one or more of these channel types."""
def __init__ (self, handle):
self.handle = handle
self.attribute_mapping = {
'eaxmix': BASS_ATTRIB_EAXMIX,
'frequency': BASS_ATTRIB_FREQ,
'pan': BASS_ATTRIB_PAN,
'volume': BASS_ATTRIB_VOL
}
def add_attributes_to_mapping(self, **attrs):
self.attribute_mapping.update(**attrs)
def play (self, restart=False):
"""Starts (or resumes) playback of a sample, stream, MOD music, or recording."""
return bass_call(BASS_ChannelPlay, self.handle, restart)
def play_blocking(self, restart=False):
self.play(restart=restart)
while self.is_playing:
pass
def pause (self):
return bass_call(BASS_ChannelPause, self.handle)
def is_active (self):
"Checks if a sample, stream, or MOD music is active (playing) or stalled. Can also check if a recording is in progress."""
return bass_call_0(BASS_ChannelIsActive, self.handle)
@property
def is_playing(self):
return self.is_active() == BASS_ACTIVE_PLAYING
@property
def is_paused(self):
return self.is_active() == BASS_ACTIVE_PAUSED
@property
def is_stopped(self):
return self.is_active() == BASS_ACTIVE_STOPPED
@property
def is_stalled(self):
return self.is_active() == BASS_ACTIVE_STALLED
def get_position (self, mode=BASS_POS_BYTE):
"""Retrieves the playback position of a sample, stream, or MOD music. Can also be used with a recording channel."""
return bass_call_0(BASS_ChannelGetPosition, self.handle, mode)
def set_position (self, pos, mode=BASS_POS_BYTE):
"""Sets the playback position of a sample, MOD music, or stream."""
return bass_call(BASS_ChannelSetPosition, self.handle, pos, mode)
position = property(get_position, set_position)
def stop (self):
"""Stops a sample, stream, MOD music, or recording."""
return bass_call(BASS_ChannelStop, self.handle)
def update (self, length=0):
"""Updates the playback buffer of a stream or MOD music."""
return bass_call(BASS_ChannelUpdate, self.handle, length)
def get_length (self, mode=BASS_POS_BYTE):
return bass_call_0(BASS_ChannelGetLength, self.handle, mode)
__len__ = get_length
def __nonzero__(self):
return True
def get_device(self):
"""Retrieves the device that a channel is using."""
return bass_call_0( BASS_ChannelGetDevice, self.handle)
def set_device (self, device):
"""Changes the device that a stream, MOD music or sample is using."""
bass_call(BASS_ChannelSetDevice, self.handle, device)
device = property(get_device, set_device)
def set_fx(self, type, priority=0):
"""Sets an effect on a stream, MOD music, or recording channel."""
return SoundEffect(bass_call(BASS_ChannelSetFX, type, priority))
def bytes_to_seconds(self, position=None):
"""Translates a byte position into time (seconds), based on a channel's format."""
position = position or self.position
return bass_call_0(BASS_ChannelBytes2Seconds, self.handle, position)
def length_in_seconds(self):
return self.bytes_to_seconds(self.get_length())
def seconds_to_bytes(self, position):
"""Translates a time (seconds) position into bytes, based on a channel's format."""
return bass_call_0(BASS_ChannelSeconds2Bytes, self.handle, position)
def get_attribute(self, attribute):
"""Retrieves the value of a channel's attribute."""
value = pointer(c_float())
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
bass_call(BASS_ChannelGetAttribute, self.handle, attribute, value)
return value.contents.value
def set_attribute(self, attribute, value):
"""Sets the value of a channel's attribute."""
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
return bass_call(BASS_ChannelSetAttribute, self.handle, attribute, value)
def slide_attribute(self, attribute, value, time):
"""Slides a channel's attribute from its current value to a new value."""
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
return bass_call(BASS_ChannelSlideAttribute, self.handle, attribute, value, time*1000)
def is_sliding (self, attribute=None):
"""Checks if an attribute (or any attribute) of a sample, stream, or MOD music is sliding."""
return bass_call_0(BASS_ChannelIsSliding, self.handle, attribute)
def get_info(self):
"""Retrieves information on a channel."""
value = pointer(BASS_CHANNELINFO())
bass_call(BASS_ChannelGetInfo, self.handle, value)
return value[0]
def get_level(self):
"""Retrieves the level (peak amplitude) of a stream, MOD music or recording channel."""
return bass_call_0(BASS_ChannelGetLevel, self.handle)
def lock(self):
"""Locks a stream, MOD music or recording channel to the current thread."""
return bass_call(BASS_ChannelLock, self.handle, True)
def unlock(self):
"""Unlocks a stream, MOD music or recording channel from the current thread."""
return bass_call(BASS_ChannelLock, self.handle, False)
def get_3d_attributes(self):
"""Retrieves the 3D attributes of a sample, stream, or MOD music channel with 3D functionality."""
answer = dict(mode=c_ulong(), min=c_float(), max=c_float(), iangle=c_ulong(), oangle=c_ulong(), outvol=c_float())
bass_call(BASS_ChannelGet3DAttributes, self.handle, pointer(answer['mode']), pointer(answer['min']), pointer(answer['max']), pointer(answer['iangle']), pointer(answer['oangle']), pointer(answer['outvol']))
for k in answer:
answer[k] = answer[k].value()
return answer
@update_3d_system
def set_3d_attributes(self, mode=-1, min=0.0, max=0.0, iangle=-1, oangle=-1, outvol=-1):
"""Sets the 3D attributes of a sample, stream, or MOD music channel with 3D functionality."""
return bass_call(BASS_ChannelSet3DAttributes, self.handle, mode, min, max, iangle, oangle, outvol)
def get_3d_position(self):
"""Retrieves the 3D position of a sample, stream, or MOD music channel with 3D functionality."""
answer = dict(position=BASS_3DVECTOR(), orientation=BASS_3DVECTOR(), velocity=BASS_3DVECTOR())
bass_call(BASS_ChannelGet3DPosition, self.handle, pointer(answer['position']), pointer(answer['orientation']), pointer(answer['velocity']))
return answer
@update_3d_system
def set_3d_position(self, position=None, orientation=None, velocity=None):
"""Sets the 3D position of a sample, stream, or MOD music channel with 3D functionality."""
if position:
position = pointer(position)
if orientation:
orientation = pointer(orientation)
if velocity:
velocity = pointer(velocity)
return bass_call(BASS_ChannelSet3DPosition, self.handle, position, orientation, velocity)
def set_link(self, handle):
"""Links two MOD music or stream channels together."""
bass_call(BASS_ChannelSetLink, self.handle, handle)
def remove_link(self, handle):
"""Removes a link between two MOD music or stream channels."""
return bass_call(BASS_ChannelRemoveLink, self.handle, handle)
def __iadd__(self, other):
"""Convenience method to link this channel to another. Calls set_link on the passed in item's handle"""
self.set_link(other.handle)
return self
def __isub__(self, other):
"""Convenience method to unlink this channel from another. Calls remove_link on the passed in item's handle"""
self.remove_link(other.handle)
return self
def get_frequency(self):
return self.get_attribute(BASS_ATTRIB_FREQ )
def set_frequency(self, frequency):
self.set_attribute(BASS_ATTRIB_FREQ, frequency)
frequency = property(fget=get_frequency, fset=set_frequency)
def get_pan(self):
return self.get_attribute(BASS_ATTRIB_PAN)
def set_pan(self, pan):
return self.set_attribute(BASS_ATTRIB_PAN, pan)
pan = property(fget=get_pan, fset=set_pan)
def get_volume(self):
return self.get_attribute(BASS_ATTRIB_VOL)
def set_volume(self, volume):
self.set_attribute(BASS_ATTRIB_VOL, volume)
volume = property(fget=get_volume, fset=set_volume)
def get_data(self, length=16384):
buf = c_buffer(length)
bass_call_0(BASS_ChannelGetData, self.handle, pointer(buf), length)
return buf
#This is less and less of a one-to-one mapping,
#But I feel that it's better to be consistent with ourselves
#Than with the library. We won't punish ourselves
#For their bad decisions
def get_looping(self):
return bass_call_0(BASS_ChannelFlags, self.handle, BASS_SAMPLE_LOOP, 0) == 20
def set_looping(self, looping):
if looping:
return bass_call_0(BASS_ChannelFlags, self.handle, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP)
return bass_call_0(BASS_ChannelFlags, self.handle, 0, BASS_SAMPLE_LOOP)
looping = property(fget=get_looping, fset=set_looping)
def __del__(self):
try:
self.free()
except:
pass
def get_x(self):
return self.get_3d_position()['position'].x
def set_x(self, val):
pos = self.get_3d_position()
pos['position'].x = val
self.set_3d_position(**pos)
x = property(fget=get_x, fset=set_x)
def get_y(self):
return self.get_3d_position()['position'].y
def set_y(self, val):
pos = self.get_3d_position()
pos['position'].y = val
self.set_3d_position(**pos)
y = property(fget=get_y, fset=set_y)
def get_z(self):
return self.get_3d_position()['position'].z
def set_z(self, val):
pos = self.get_3d_position()
pos['position'].z = val
self.set_3d_position(**pos)
z = property(fget=get_z, fset=set_z)
def get_attributes(self):
"""Retrieves all values of all attributes from this object and displays them in a dictionary whose keys are determined by this object's attribute_mapping"""
res = {}
for k in self.attribute_mapping:
try:
res[k] = self.get_attribute(k)
except BassError:
pass
return res
from __future__ import absolute_import
from .external.pybass import *
from .main import bass_call, bass_call_0, BassError, update_3d_system, FlagObject
from ctypes import pointer, c_float, c_long, c_ulong, c_buffer
class Channel (FlagObject):
"""A "channel" can be a sample playback channel (HCHANNEL), a sample stream (HSTREAM), a MOD music (HMUSIC), or a recording (HRECORD). Each "Channel" function can be used with one or more of these channel types."""
def __init__ (self, handle):
self.handle = handle
self.attribute_mapping = {
'eaxmix': BASS_ATTRIB_EAXMIX,
'frequency': BASS_ATTRIB_FREQ,
'pan': BASS_ATTRIB_PAN,
'volume': BASS_ATTRIB_VOL
}
def add_attributes_to_mapping(self, **attrs):
self.attribute_mapping.update(**attrs)
def play (self, restart=False):
"""Starts (or resumes) playback of a sample, stream, MOD music, or recording."""
return bass_call(BASS_ChannelPlay, self.handle, restart)
def play_blocking(self, restart=False):
self.play(restart=restart)
while self.is_playing:
pass
def pause (self):
return bass_call(BASS_ChannelPause, self.handle)
def is_active (self):
"Checks if a sample, stream, or MOD music is active (playing) or stalled. Can also check if a recording is in progress."""
return bass_call_0(BASS_ChannelIsActive, self.handle)
@property
def is_playing(self):
return self.is_active() == BASS_ACTIVE_PLAYING
@property
def is_paused(self):
return self.is_active() == BASS_ACTIVE_PAUSED
@property
def is_stopped(self):
return self.is_active() == BASS_ACTIVE_STOPPED
@property
def is_stalled(self):
return self.is_active() == BASS_ACTIVE_STALLED
def get_position (self, mode=BASS_POS_BYTE):
"""Retrieves the playback position of a sample, stream, or MOD music. Can also be used with a recording channel."""
return bass_call_0(BASS_ChannelGetPosition, self.handle, mode)
def set_position (self, pos, mode=BASS_POS_BYTE):
"""Sets the playback position of a sample, MOD music, or stream."""
return bass_call(BASS_ChannelSetPosition, self.handle, pos, mode)
position = property(get_position, set_position)
def stop (self):
"""Stops a sample, stream, MOD music, or recording."""
return bass_call(BASS_ChannelStop, self.handle)
def update (self, length=0):
"""Updates the playback buffer of a stream or MOD music."""
return bass_call(BASS_ChannelUpdate, self.handle, length)
def get_length (self, mode=BASS_POS_BYTE):
return bass_call_0(BASS_ChannelGetLength, self.handle, mode)
__len__ = get_length
def __bool__(self):
return True
def get_device(self):
"""Retrieves the device that a channel is using."""
return bass_call_0( BASS_ChannelGetDevice, self.handle)
def set_device (self, device):
"""Changes the device that a stream, MOD music or sample is using."""
bass_call(BASS_ChannelSetDevice, self.handle, device)
device = property(get_device, set_device)
def set_fx(self, type, priority=0):
"""Sets an effect on a stream, MOD music, or recording channel."""
return SoundEffect(bass_call(BASS_ChannelSetFX, type, priority))
def bytes_to_seconds(self, position=None):
"""Translates a byte position into time (seconds), based on a channel's format."""
position = position or self.position
return bass_call_0(BASS_ChannelBytes2Seconds, self.handle, position)
def length_in_seconds(self):
return self.bytes_to_seconds(self.get_length())
def seconds_to_bytes(self, position):
"""Translates a time (seconds) position into bytes, based on a channel's format."""
return bass_call_0(BASS_ChannelSeconds2Bytes, self.handle, position)
def get_attribute(self, attribute):
"""Retrieves the value of a channel's attribute."""
value = pointer(c_float())
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
bass_call(BASS_ChannelGetAttribute, self.handle, attribute, value)
return value.contents.value
def set_attribute(self, attribute, value):
"""Sets the value of a channel's attribute."""
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
return bass_call(BASS_ChannelSetAttribute, self.handle, attribute, value)
def slide_attribute(self, attribute, value, time):
"""Slides a channel's attribute from its current value to a new value."""
if attribute in self.attribute_mapping:
attribute = self.attribute_mapping[attribute]
return bass_call(BASS_ChannelSlideAttribute, self.handle, attribute, value, time*1000)
def is_sliding (self, attribute=None):
"""Checks if an attribute (or any attribute) of a sample, stream, or MOD music is sliding."""
return bass_call_0(BASS_ChannelIsSliding, self.handle, attribute)
def get_info(self):
"""Retrieves information on a channel."""
value = pointer(BASS_CHANNELINFO())
bass_call(BASS_ChannelGetInfo, self.handle, value)
return value[0]
def get_level(self):
"""Retrieves the level (peak amplitude) of a stream, MOD music or recording channel."""
return bass_call_0(BASS_ChannelGetLevel, self.handle)
def lock(self):
"""Locks a stream, MOD music or recording channel to the current thread."""
return bass_call(BASS_ChannelLock, self.handle, True)
def unlock(self):
"""Unlocks a stream, MOD music or recording channel from the current thread."""
return bass_call(BASS_ChannelLock, self.handle, False)
def get_3d_attributes(self):
"""Retrieves the 3D attributes of a sample, stream, or MOD music channel with 3D functionality."""
answer = dict(mode=c_ulong(), min=c_float(), max=c_float(), iangle=c_ulong(), oangle=c_ulong(), outvol=c_float())
bass_call(BASS_ChannelGet3DAttributes, self.handle, pointer(answer['mode']), pointer(answer['min']), pointer(answer['max']), pointer(answer['iangle']), pointer(answer['oangle']), pointer(answer['outvol']))
for k in answer:
answer[k] = answer[k].value()
return answer
@update_3d_system
def set_3d_attributes(self, mode=-1, min=0.0, max=0.0, iangle=-1, oangle=-1, outvol=-1):
"""Sets the 3D attributes of a sample, stream, or MOD music channel with 3D functionality."""
return bass_call(BASS_ChannelSet3DAttributes, self.handle, mode, min, max, iangle, oangle, outvol)
def get_3d_position(self):
"""Retrieves the 3D position of a sample, stream, or MOD music channel with 3D functionality."""
answer = dict(position=BASS_3DVECTOR(), orientation=BASS_3DVECTOR(), velocity=BASS_3DVECTOR())
bass_call(BASS_ChannelGet3DPosition, self.handle, pointer(answer['position']), pointer(answer['orientation']), pointer(answer['velocity']))
return answer
@update_3d_system
def set_3d_position(self, position=None, orientation=None, velocity=None):
"""Sets the 3D position of a sample, stream, or MOD music channel with 3D functionality."""
if position:
position = pointer(position)
if orientation:
orientation = pointer(orientation)
if velocity:
velocity = pointer(velocity)
return bass_call(BASS_ChannelSet3DPosition, self.handle, position, orientation, velocity)
def set_link(self, handle):
"""Links two MOD music or stream channels together."""
bass_call(BASS_ChannelSetLink, self.handle, handle)
def remove_link(self, handle):
"""Removes a link between two MOD music or stream channels."""
return bass_call(BASS_ChannelRemoveLink, self.handle, handle)
def __iadd__(self, other):
"""Convenience method to link this channel to another. Calls set_link on the passed in item's handle"""
self.set_link(other.handle)
return self
def __isub__(self, other):
"""Convenience method to unlink this channel from another. Calls remove_link on the passed in item's handle"""
self.remove_link(other.handle)
return self
def get_frequency(self):
return self.get_attribute(BASS_ATTRIB_FREQ )
def set_frequency(self, frequency):
self.set_attribute(BASS_ATTRIB_FREQ, frequency)
frequency = property(fget=get_frequency, fset=set_frequency)
def get_pan(self):
return self.get_attribute(BASS_ATTRIB_PAN)
def set_pan(self, pan):
return self.set_attribute(BASS_ATTRIB_PAN, pan)
pan = property(fget=get_pan, fset=set_pan)
def get_volume(self):
return self.get_attribute(BASS_ATTRIB_VOL)
def set_volume(self, volume):
self.set_attribute(BASS_ATTRIB_VOL, volume)
volume = property(fget=get_volume, fset=set_volume)
def get_data(self, length=16384):
buf = c_buffer(length)
bass_call_0(BASS_ChannelGetData, self.handle, pointer(buf), length)
return buf
#This is less and less of a one-to-one mapping,
#But I feel that it's better to be consistent with ourselves
#Than with the library. We won't punish ourselves
#For their bad decisions
def get_looping(self):
return bass_call_0(BASS_ChannelFlags, self.handle, BASS_SAMPLE_LOOP, 0) == 20
def set_looping(self, looping):
if looping:
return bass_call_0(BASS_ChannelFlags, self.handle, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP)
return bass_call_0(BASS_ChannelFlags, self.handle, 0, BASS_SAMPLE_LOOP)
looping = property(fget=get_looping, fset=set_looping)
def __del__(self):
try:
self.free()
except:
pass
def get_x(self):
return self.get_3d_position()['position'].x
def set_x(self, val):
pos = self.get_3d_position()
pos['position'].x = val
self.set_3d_position(**pos)
x = property(fget=get_x, fset=set_x)
def get_y(self):
return self.get_3d_position()['position'].y
def set_y(self, val):
pos = self.get_3d_position()
pos['position'].y = val
self.set_3d_position(**pos)
y = property(fget=get_y, fset=set_y)
def get_z(self):
return self.get_3d_position()['position'].z
def set_z(self, val):
pos = self.get_3d_position()
pos['position'].z = val
self.set_3d_position(**pos)
z = property(fget=get_z, fset=set_z)
def get_attributes(self):
"""Retrieves all values of all attributes from this object and displays them in a dictionary whose keys are determined by this object's attribute_mapping"""
res = {}
for k in self.attribute_mapping:
try:
res[k] = self.get_attribute(k)
except BassError:
pass
return res

View File

@ -1,57 +1,57 @@
import collections
import ctypes
from sound_lib.external import pybass
from sound_lib.main import bass_call, bass_call_0
class BassConfig(collections.Mapping):
config_map = {
'3d_algorithm': pybass.BASS_CONFIG_3DALGORITHM,
'buffer': pybass.BASS_CONFIG_BUFFER ,
'curve_vol': pybass.BASS_CONFIG_CURVE_VOL,
'curve_pan': pybass.BASS_CONFIG_CURVE_PAN,
'dev_buffer': pybass.BASS_CONFIG_DEV_BUFFER,
'dev_default': pybass.BASS_CONFIG_DEV_DEFAULT,
'float_dsp': pybass.BASS_CONFIG_FLOATDSP,
'gvol_music': pybass.BASS_CONFIG_GVOL_MUSIC,
'gvol_sample': pybass.BASS_CONFIG_GVOL_SAMPLE,
'gvol_stream': pybass.BASS_CONFIG_GVOL_STREAM,
'music_virtual': pybass.BASS_CONFIG_MUSIC_VIRTUAL,
'net_agent': pybass.BASS_CONFIG_NET_AGENT,
'net_buffer': pybass.BASS_CONFIG_NET_BUFFER,
'net_passive': pybass.BASS_CONFIG_NET_PASSIVE,
'net_playlist': pybass.BASS_CONFIG_NET_PLAYLIST,
'net_prebuf': pybass.BASS_CONFIG_NET_PREBUF,
'net_proxy': pybass.BASS_CONFIG_NET_PROXY,
'net_read_timeout': pybass.BASS_CONFIG_NET_READTIMEOUT,
'net_timeout': pybass.BASS_CONFIG_NET_TIMEOUT,
'pause_no_play': pybass.BASS_CONFIG_PAUSE_NOPLAY,
'rec_buffer': pybass.BASS_CONFIG_REC_BUFFER,
'src': pybass.BASS_CONFIG_SRC,
'src_sample': pybass.BASS_CONFIG_SRC_SAMPLE,
'unicode': pybass.BASS_CONFIG_UNICODE,
'update_period': pybass.BASS_CONFIG_UPDATEPERIOD,
'update_threads': pybass.BASS_CONFIG_UPDATETHREADS,
'verify': pybass.BASS_CONFIG_VERIFY,
'vista_speakers': pybass.BASS_CONFIG_VISTA_SPEAKERS,
}
ptr_config = (pybass.BASS_CONFIG_NET_AGENT, pybass.BASS_CONFIG_NET_PROXY)
def __getitem__(self, key):
key = self.config_map.get(key, key)
if key in self.ptr_config:
return ctypes.string_at(bass_call(pybass.BASS_GetConfigPtr, key))
return bass_call_0(pybass.BASS_GetConfig, key)
def __setitem__(self, key, val):
key = self.config_map.get(key, key)
if key in self.ptr_config:
return bass_call(pybass.BASS_SetConfigPtr, key, ctypes.create_string_buffer(val))
return bass_call(pybass.BASS_SetConfig, key, val)
def __iter__(self):
for key in self.config_map.iterkeys():
yield key
def __len__(self):
return len(self.config_map)
import collections
import ctypes
from sound_lib.external import pybass
from sound_lib.main import bass_call, bass_call_0
class BassConfig(collections.Mapping):
config_map = {
'3d_algorithm': pybass.BASS_CONFIG_3DALGORITHM,
'buffer': pybass.BASS_CONFIG_BUFFER ,
'curve_vol': pybass.BASS_CONFIG_CURVE_VOL,
'curve_pan': pybass.BASS_CONFIG_CURVE_PAN,
'dev_buffer': pybass.BASS_CONFIG_DEV_BUFFER,
'dev_default': pybass.BASS_CONFIG_DEV_DEFAULT,
'float_dsp': pybass.BASS_CONFIG_FLOATDSP,
'gvol_music': pybass.BASS_CONFIG_GVOL_MUSIC,
'gvol_sample': pybass.BASS_CONFIG_GVOL_SAMPLE,
'gvol_stream': pybass.BASS_CONFIG_GVOL_STREAM,
'music_virtual': pybass.BASS_CONFIG_MUSIC_VIRTUAL,
'net_agent': pybass.BASS_CONFIG_NET_AGENT,
'net_buffer': pybass.BASS_CONFIG_NET_BUFFER,
'net_passive': pybass.BASS_CONFIG_NET_PASSIVE,
'net_playlist': pybass.BASS_CONFIG_NET_PLAYLIST,
'net_prebuf': pybass.BASS_CONFIG_NET_PREBUF,
'net_proxy': pybass.BASS_CONFIG_NET_PROXY,
'net_read_timeout': pybass.BASS_CONFIG_NET_READTIMEOUT,
'net_timeout': pybass.BASS_CONFIG_NET_TIMEOUT,
'pause_no_play': pybass.BASS_CONFIG_PAUSE_NOPLAY,
'rec_buffer': pybass.BASS_CONFIG_REC_BUFFER,
'src': pybass.BASS_CONFIG_SRC,
'src_sample': pybass.BASS_CONFIG_SRC_SAMPLE,
'unicode': pybass.BASS_CONFIG_UNICODE,
'update_period': pybass.BASS_CONFIG_UPDATEPERIOD,
'update_threads': pybass.BASS_CONFIG_UPDATETHREADS,
'verify': pybass.BASS_CONFIG_VERIFY,
'vista_speakers': pybass.BASS_CONFIG_VISTA_SPEAKERS,
}
ptr_config = (pybass.BASS_CONFIG_NET_AGENT, pybass.BASS_CONFIG_NET_PROXY)
def __getitem__(self, key):
key = self.config_map.get(key, key)
if key in self.ptr_config:
return ctypes.string_at(bass_call(pybass.BASS_GetConfigPtr, key))
return bass_call_0(pybass.BASS_GetConfig, key)
def __setitem__(self, key, val):
key = self.config_map.get(key, key)
if key in self.ptr_config:
return bass_call(pybass.BASS_SetConfigPtr, key, ctypes.create_string_buffer(val))
return bass_call(pybass.BASS_SetConfig, key, val)
def __iter__(self):
for key in self.config_map.keys():
yield key
def __len__(self):
return len(self.config_map)

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@ -1,2 +1 @@
from __future__ import absolute_import
from .tempo import Tempo
from .tempo import Tempo

View File

@ -1,39 +1,39 @@
from __future__ import absolute_import
from sound_lib.external import pybass
from .effect import SoundEffect
class Chorus(SoundEffect):
effect_type = pybass.BASS_FX_DX8_CHORUS
struct = pybass.BASS_DX8_CHORUS
class Echo(SoundEffect):
effect_type = pybass.BASS_FX_DX8_ECHO
struct = pybass.BASS_DX8_ECHO
class Compressor(SoundEffect):
effect_type = pybass.BASS_FX_DX8_COMPRESSOR
struct = pybass.BASS_DX8_COMPRESSOR
class Reverb(SoundEffect):
effect_type = pybass.BASS_FX_DX8_REVERB
struct = pybass.BASS_DX8_REVERB
class Distortion(SoundEffect):
effect_type = pybass.BASS_FX_DX8_DISTORTION
struct = pybass.BASS_DX8_DISTORTION
class Flanger(SoundEffect):
effect_type = pybass.BASS_FX_DX8_FLANGER
struct = pybass.BASS_DX8_FLANGER
class Gargle(SoundEffect):
effect_type = pybass.BASS_FX_DX8_GARGLE
struct = pybass.BASS_DX8_GARGLE
class I3DL2Reverb(SoundEffect):
effect_type = pybass.BASS_FX_DX8_I3DL2REVERB
struct = pybass.BASS_DX8_I3DL2REVERB
class ParamEq(SoundEffect):
effect_type = pybass.BASS_FX_DX8_PARAMEQ
struct = pybass.BASS_DX8_PARAMEQ
from __future__ import absolute_import
from sound_lib.external import pybass
from .effect import SoundEffect
class Chorus(SoundEffect):
effect_type = pybass.BASS_FX_DX8_CHORUS
struct = pybass.BASS_DX8_CHORUS
class Echo(SoundEffect):
effect_type = pybass.BASS_FX_DX8_ECHO
struct = pybass.BASS_DX8_ECHO
class Compressor(SoundEffect):
effect_type = pybass.BASS_FX_DX8_COMPRESSOR
struct = pybass.BASS_DX8_COMPRESSOR
class Reverb(SoundEffect):
effect_type = pybass.BASS_FX_DX8_REVERB
struct = pybass.BASS_DX8_REVERB
class Distortion(SoundEffect):
effect_type = pybass.BASS_FX_DX8_DISTORTION
struct = pybass.BASS_DX8_DISTORTION
class Flanger(SoundEffect):
effect_type = pybass.BASS_FX_DX8_FLANGER
struct = pybass.BASS_DX8_FLANGER
class Gargle(SoundEffect):
effect_type = pybass.BASS_FX_DX8_GARGLE
struct = pybass.BASS_DX8_GARGLE
class I3DL2Reverb(SoundEffect):
effect_type = pybass.BASS_FX_DX8_I3DL2REVERB
struct = pybass.BASS_DX8_I3DL2REVERB
class ParamEq(SoundEffect):
effect_type = pybass.BASS_FX_DX8_PARAMEQ
struct = pybass.BASS_DX8_PARAMEQ

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@ -1,13 +1,14 @@
from sound_lib.external import pybass_fx
from effect import SoundEffect
class Volume(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_VOLUME
struct = pybass_fx.BASS_BFX_VOLUME
class PeakEq(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_PEAKEQ
struct = pybass_fx.BASS_BFX_PEAKEQ
class DAmp(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_DAMP
struct = pybass_fx.BASS_BFX_DAMP
from __future__ import absolute_import
from sound_lib.external import pybass_fx
from .effect import SoundEffect
class Volume(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_VOLUME
struct = pybass_fx.BASS_BFX_VOLUME
class PeakEq(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_PEAKEQ
struct = pybass_fx.BASS_BFX_PEAKEQ
class DAmp(SoundEffect):
effect_type = pybass_fx.BASS_FX_BFX_DAMP
struct = pybass_fx.BASS_BFX_DAMP

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@ -1,70 +1,71 @@
from sound_lib.main import bass_call
import ctypes
from sound_lib.external import pybass
import string #for the alphabet!
class SoundEffect(object):
def __init__(self, channel, type=None, priority=0):
self.original_channel = channel
if hasattr(channel, 'handle'):
channel = channel.handle
if type is None:
type = self.effect_type
self.effect_type = type
self.priority = priority
self.handle = bass_call(pybass.BASS_ChannelSetFX, channel, type, priority)
def get_parameters(self):
"""Retrieves the parameters of an effect."""
res = {}
params = self.struct()
bass_call(pybass.BASS_FXGetParameters, self.handle, ctypes.pointer(params))
for f in params._fields_:
res[f[0]] = getattr(params, f[0])
return res
def set_parameters(self, parameters):
params = self.struct()
for p, v in parameters.items():
setattr(params, p, v)
bass_call(pybass.BASS_FXSetParameters, self.handle, ctypes.pointer(params))
def __dir__(self):
res = dir(self.__class__)
return res + self._get_pythonic_effect_fields()
def _get_effect_fields(self):
return [i[0] for i in self.struct._fields_]
def _get_pythonic_effect_fields(self):
return [self._bass_to_python(i) for i in self._get_effect_fields() if not i.startswith('_') ]
def _bass_to_python(self, func):
for c in string.ascii_lowercase:
func = func.replace(c.upper(), '_%s' % c)
if func.startswith('_'):
func = func[1:]
return func[2:]
def _python_to_bass(self, func):
for c in string.ascii_lowercase:
func = func.replace('_%s' % c, c.upper())
func = '%s%s' % (func[0].upper(), func[1:])
for f in self._get_effect_fields():
if f.endswith(func):
func = f
return func
def __getattr__(self, attr):
return self.get_parameters()[self._python_to_bass(attr)]
def __setattr__(self, attr, val):
if attr not in self._get_pythonic_effect_fields():
return super(SoundEffect, self).__setattr__(attr, val)
params = self.get_parameters()
key = self._python_to_bass(attr)
if key not in params:
raise AttributeError('Unable to set attribute, suspect issue with base name-munging code')
params[key] = val
self.set_parameters(params)
from future.builtins import object
from sound_lib.main import bass_call
import ctypes
from sound_lib.external import pybass
import string #for the alphabet!
class SoundEffect(object):
def __init__(self, channel, type=None, priority=0):
self.original_channel = channel
if hasattr(channel, 'handle'):
channel = channel.handle
if type is None:
type = self.effect_type
self.effect_type = type
self.priority = priority
self.handle = bass_call(pybass.BASS_ChannelSetFX, channel, type, priority)
def get_parameters(self):
"""Retrieves the parameters of an effect."""
res = {}
params = self.struct()
bass_call(pybass.BASS_FXGetParameters, self.handle, ctypes.pointer(params))
for f in params._fields_:
res[f[0]] = getattr(params, f[0])
return res
def set_parameters(self, parameters):
params = self.struct()
for p, v in parameters.items():
setattr(params, p, v)
bass_call(pybass.BASS_FXSetParameters, self.handle, ctypes.pointer(params))
def __dir__(self):
res = dir(self.__class__)
return res + self._get_pythonic_effect_fields()
def _get_effect_fields(self):
return [i[0] for i in self.struct._fields_]
def _get_pythonic_effect_fields(self):
return [self._bass_to_python(i) for i in self._get_effect_fields() if not i.startswith('_') ]
def _bass_to_python(self, func):
for c in string.ascii_lowercase:
func = func.replace(c.upper(), '_%s' % c)
if func.startswith('_'):
func = func[1:]
return func[2:]
def _python_to_bass(self, func):
for c in string.ascii_lowercase:
func = func.replace('_%s' % c, c.upper())
func = '%s%s' % (func[0].upper(), func[1:])
for f in self._get_effect_fields():
if f.endswith(func):
func = f
return func
def __getattr__(self, attr):
return self.get_parameters()[self._python_to_bass(attr)]
def __setattr__(self, attr, val):
if attr not in self._get_pythonic_effect_fields():
return super(SoundEffect, self).__setattr__(attr, val)
params = self.get_parameters()
key = self._python_to_bass(attr)
if key not in params:
raise AttributeError('Unable to set attribute, suspect issue with base name-munging code')
params[key] = val
self.set_parameters(params)

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@ -1,66 +1,65 @@
from __future__ import absolute_import
import ctypes
from ..external import pybass, pybass_fx
from ..stream import BaseStream
from ..channel import Channel
from ..main import bass_call, bass_call_0
class Tempo(BaseStream):
def __init__(self, channel, flags=0, loop=False, software=False, three_d=False, sample_fx=False, autofree=False, decode=False, free_source=False):
flags = flags | self.flags_for(loop=False, software=False, three_d=False, sample_fx=False, autofree=False, decode=False, free_source=False)
self.channel = channel
if isinstance(channel, Channel):
channel = channel.handle
handle = bass_call(pybass_fx.BASS_FX_TempoCreate, channel, flags)
super(Tempo, self).__init__(handle)
self.add_attributes_to_mapping(
tempo=pybass_fx.BASS_ATTRIB_TEMPO,
tempo_pitch=pybass_fx.BASS_ATTRIB_TEMPO_PITCH,
tempo_freq=pybass_fx.BASS_ATTRIB_TEMPO_FREQ,
)
@property
def tempo(self):
"""The tempo of a channel."""
return self.get_attribute(pybass_fx.BASS_ATTRIB_TEMPO)
@tempo.setter
def tempo(self, val):
self.set_attribute('tempo', val)
@property
def tempo_pitch(self):
return self.get_attribute('tempo_pitch')
@tempo_pitch.setter
def tempo_pitch(self, val):
self.set_attribute('tempo_pitch', val)
@property
def tempo_freq(self):
return self.get_attribute('tempo_freq')
@tempo_freq.setter
def tempo_freq(self, val):
self.set_attribute('tempo_freq', val)
def setup_flag_mapping(self):
super(Tempo, self).setup_flag_mapping()
self.flag_mapping.update({
'free_source': pybass_fx.BASS_FX_FREESOURCE,
})
def get_source(self):
source = pybass_fx.BASS_FX_TempoGetSource(self.handle)
if source == self.channel.handle:
source = self.channel
return source
source = property(fget=get_source)
def get_rate_ratio(self):
return bass_call(pybass_fx.BASS_FX_TempoGetRateRatio, self.handle)
rate_ratio = property(fget=get_rate_ratio)
import ctypes
from sound_lib.external import pybass, pybass_fx
from sound_lib.stream import BaseStream
from sound_lib.channel import Channel
from sound_lib.main import bass_call, bass_call_0
class Tempo(BaseStream):
def __init__(self, channel, flags=0, loop=False, software=False, three_d=False, sample_fx=False, autofree=False, decode=False, free_source=False):
flags = flags | self.flags_for(loop=False, software=False, three_d=False, sample_fx=False, autofree=False, decode=False, free_source=False)
self.channel = channel
if isinstance(channel, Channel):
channel = channel.handle
handle = bass_call(pybass_fx.BASS_FX_TempoCreate, channel, flags)
super(Tempo, self).__init__(handle)
self.add_attributes_to_mapping(
tempo=pybass_fx.BASS_ATTRIB_TEMPO,
tempo_pitch=pybass_fx.BASS_ATTRIB_TEMPO_PITCH,
tempo_freq=pybass_fx.BASS_ATTRIB_TEMPO_FREQ,
)
@property
def tempo(self):
"""The tempo of a channel."""
return self.get_attribute(pybass_fx.BASS_ATTRIB_TEMPO)
@tempo.setter
def tempo(self, val):
self.set_attribute('tempo', val)
@property
def tempo_pitch(self):
return self.get_attribute('tempo_pitch')
@tempo_pitch.setter
def tempo_pitch(self, val):
self.set_attribute('tempo_pitch', val)
@property
def tempo_freq(self):
return self.get_attribute('tempo_freq')
@tempo_freq.setter
def tempo_freq(self, val):
self.set_attribute('tempo_freq', val)
def setup_flag_mapping(self):
super(Tempo, self).setup_flag_mapping()
self.flag_mapping.update({
'free_source': pybass_fx.BASS_FX_FREESOURCE,
})
def get_source(self):
source = pybass_fx.BASS_FX_TempoGetSource(self.handle)
if source == self.channel.handle:
source = self.channel
return source
source = property(fget=get_source)
def get_rate_ratio(self):
return bass_call(pybass_fx.BASS_FX_TempoGetRateRatio, self.handle)
rate_ratio = property(fget=get_rate_ratio)

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@ -1,80 +1,81 @@
from external import pybass, pybassenc
from main import bass_call, bass_call_0, FlagObject
class Encoder(FlagObject):
def setup_flag_mapping(self):
#super(Encoder, self).setup_flag_mapping()
self.flag_mapping = {
'pcm': pybassenc.BASS_ENCODE_PCM,
'no_header': pybassenc.BASS_ENCODE_NOHEAD,
'rf64': pybassenc.BASS_ENCODE_RF64,
'big_endian': pybassenc.BASS_ENCODE_BIGEND,
'fp_8bit': pybassenc.BASS_ENCODE_FP_8BIT,
'fp_16bit': pybassenc.BASS_ENCODE_FP_16BIT,
'fp_24bit': pybassenc.BASS_ENCODE_FP_24BIT,
'fp_32bit': pybassenc.BASS_ENCODE_FP_32BIT,
'queue': pybassenc.BASS_ENCODE_QUEUE,
'limit': pybassenc.BASS_ENCODE_LIMIT,
'no_limit': pybassenc.BASS_ENCODE_CAST_NOLIMIT,
'pause': pybassenc.BASS_ENCODE_PAUSE,
'autofree': pybassenc.BASS_ENCODE_AUTOFREE,
'unicode': pybass.BASS_UNICODE,
}
def __init__(self, source, command_line, pcm=False, no_header=False, rf64=False, big_endian=False, fp_8bit=False, fp_16bit=False, fp_24bit=False, fp_32bit=False, queue=False, limit=False, no_limit=False, pause=True, autofree=False, callback=None, user=None):
self.setup_flag_mapping()
flags = self.flags_for(pcm=pcm, no_header=no_header, rf64=rf64, big_endian=big_endian, fp_8bit=fp_8bit, fp_16bit=fp_16bit, fp_24bit=fp_24bit, fp_32bit=fp_32bit, queue=queue, limit=limit, no_limit=no_limit, pause=pause, autofree=autofree) #fwiw!
self.source = source
source_handle = source.handle
if callback is None:
callback = lambda *a: None
callback = pybassenc.ENCODEPROC(callback)
self.callback = callback
self.handle = bass_call(pybassenc.BASS_Encode_Start, source_handle, command_line, flags, callback, user)
@property
def paused(self):
return bass_call_0(pybassenc.BASS_Encode_IsActive, self.handle) == pybass.BASS_ACTIVE_PAUSED
@paused.setter
def paused(self, paused):
return bass_call(pybassenc.BASS_Encode_SetPaused, self.handle, paused)
def is_stopped(self):
return bass_call_0(pybassenc.BASS_Encode_IsActive, self.handle) == pybass.BASS_ACTIVE_STOPPED
def stop(self):
return bass_call(pybassenc.BASS_Encode_Stop, self.handle)
class BroadcastEncoder(Encoder):
def __init__(self, source_encoder, server, password, content, name=None, url=None, genre=None, description=None, headers=None, bitrate=0, public=False):
contents = {
'mp3': pybassenc.BASS_ENCODE_TYPE_MP3,
'ogg': pybassenc.BASS_ENCODE_TYPE_OGG,
'aac': pybassenc.BASS_ENCODE_TYPE_AAC
}
if content in contents:
content = contents[content]
self.source_encoder = source_encoder
handle = source_encoder.handle
self.server = server
self.password = password
self.status = bass_call(pybassenc.BASS_Encode_CastInit, handle, server, password, content, name, url, genre, description, headers, bitrate, public)
def set_title(self, title=None, url=None):
return bass_call(pybassenc.BASS_Encode_CastSetTitle, self.source_encoder.handle, title, url)
def get_stats(self, type, password=None):
types = {
'shoutcast': pybassenc.BASS_ENCODE_STATS_SHOUT,
'icecast': pybassenc.BASS_ENCODE_STATS_ICE,
'icecast_server': pybassenc.BASS_ENCODE_STATS_ICESERV,
}
if type in types:
type = types[type]
if password is None:
password = self.password
return bass_call(pybassenc.BASS_Encode_CastGetStats, self.handle, type, password)
from __future__ import absolute_import
from .external import pybass, pybassenc
from .main import bass_call, bass_call_0, FlagObject
class Encoder(FlagObject):
def setup_flag_mapping(self):
#super(Encoder, self).setup_flag_mapping()
self.flag_mapping = {
'pcm': pybassenc.BASS_ENCODE_PCM,
'no_header': pybassenc.BASS_ENCODE_NOHEAD,
'rf64': pybassenc.BASS_ENCODE_RF64,
'big_endian': pybassenc.BASS_ENCODE_BIGEND,
'fp_8bit': pybassenc.BASS_ENCODE_FP_8BIT,
'fp_16bit': pybassenc.BASS_ENCODE_FP_16BIT,
'fp_24bit': pybassenc.BASS_ENCODE_FP_24BIT,
'fp_32bit': pybassenc.BASS_ENCODE_FP_32BIT,
'queue': pybassenc.BASS_ENCODE_QUEUE,
'limit': pybassenc.BASS_ENCODE_LIMIT,
'no_limit': pybassenc.BASS_ENCODE_CAST_NOLIMIT,
'pause': pybassenc.BASS_ENCODE_PAUSE,
'autofree': pybassenc.BASS_ENCODE_AUTOFREE,
'unicode': pybass.BASS_UNICODE,
}
def __init__(self, source, command_line, pcm=False, no_header=False, rf64=False, big_endian=False, fp_8bit=False, fp_16bit=False, fp_24bit=False, fp_32bit=False, queue=False, limit=False, no_limit=False, pause=True, autofree=False, callback=None, user=None):
self.setup_flag_mapping()
flags = self.flags_for(pcm=pcm, no_header=no_header, rf64=rf64, big_endian=big_endian, fp_8bit=fp_8bit, fp_16bit=fp_16bit, fp_24bit=fp_24bit, fp_32bit=fp_32bit, queue=queue, limit=limit, no_limit=no_limit, pause=pause, autofree=autofree) #fwiw!
self.source = source
source_handle = source.handle
if callback is None:
callback = lambda *a: None
callback = pybassenc.ENCODEPROC(callback)
self.callback = callback
self.handle = bass_call(pybassenc.BASS_Encode_Start, source_handle, command_line, flags, callback, user)
@property
def paused(self):
return bass_call_0(pybassenc.BASS_Encode_IsActive, self.handle) == pybass.BASS_ACTIVE_PAUSED
@paused.setter
def paused(self, paused):
return bass_call(pybassenc.BASS_Encode_SetPaused, self.handle, paused)
def is_stopped(self):
return bass_call_0(pybassenc.BASS_Encode_IsActive, self.handle) == pybass.BASS_ACTIVE_STOPPED
def stop(self):
return bass_call(pybassenc.BASS_Encode_Stop, self.handle)
class BroadcastEncoder(Encoder):
def __init__(self, source_encoder, server, password, content, name=None, url=None, genre=None, description=None, headers=None, bitrate=0, public=False):
contents = {
'mp3': pybassenc.BASS_ENCODE_TYPE_MP3,
'ogg': pybassenc.BASS_ENCODE_TYPE_OGG,
'aac': pybassenc.BASS_ENCODE_TYPE_AAC
}
if content in contents:
content = contents[content]
self.source_encoder = source_encoder
handle = source_encoder.handle
self.server = server
self.password = password
self.status = bass_call(pybassenc.BASS_Encode_CastInit, handle, server, password, content, name, url, genre, description, headers, bitrate, public)
def set_title(self, title=None, url=None):
return bass_call(pybassenc.BASS_Encode_CastSetTitle, self.source_encoder.handle, title, url)
def get_stats(self, type, password=None):
types = {
'shoutcast': pybassenc.BASS_ENCODE_STATS_SHOUT,
'icecast': pybassenc.BASS_ENCODE_STATS_ICE,
'icecast_server': pybassenc.BASS_ENCODE_STATS_ICESERV,
}
if type in types:
type = types[type]
if password is None:
password = self.password
return bass_call(pybassenc.BASS_Encode_CastGetStats, self.handle, type, password)

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@ -1,10 +1,9 @@
from __future__ import absolute_import
import platform
from . import pybassopus
if platform.system() == 'Windows':
from . import pybasswma
if platform.system() != 'Darwin':
from . import pybass_aac
from . import pybass_alac
from . import pybassflac
from . import pybassmidi
import platform
#if platform.system() == 'Windows':
# import sound_lib.external.pybasswma
if platform.system() != 'Darwin':
import sound_lib.external.pybass_aac
import sound_lib.external.pybass_alac
import sound_lib.external.pybassopus
import sound_lib.external.pybassflac
import sound_lib.external.pybassmidi

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@ -1,9 +1,9 @@
import os
from platform_utils.paths import module_path, is_frozen, embedded_data_path
if is_frozen():
x86_path = os.path.join(embedded_data_path(), 'sound_lib', 'lib', 'x86')
x64_path = os.path.join(embedded_data_path(), 'sound_lib', 'lib', 'x64')
else:
x86_path = os.path.join(module_path(), '..', 'lib', 'x86')
x64_path = os.path.join(module_path(), '..', 'lib', 'x64')
import os
from platform_utils.paths import module_path, is_frozen, embedded_data_path
if is_frozen():
x86_path = os.path.join(embedded_data_path(), 'sound_lib', 'lib', 'x86')
x64_path = os.path.join(embedded_data_path(), 'sound_lib', 'lib', 'x64')
else:
x86_path = os.path.join(module_path(), '..', 'lib', 'x86')
x64_path = os.path.join(module_path(), '..', 'lib', 'x64')

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@ -1,53 +1,54 @@
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybass_aac.py - is ctypes python module for
BASS_AAC - extension to the BASS audio library that enables the playback
of Advanced Audio Coding and MPEG-4 streams (http://www.maresweb.de).
'''
import os, sys, ctypes
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_aac_module = libloader.load_library('bass_aac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bass_aac', x86_path=x86_path, x64_path=x64_path), 0)
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# Additional BASS_SetConfig options
BASS_CONFIG_MP4_VIDEO = 0x10700 # play the audio from MP4 videos
# Additional tags available from BASS_StreamGetTags (for MP4 files)
BASS_TAG_MP4 = 7 # MP4/iTunes metadata
BASS_AAC_STEREO = 0x400000 # downmatrix to stereo
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_AAC = 0x10b00 # AAC
BASS_CTYPE_STREAM_MP4 = 0x10b01 # MP4
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_AAC_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_AAC_StreamCreateFile', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
BASS_AAC_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p)(('BASS_AAC_StreamCreateURL', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_AAC_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_AAC_StreamCreateFileUser', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_MP4_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_MP4_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_MP4_StreamCreateFile', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_MP4_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_MP4_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_MP4_StreamCreateFileUser', bass_aac_module))
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybass_aac.py - is ctypes python module for
BASS_AAC - extension to the BASS audio library that enables the playback
of Advanced Audio Coding and MPEG-4 streams (http://www.maresweb.de).
'''
import os, sys, ctypes
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_aac_module = libloader.load_library('bass_aac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bass_aac', x86_path=x86_path, x64_path=x64_path), 0)
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# Additional BASS_SetConfig options
BASS_CONFIG_MP4_VIDEO = 0x10700 # play the audio from MP4 videos
# Additional tags available from BASS_StreamGetTags (for MP4 files)
BASS_TAG_MP4 = 7 # MP4/iTunes metadata
BASS_AAC_STEREO = 0x400000 # downmatrix to stereo
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_AAC = 0x10b00 # AAC
BASS_CTYPE_STREAM_MP4 = 0x10b01 # MP4
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_AAC_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_AAC_StreamCreateFile', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
BASS_AAC_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p)(('BASS_AAC_StreamCreateURL', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_AAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_AAC_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_AAC_StreamCreateFileUser', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_MP4_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_MP4_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_MP4_StreamCreateFile', bass_aac_module))
#HSTREAM BASSAACDEF(BASS_MP4_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_MP4_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_MP4_StreamCreateFileUser', bass_aac_module))

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@ -1,24 +1,24 @@
from __future__ import absolute_import
"BASS_ALAC wrapper by Christopher Toth"""
import ctypes
import os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_fx_module = libloader.load_library('bass_alac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
pybass.BASS_PluginLoad(libloader.find_library_path('bass_alac', x86_path=x86_path, x64_path=x64_path), 0)
BASS_TAG_MP4 = 7
BASS_CTYPE_STREAM_ALAC = 0x10e00
#HSTREAM BASSALACDEF(BASS_ALAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_ALAC_StreamCreateFile = func_type(pybass.HSTREAM, ctypes.c_byte, ctypes.c_void_p, pybass.QWORD, pybass.QWORD, ctypes.c_ulong)
#HSTREAM BASSALACDEF(BASS_ALAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_ALAC_StreamCreateFileUser = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_void_p)
from __future__ import absolute_import
"BASS_ALAC wrapper by Christopher Toth"""
import ctypes
import os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_fx_module = libloader.load_library('bass_alac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
pybass.BASS_PluginLoad(libloader.find_library_path('bass_alac', x86_path=x86_path, x64_path=x64_path), 0)
BASS_TAG_MP4 = 7
BASS_CTYPE_STREAM_ALAC = 0x10e00
#HSTREAM BASSALACDEF(BASS_ALAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_ALAC_StreamCreateFile = func_type(pybass.HSTREAM, ctypes.c_byte, ctypes.c_void_p, pybass.QWORD, pybass.QWORD, ctypes.c_ulong)
#HSTREAM BASSALACDEF(BASS_ALAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_ALAC_StreamCreateFileUser = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_void_p)

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@ -1,383 +1,384 @@
from __future__ import absolute_import
"BASS_FX wrapper by Christopher Toth"""
import ctypes
import os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_fx_module = libloader.load_library('bass_fx', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Error codes returned by BASS_ErrorGetCode
BASS_ERROR_FX_NODECODE = 4000
BASS_ERROR_FX_BPMINUSE = 4001
#Tempo / Reverse / BPM / Beat flag
BASS_FX_FREESOURCE = 0x10000
#BASS_FX Version
BASS_FX_GetVersion = func_type(ctypes.c_ulong)(('BASS_FX_GetVersion', bass_fx_module))
"""D S P (Digital Signal Processing)"""
"""
Multi-channel order of each channel is as follows:
3 channels left-front, right-front, center.
4 channels left-front, right-front, left-rear/side, right-rear/side.
6 channels (5.1) left-front, right-front, center, LFE, left-rear/side, right-rear/side.
8 channels (7.1) left-front, right-front, center, LFE, left-rear/side, right-rear/side, left-rear center, right-rear center.
"""
#DSP channels flags
BASS_BFX_CHANALL = -1 #all channels at once (as by default)
BASS_BFX_CHANNONE = 0 #disable an effect for all channels
BASS_BFX_CHAN1 = 1 #left-front channel
BASS_BFX_CHAN2 = 2 #right-front channel
BASS_BFX_CHAN3 = 4 #see above info
BASS_BFX_CHAN4 = 8 #see above info
BASS_BFX_CHAN5 = 16
BASS_BFX_CHAN6 = 32
BASS_BFX_CHAN7 = 64
BASS_BFX_CHAN8 = 128
#DSP effects
(
BASS_FX_BFX_ROTATE,
BASS_FX_BFX_ECHO,
BASS_FX_BFX_FLANGER,
BASS_FX_BFX_VOLUME,
BASS_FX_BFX_PEAKEQ,
BASS_FX_BFX_REVERB,
BASS_FX_BFX_LPF,
BASS_FX_BFX_MIX,
BASS_FX_BFX_DAMP,
BASS_FX_BFX_AUTOWAH,
BASS_FX_BFX_ECHO2,
BASS_FX_BFX_PHASER,
BASS_FX_BFX_ECHO3,
BASS_FX_BFX_CHORUS,
BASS_FX_BFX_APF,
BASS_FX_BFX_COMPRESSOR,
BASS_FX_BFX_DISTORTION,
BASS_FX_BFX_COMPRESSOR2,
BASS_FX_BFX_VOLUME_ENV,
BASS_FX_BFX_BQF,
) = range(0x10000, 0x10000+20)
#BiQuad filters
(
BASS_BFX_BQF_LOWPASS,
BASS_BFX_BQF_HIGHPASS,
BASS_BFX_BQF_BANDPASS, #constant 0 dB peak gain
BASS_BFX_BQF_BANDPASS_Q, #constant skirt gain, peak gain = Q
BASS_BFX_BQF_NOTCH,
BASS_BFX_BQF_ALLPASS,
BASS_BFX_BQF_PEAKINGEQ,
BASS_BFX_BQF_LOWSHELF,
BASS_BFX_BQF_HIGHSHELF,
) = range(9)
#Echo
class BASS_BFX_ECHO(ctypes.Structure):
_fields_ = [
('fLevel', ctypes.c_float), #[0....1....n] linear
('lDelay', ctypes.c_int), #[1200..30000]
]
#Flanger
class BASS_BFX_FLANGER(ctypes.Structure):
_fields_ = [
('fWetDry', ctypes.c_float), #[0....1....n] linear
('fSpeed', ctypes.c_float), #[0......0.09]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#volume
class BASS_BFX_VOLUME(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s or 0 for global volume control
('fVolume', ctypes.c_float), #[0....1....n] linear
]
#Peaking Equalizer
class BASS_BFX_PEAKEQ(ctypes.Structure):
_fields_ = [
('lBand', ctypes.c_int), #[0...............n] more bands means more memory & cpu usage
('fBandwidth', ctypes.c_float), #[0.1...........<10] in octaves - fQ is not in use (Bandwidth has a priority over fQ)
('fQ', ctypes.c_float), #[0...............1] the EE kinda definition (linear) (if Bandwidth is not in use)
('fCenter', ctypes.c_float), #[1Hz..<info.freq/2] in Hz
('fGain', ctypes.c_float), #[-15dB...0...+15dB] in dB
('lChannel', ctypes.c_float), #BASS_BFX_CHANxxx flag/s
]
#Reverb
class BASS_BFX_REVERB(ctypes.Structure):
_fields_ = [
('fLevel', ctypes.c_float), #[0....1....n] linear
('lDelay', ctypes.c_int), #[1200..10000]
]
#Low Pass Filter
class BASS_BFX_LPF(ctypes.Structure):
_fields_ = [
('fResonance', ctypes.c_float), #[0.01...........10]
('fCutOffFreq', ctypes.c_float), #[1Hz...info.freq/2] cutoff frequency
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Swap, remap and mix
class BASS_BFX_MIX(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #an array of channels to mix using BASS_BFX_CHANxxx flag/s (lChannel[0] is left channel...)
]
#Dynamic Amplification
class BASS_BFX_DAMP(ctypes.Structure):
_fields_ = [
('fTarget', ctypes.c_float), #target volume level [0<......1] linear
('fQuiet', ctypes.c_float), #quiet volume level [0.......1] linear
('fRate', ctypes.c_float), #amp adjustment rate [0.......1] linear
('fGain', ctypes.c_float), #amplification level [0...1...n] linear
('fDelay', ctypes.c_float), #delay in seconds before increasing level [0.......n] linear
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Auto WAH
class BASS_BFX_AUTOWAH(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fRate', ctypes.c_float), #rate of sweep in cycles per second [0<....<10]
('fRange', ctypes.c_float), #sweep range in octaves [0<....<10]
('fFreq', ctypes.c_float), #base frequency of sweep Hz [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Echo 2
class BASS_BFX_ECHO2(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fDelay', ctypes.c_float), #delay sec [0<......n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Phaser
class BASS_BFX_PHASER(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fRate', ctypes.c_float), #rate of sweep in cycles per second [0<....<10]
('fRange', ctypes.c_float), #sweep range in octaves [0<....<10]
('fFreq', ctypes.c_float), #base frequency of sweep [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Echo 3
class BASS_BFX_ECHO3(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fDelay', ctypes.c_float), #delay sec [0<......n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Chorus
class BASS_BFX_CHORUS(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fMinSweep', ctypes.c_float), #minimal delay ms [0<...6000]
('fMaxSweep', ctypes.c_float), #maximum delay ms [0<...6000]
('fRate', ctypes.c_float), #rate ms/s [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#All Pass Filter
class BASS_BFX_APF(ctypes.Structure):
_fields_ = [
('fGain', ctypes.c_float), #reverberation time [-1=<..<=1]
('fDelay', ctypes.c_float), #delay sec [0<....<=n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Compressor
class BASS_BFX_COMPRESSOR(ctypes.Structure):
_fields_ = [
('fThreshold', ctypes.c_float), #compressor threshold [0<=...<=1]
('fAttacktime', ctypes.c_float), #attack time ms [0<.<=1000]
('fReleasetime', ctypes.c_float), #release time ms [0<.<=5000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Distortion
class BASS_BFX_DISTORTION(ctypes.Structure):
_fields_ = [
('fDrive', ctypes.c_float), #distortion drive [0<=...<=5]
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-5<=..<=5]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-5<=..<=5]
('fFeedback', ctypes.c_float), #feedback [-1<=..<=1]
('fVolume', ctypes.c_float), #distortion volume [0=<...<=2]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Compressor 2
class BASS_BFX_COMPRESSOR2(ctypes.Structure):
_fields_ = [
('fGain', ctypes.c_float), #output gain of signal after compression [-60....60] in dB
('fThreshold', ctypes.c_float), #point at which compression begins [-60.....0] in dB
('fRatio', ctypes.c_float), #compression ratio [1.......n]
('fAttack', ctypes.c_float), #attack time in ms [0.01.1000]
('fRelease', ctypes.c_float), #release time in ms [0.01.5000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
class BASS_BFX_ENV_NODE(ctypes.Structure):
_fields_ = [
('pos', ctypes.c_long), #node position in seconds (1st envelope node must be at position 0)
('val', ctypes.c_float), #node value
]
#Volume envelope
class BASS_BFX_VOLUME_ENV(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
('lNodeCount', ctypes.c_int), #number of nodes
('pNodes', BASS_BFX_ENV_NODE), #the nodes
('bFollow', ctypes.c_bool), #follow source position
]
#BiQuad Filters
class BASS_BFX_BQF(ctypes.Structure):
_fields_ = [
('lFilter', ctypes.c_int), #BASS_BFX_BQF_xxx filter types
('fCenter', ctypes.c_float), #[1Hz..<info.freq/2] Cutoff (central) frequency in Hz
('fGain', ctypes.c_float), #[-15dB...0...+15dB] Used only for PEAKINGEQ and Shelving filters in dB
('fBandwidth', ctypes.c_float), #[0.1...........<10] Bandwidth in octaves (fQ is not in use (fBandwidth has a priority over fQ))
#(between -3 dB frequencies for BANDPASS and NOTCH or between midpoint
#(fGgain/2) gain frequencies for PEAKINGEQ)
('fQ', ctypes.c_float), #[0.1.............1] The EE kinda definition (linear) (if fBandwidth is not in use)
('fS', ctypes.c_float), #[0.1.............1] A "shelf slope" parameter (linear) (used only with Shelving filters)
#when fS = 1, the shelf slope is as steep as you can get it and remain monotonically
#increasing or decreasing gain with frequency.
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
"""TEMPO / PITCH SCALING / SAMPLERATE"""
"""NOTES: 1. Supported only - mono / stereo - channels
2. Enable Tempo supported flags in BASS_FX_TempoCreate and the others to source handle.
tempo attributes (BASS_ChannelSet/GetAttribute)"""
(
BASS_ATTRIB_TEMPO,
BASS_ATTRIB_TEMPO_PITCH,
BASS_ATTRIB_TEMPO_FREQ,
) = range(0x10000, 0x10000+3)
#tempo attributes options
#[option] [value]
(
BASS_ATTRIB_TEMPO_OPTION_USE_AA_FILTER, #TRUE (default) / FALSE
BASS_ATTRIB_TEMPO_OPTION_AA_FILTER_LENGTH, #32 default (8 .. 128 taps)
BASS_ATTRIB_TEMPO_OPTION_USE_QUICKALGO, #TRUE / FALSE (default)
BASS_ATTRIB_TEMPO_OPTION_SEQUENCE_MS, #82 default, 0 = automatic
BASS_ATTRIB_TEMPO_OPTION_SEEKWINDOW_MS, #28 default, 0 = automatic
BASS_ATTRIB_TEMPO_OPTION_OVERLAP_MS, #8 default
BASS_ATTRIB_TEMPO_OPTION_PREVENT_CLICK, #TRUE / FALSE (default)
) = range(0x10000, 0x10000+7)
#HSTREAM BASS_FXDEF(BASS_FX_TempoCreate)(DWORD chan, DWORD flags);
BASS_FX_TempoCreate = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_FX_TempoCreate', bass_fx_module))
#DWORD BASS_FXDEF(BASS_FX_TempoGetSource)(HSTREAM chan);
BASS_FX_TempoGetSource = func_type(ctypes.c_ulong, pybass.HSTREAM)(('BASS_FX_TempoGetSource', bass_fx_module))
#float BASS_FXDEF(BASS_FX_TempoGetRateRatio)(HSTREAM chan);
BASS_FX_TempoGetRateRatio = func_type(ctypes.c_float, pybass.HSTREAM)(('BASS_FX_TempoGetRateRatio', bass_fx_module))
"""R E V E R S E"""
"""NOTES: 1. MODs won't load without BASS_MUSIC_PRESCAN flag.
2. Enable Reverse supported flags in BASS_FX_ReverseCreate and the others to source handle."""
#reverse attribute (BASS_ChannelSet/GetAttribute)
BASS_ATTRIB_REVERSE_DIR = 0x11000
#playback directions
BASS_FX_RVS_REVERSE = -1
BASS_FX_RVS_FORWARD = 1
#HSTREAM BASS_FXDEF(BASS_FX_ReverseCreate)(DWORD chan, float dec_block, DWORD flags);
BASS_FX_ReverseCreate = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_float, ctypes.c_ulong)(('BASS_FX_ReverseCreate', bass_fx_module))
#DWORD BASS_FXDEF(BASS_FX_ReverseGetSource)(HSTREAM chan);
BASS_FX_ReverseGetSource = func_type(ctypes.c_ulong, pybass.HSTREAM)(('BASS_FX_ReverseGetSource', bass_fx_module))
"""B P M (Beats Per Minute)"""
#bpm flags
BASS_FX_BPM_BKGRND = 1 #if in use, then you can do other processing while detection's in progress. Not available in MacOSX yet. (BPM/Beat)
BASS_FX_BPM_MULT2 = 2 #if in use, then will auto multiply bpm by 2 (if BPM < minBPM*2)
#translation options
(
BASS_FX_BPM_TRAN_X2, #multiply the original BPM value by 2 (may be called only once & will change the original BPM as well!)
BASS_FX_BPM_TRAN_2FREQ, #BPM value to Frequency
BASS_FX_BPM_TRAN_FREQ2, #Frequency to BPM value
BASS_FX_BPM_TRAN_2PERCENT, #BPM value to Percents
BASS_FX_BPM_TRAN_PERCENT2 , #Percents to BPM value
) = range(5)
#typedef void (CALLBACK BPMPROCESSPROC)(DWORD chan, float percent);
BPMPROCESSPROC = func_type(None, ctypes.c_float)
#typedef void (CALLBACK BPMPROC)(DWORD chan, float bpm, void *user);
BPMPROC = func_type(None, ctypes.c_long, ctypes.c_float, ctypes.c_void_p)
#float BASS_FXDEF(BASS_FX_BPM_DecodeGet)(DWORD chan, double startSec, double endSec, DWORD minMaxBPM, DWORD flags, BPMPROCESSPROC *proc);
BASS_FX_BPM_DecodeGet = func_type(ctypes.c_float, ctypes.c_ulong, ctypes.c_double, ctypes.c_double, ctypes.c_ulong, ctypes.c_ulong, BPMPROCESSPROC)(('BASS_FX_BPM_DecodeGet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_CallbackSet)(DWORD handle, BPMPROC *proc, double period, DWORD minMaxBPM, DWORD flags, void *user);
BASS_FX_BPM_CallbackSet = func_type(ctypes.c_bool, ctypes.c_ulong, BPMPROC, ctypes.c_double, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p)(('BASS_FX_BPM_CallbackSet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_CallbackReset)(DWORD handle);
BASS_FX_BPM_CallbackReset = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_CallbackReset', bass_fx_module))
#float BASS_FXDEF(BASS_FX_BPM_Translate)(DWORD handle, float val2tran, DWORD trans);
BASS_FX_BPM_Translate = func_type(ctypes.c_float, ctypes.c_ulong, ctypes.c_float, ctypes.c_ulong)(('BASS_FX_BPM_Translate', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_Free)(DWORD handle);
BASS_FX_BPM_Free = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_Free', bass_fx_module))
""" Beat """
#typedef void (CALLBACK BPMBEATPROC)(DWORD chan, double beatpos, void *user);
BPMBEATPROC = func_type(None, ctypes.c_ulong, ctypes.c_double, ctypes.c_void_p)
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatCallbackSet)(DWORD handle, BPMBEATPROC *proc, void *user);
BASS_FX_BPM_BeatCallbackSet = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_void_p)(('BASS_FX_BPM_BeatCallbackSet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatCallbackReset)(DWORD handle);
BASS_FX_BPM_BeatCallbackReset = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_BeatCallbackReset', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatDecodeGet)(DWORD chan, double startSec, double endSec, DWORD flags, BPMBEATPROC *proc, void *user);
BASS_FX_BPM_BeatDecodeGet = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_double, ctypes.c_double, ctypes.c_ulong, BPMBEATPROC, ctypes.c_void_p)(('BASS_FX_BPM_BeatDecodeGet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatSetParameters)(DWORD handle, float bandwidth, float centerfreq, float beat_rtime);
BASS_FX_BPM_BeatSetParameters = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_float, ctypes.c_float, ctypes.c_float)(('BASS_FX_BPM_BeatSetParameters', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatGetParameters)(DWORD handle, float *bandwidth, float *centerfreq, float *beat_rtime);
BASS_FX_BPM_BeatGetParameters = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_float, ctypes.c_float, ctypes.c_float)(('BASS_FX_BPM_BeatGetParameters', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatFree)(DWORD handle);
BASS_FX_BPM_BeatFree = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_BeatFree', bass_fx_module))
from __future__ import absolute_import
from future.builtins import range
"BASS_FX wrapper by Christopher Toth"""
import ctypes
import os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bass_fx_module = libloader.load_library('bass_fx', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Error codes returned by BASS_ErrorGetCode
BASS_ERROR_FX_NODECODE = 4000
BASS_ERROR_FX_BPMINUSE = 4001
#Tempo / Reverse / BPM / Beat flag
BASS_FX_FREESOURCE = 0x10000
#BASS_FX Version
BASS_FX_GetVersion = func_type(ctypes.c_ulong)(('BASS_FX_GetVersion', bass_fx_module))
"""D S P (Digital Signal Processing)"""
"""
Multi-channel order of each channel is as follows:
3 channels left-front, right-front, center.
4 channels left-front, right-front, left-rear/side, right-rear/side.
6 channels (5.1) left-front, right-front, center, LFE, left-rear/side, right-rear/side.
8 channels (7.1) left-front, right-front, center, LFE, left-rear/side, right-rear/side, left-rear center, right-rear center.
"""
#DSP channels flags
BASS_BFX_CHANALL = -1 #all channels at once (as by default)
BASS_BFX_CHANNONE = 0 #disable an effect for all channels
BASS_BFX_CHAN1 = 1 #left-front channel
BASS_BFX_CHAN2 = 2 #right-front channel
BASS_BFX_CHAN3 = 4 #see above info
BASS_BFX_CHAN4 = 8 #see above info
BASS_BFX_CHAN5 = 16
BASS_BFX_CHAN6 = 32
BASS_BFX_CHAN7 = 64
BASS_BFX_CHAN8 = 128
#DSP effects
(
BASS_FX_BFX_ROTATE,
BASS_FX_BFX_ECHO,
BASS_FX_BFX_FLANGER,
BASS_FX_BFX_VOLUME,
BASS_FX_BFX_PEAKEQ,
BASS_FX_BFX_REVERB,
BASS_FX_BFX_LPF,
BASS_FX_BFX_MIX,
BASS_FX_BFX_DAMP,
BASS_FX_BFX_AUTOWAH,
BASS_FX_BFX_ECHO2,
BASS_FX_BFX_PHASER,
BASS_FX_BFX_ECHO3,
BASS_FX_BFX_CHORUS,
BASS_FX_BFX_APF,
BASS_FX_BFX_COMPRESSOR,
BASS_FX_BFX_DISTORTION,
BASS_FX_BFX_COMPRESSOR2,
BASS_FX_BFX_VOLUME_ENV,
BASS_FX_BFX_BQF,
) = range(0x10000, 0x10000+20)
#BiQuad filters
(
BASS_BFX_BQF_LOWPASS,
BASS_BFX_BQF_HIGHPASS,
BASS_BFX_BQF_BANDPASS, #constant 0 dB peak gain
BASS_BFX_BQF_BANDPASS_Q, #constant skirt gain, peak gain = Q
BASS_BFX_BQF_NOTCH,
BASS_BFX_BQF_ALLPASS,
BASS_BFX_BQF_PEAKINGEQ,
BASS_BFX_BQF_LOWSHELF,
BASS_BFX_BQF_HIGHSHELF,
) = range(9)
#Echo
class BASS_BFX_ECHO(ctypes.Structure):
_fields_ = [
('fLevel', ctypes.c_float), #[0....1....n] linear
('lDelay', ctypes.c_int), #[1200..30000]
]
#Flanger
class BASS_BFX_FLANGER(ctypes.Structure):
_fields_ = [
('fWetDry', ctypes.c_float), #[0....1....n] linear
('fSpeed', ctypes.c_float), #[0......0.09]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#volume
class BASS_BFX_VOLUME(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s or 0 for global volume control
('fVolume', ctypes.c_float), #[0....1....n] linear
]
#Peaking Equalizer
class BASS_BFX_PEAKEQ(ctypes.Structure):
_fields_ = [
('lBand', ctypes.c_int), #[0...............n] more bands means more memory & cpu usage
('fBandwidth', ctypes.c_float), #[0.1...........<10] in octaves - fQ is not in use (Bandwidth has a priority over fQ)
('fQ', ctypes.c_float), #[0...............1] the EE kinda definition (linear) (if Bandwidth is not in use)
('fCenter', ctypes.c_float), #[1Hz..<info.freq/2] in Hz
('fGain', ctypes.c_float), #[-15dB...0...+15dB] in dB
('lChannel', ctypes.c_float), #BASS_BFX_CHANxxx flag/s
]
#Reverb
class BASS_BFX_REVERB(ctypes.Structure):
_fields_ = [
('fLevel', ctypes.c_float), #[0....1....n] linear
('lDelay', ctypes.c_int), #[1200..10000]
]
#Low Pass Filter
class BASS_BFX_LPF(ctypes.Structure):
_fields_ = [
('fResonance', ctypes.c_float), #[0.01...........10]
('fCutOffFreq', ctypes.c_float), #[1Hz...info.freq/2] cutoff frequency
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Swap, remap and mix
class BASS_BFX_MIX(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #an array of channels to mix using BASS_BFX_CHANxxx flag/s (lChannel[0] is left channel...)
]
#Dynamic Amplification
class BASS_BFX_DAMP(ctypes.Structure):
_fields_ = [
('fTarget', ctypes.c_float), #target volume level [0<......1] linear
('fQuiet', ctypes.c_float), #quiet volume level [0.......1] linear
('fRate', ctypes.c_float), #amp adjustment rate [0.......1] linear
('fGain', ctypes.c_float), #amplification level [0...1...n] linear
('fDelay', ctypes.c_float), #delay in seconds before increasing level [0.......n] linear
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Auto WAH
class BASS_BFX_AUTOWAH(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fRate', ctypes.c_float), #rate of sweep in cycles per second [0<....<10]
('fRange', ctypes.c_float), #sweep range in octaves [0<....<10]
('fFreq', ctypes.c_float), #base frequency of sweep Hz [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Echo 2
class BASS_BFX_ECHO2(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fDelay', ctypes.c_float), #delay sec [0<......n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Phaser
class BASS_BFX_PHASER(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fRate', ctypes.c_float), #rate of sweep in cycles per second [0<....<10]
('fRange', ctypes.c_float), #sweep range in octaves [0<....<10]
('fFreq', ctypes.c_float), #base frequency of sweep [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Echo 3
class BASS_BFX_ECHO3(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fDelay', ctypes.c_float), #delay sec [0<......n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Chorus
class BASS_BFX_CHORUS(ctypes.Structure):
_fields_ = [
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-2......2]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-2......2]
('fFeedback', ctypes.c_float), #feedback [-1......1]
('fMinSweep', ctypes.c_float), #minimal delay ms [0<...6000]
('fMaxSweep', ctypes.c_float), #maximum delay ms [0<...6000]
('fRate', ctypes.c_float), #rate ms/s [0<...1000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#All Pass Filter
class BASS_BFX_APF(ctypes.Structure):
_fields_ = [
('fGain', ctypes.c_float), #reverberation time [-1=<..<=1]
('fDelay', ctypes.c_float), #delay sec [0<....<=n]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Compressor
class BASS_BFX_COMPRESSOR(ctypes.Structure):
_fields_ = [
('fThreshold', ctypes.c_float), #compressor threshold [0<=...<=1]
('fAttacktime', ctypes.c_float), #attack time ms [0<.<=1000]
('fReleasetime', ctypes.c_float), #release time ms [0<.<=5000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Distortion
class BASS_BFX_DISTORTION(ctypes.Structure):
_fields_ = [
('fDrive', ctypes.c_float), #distortion drive [0<=...<=5]
('fDryMix', ctypes.c_float), #dry (unaffected) signal mix [-5<=..<=5]
('fWetMix', ctypes.c_float), #wet (affected) signal mix [-5<=..<=5]
('fFeedback', ctypes.c_float), #feedback [-1<=..<=1]
('fVolume', ctypes.c_float), #distortion volume [0=<...<=2]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
#Compressor 2
class BASS_BFX_COMPRESSOR2(ctypes.Structure):
_fields_ = [
('fGain', ctypes.c_float), #output gain of signal after compression [-60....60] in dB
('fThreshold', ctypes.c_float), #point at which compression begins [-60.....0] in dB
('fRatio', ctypes.c_float), #compression ratio [1.......n]
('fAttack', ctypes.c_float), #attack time in ms [0.01.1000]
('fRelease', ctypes.c_float), #release time in ms [0.01.5000]
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
class BASS_BFX_ENV_NODE(ctypes.Structure):
_fields_ = [
('pos', ctypes.c_long), #node position in seconds (1st envelope node must be at position 0)
('val', ctypes.c_float), #node value
]
#Volume envelope
class BASS_BFX_VOLUME_ENV(ctypes.Structure):
_fields_ = [
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
('lNodeCount', ctypes.c_int), #number of nodes
('pNodes', BASS_BFX_ENV_NODE), #the nodes
('bFollow', ctypes.c_bool), #follow source position
]
#BiQuad Filters
class BASS_BFX_BQF(ctypes.Structure):
_fields_ = [
('lFilter', ctypes.c_int), #BASS_BFX_BQF_xxx filter types
('fCenter', ctypes.c_float), #[1Hz..<info.freq/2] Cutoff (central) frequency in Hz
('fGain', ctypes.c_float), #[-15dB...0...+15dB] Used only for PEAKINGEQ and Shelving filters in dB
('fBandwidth', ctypes.c_float), #[0.1...........<10] Bandwidth in octaves (fQ is not in use (fBandwidth has a priority over fQ))
#(between -3 dB frequencies for BANDPASS and NOTCH or between midpoint
#(fGgain/2) gain frequencies for PEAKINGEQ)
('fQ', ctypes.c_float), #[0.1.............1] The EE kinda definition (linear) (if fBandwidth is not in use)
('fS', ctypes.c_float), #[0.1.............1] A "shelf slope" parameter (linear) (used only with Shelving filters)
#when fS = 1, the shelf slope is as steep as you can get it and remain monotonically
#increasing or decreasing gain with frequency.
('lChannel', ctypes.c_int), #BASS_BFX_CHANxxx flag/s
]
"""TEMPO / PITCH SCALING / SAMPLERATE"""
"""NOTES: 1. Supported only - mono / stereo - channels
2. Enable Tempo supported flags in BASS_FX_TempoCreate and the others to source handle.
tempo attributes (BASS_ChannelSet/GetAttribute)"""
(
BASS_ATTRIB_TEMPO,
BASS_ATTRIB_TEMPO_PITCH,
BASS_ATTRIB_TEMPO_FREQ,
) = range(0x10000, 0x10000+3)
#tempo attributes options
#[option] [value]
(
BASS_ATTRIB_TEMPO_OPTION_USE_AA_FILTER, #TRUE (default) / FALSE
BASS_ATTRIB_TEMPO_OPTION_AA_FILTER_LENGTH, #32 default (8 .. 128 taps)
BASS_ATTRIB_TEMPO_OPTION_USE_QUICKALGO, #TRUE / FALSE (default)
BASS_ATTRIB_TEMPO_OPTION_SEQUENCE_MS, #82 default, 0 = automatic
BASS_ATTRIB_TEMPO_OPTION_SEEKWINDOW_MS, #28 default, 0 = automatic
BASS_ATTRIB_TEMPO_OPTION_OVERLAP_MS, #8 default
BASS_ATTRIB_TEMPO_OPTION_PREVENT_CLICK, #TRUE / FALSE (default)
) = range(0x10000, 0x10000+7)
#HSTREAM BASS_FXDEF(BASS_FX_TempoCreate)(DWORD chan, DWORD flags);
BASS_FX_TempoCreate = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_FX_TempoCreate', bass_fx_module))
#DWORD BASS_FXDEF(BASS_FX_TempoGetSource)(HSTREAM chan);
BASS_FX_TempoGetSource = func_type(ctypes.c_ulong, pybass.HSTREAM)(('BASS_FX_TempoGetSource', bass_fx_module))
#float BASS_FXDEF(BASS_FX_TempoGetRateRatio)(HSTREAM chan);
BASS_FX_TempoGetRateRatio = func_type(ctypes.c_float, pybass.HSTREAM)(('BASS_FX_TempoGetRateRatio', bass_fx_module))
"""R E V E R S E"""
"""NOTES: 1. MODs won't load without BASS_MUSIC_PRESCAN flag.
2. Enable Reverse supported flags in BASS_FX_ReverseCreate and the others to source handle."""
#reverse attribute (BASS_ChannelSet/GetAttribute)
BASS_ATTRIB_REVERSE_DIR = 0x11000
#playback directions
BASS_FX_RVS_REVERSE = -1
BASS_FX_RVS_FORWARD = 1
#HSTREAM BASS_FXDEF(BASS_FX_ReverseCreate)(DWORD chan, float dec_block, DWORD flags);
BASS_FX_ReverseCreate = func_type(pybass.HSTREAM, ctypes.c_ulong, ctypes.c_float, ctypes.c_ulong)(('BASS_FX_ReverseCreate', bass_fx_module))
#DWORD BASS_FXDEF(BASS_FX_ReverseGetSource)(HSTREAM chan);
BASS_FX_ReverseGetSource = func_type(ctypes.c_ulong, pybass.HSTREAM)(('BASS_FX_ReverseGetSource', bass_fx_module))
"""B P M (Beats Per Minute)"""
#bpm flags
BASS_FX_BPM_BKGRND = 1 #if in use, then you can do other processing while detection's in progress. Not available in MacOSX yet. (BPM/Beat)
BASS_FX_BPM_MULT2 = 2 #if in use, then will auto multiply bpm by 2 (if BPM < minBPM*2)
#translation options
(
BASS_FX_BPM_TRAN_X2, #multiply the original BPM value by 2 (may be called only once & will change the original BPM as well!)
BASS_FX_BPM_TRAN_2FREQ, #BPM value to Frequency
BASS_FX_BPM_TRAN_FREQ2, #Frequency to BPM value
BASS_FX_BPM_TRAN_2PERCENT, #BPM value to Percents
BASS_FX_BPM_TRAN_PERCENT2 , #Percents to BPM value
) = range(5)
#typedef void (CALLBACK BPMPROCESSPROC)(DWORD chan, float percent);
BPMPROCESSPROC = func_type(None, ctypes.c_float)
#typedef void (CALLBACK BPMPROC)(DWORD chan, float bpm, void *user);
BPMPROC = func_type(None, ctypes.c_long, ctypes.c_float, ctypes.c_void_p)
#float BASS_FXDEF(BASS_FX_BPM_DecodeGet)(DWORD chan, double startSec, double endSec, DWORD minMaxBPM, DWORD flags, BPMPROCESSPROC *proc);
BASS_FX_BPM_DecodeGet = func_type(ctypes.c_float, ctypes.c_ulong, ctypes.c_double, ctypes.c_double, ctypes.c_ulong, ctypes.c_ulong, BPMPROCESSPROC)(('BASS_FX_BPM_DecodeGet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_CallbackSet)(DWORD handle, BPMPROC *proc, double period, DWORD minMaxBPM, DWORD flags, void *user);
BASS_FX_BPM_CallbackSet = func_type(ctypes.c_bool, ctypes.c_ulong, BPMPROC, ctypes.c_double, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p)(('BASS_FX_BPM_CallbackSet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_CallbackReset)(DWORD handle);
BASS_FX_BPM_CallbackReset = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_CallbackReset', bass_fx_module))
#float BASS_FXDEF(BASS_FX_BPM_Translate)(DWORD handle, float val2tran, DWORD trans);
BASS_FX_BPM_Translate = func_type(ctypes.c_float, ctypes.c_ulong, ctypes.c_float, ctypes.c_ulong)(('BASS_FX_BPM_Translate', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_Free)(DWORD handle);
BASS_FX_BPM_Free = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_Free', bass_fx_module))
""" Beat """
#typedef void (CALLBACK BPMBEATPROC)(DWORD chan, double beatpos, void *user);
BPMBEATPROC = func_type(None, ctypes.c_ulong, ctypes.c_double, ctypes.c_void_p)
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatCallbackSet)(DWORD handle, BPMBEATPROC *proc, void *user);
BASS_FX_BPM_BeatCallbackSet = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_void_p)(('BASS_FX_BPM_BeatCallbackSet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatCallbackReset)(DWORD handle);
BASS_FX_BPM_BeatCallbackReset = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_BeatCallbackReset', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatDecodeGet)(DWORD chan, double startSec, double endSec, DWORD flags, BPMBEATPROC *proc, void *user);
BASS_FX_BPM_BeatDecodeGet = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_double, ctypes.c_double, ctypes.c_ulong, BPMBEATPROC, ctypes.c_void_p)(('BASS_FX_BPM_BeatDecodeGet', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatSetParameters)(DWORD handle, float bandwidth, float centerfreq, float beat_rtime);
BASS_FX_BPM_BeatSetParameters = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_float, ctypes.c_float, ctypes.c_float)(('BASS_FX_BPM_BeatSetParameters', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatGetParameters)(DWORD handle, float *bandwidth, float *centerfreq, float *beat_rtime);
BASS_FX_BPM_BeatGetParameters = func_type(ctypes.c_bool, ctypes.c_ulong, ctypes.c_float, ctypes.c_float, ctypes.c_float)(('BASS_FX_BPM_BeatGetParameters', bass_fx_module))
#BOOL BASS_FXDEF(BASS_FX_BPM_BeatFree)(DWORD handle);
BASS_FX_BPM_BeatFree = func_type(ctypes.c_bool, ctypes.c_ulong)(('BASS_FX_BPM_BeatFree', bass_fx_module))

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@ -1,168 +1,170 @@
"BASSENC wrapper by Christopher Toth"""
import ctypes
import os
import platform
import pybass
from paths import x86_path, x64_path
import libloader
bassenc_module = libloader.load_library('bassenc', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
HENCODE = ctypes.c_ulong #encoder handle
#Additional error codes returned by BASS_ErrorGetCode
BASS_ERROR_ACM_CANCEL = 2000 #ACM codec selection cancelled
pybass.error_descriptions[BASS_ERROR_ACM_CANCEL] = "ACM codec selection cancelled"
BASS_ERROR_CAST_DENIED = 2100 #access denied (invalid password)
pybass.error_descriptions[BASS_ERROR_CAST_DENIED] = "access denied (invalid password)"
#Additional BASS_SetConfig options
BASS_CONFIG_ENCODE_PRIORITY = 0x10300
BASS_CONFIG_ENCODE_QUEUE = 0x10301
BASS_CONFIG_ENCODE_CAST_TIMEOUT = 0x10310
#Additional BASS_SetConfigPtr options
BASS_CONFIG_ENCODE_CAST_PROXY = 0x10311
#BASS_Encode_Start flags
BASS_ENCODE_NOHEAD = 1 #don't send a WAV header to the encoder
BASS_ENCODE_FP_8BIT = 2 #convert floating-point sample data to 8-bit integer
BASS_ENCODE_FP_16BIT = 4 #convert floating-point sample data to 16-bit integer
BASS_ENCODE_FP_24BIT = 6#convert floating-point sample data to 24-bit integer
BASS_ENCODE_FP_32BIT = 8 #convert floating-point sample data to 32-bit integer
BASS_ENCODE_BIGEND = 16 #big-endian sample data
BASS_ENCODE_PAUSE = 32 #start encoding paused
BASS_ENCODE_PCM = 64 #write PCM sample data (no encoder)
BASS_ENCODE_RF64 = 128 #send an RF64 header
BASS_ENCODE_MONO = 256 #convert to mono (if not already)
BASS_ENCODE_QUEUE = 512 #queue data to feed encoder asynchronously
BASS_ENCODE_CAST_NOLIMIT = 0x1000 #don't limit casting data rate
BASS_ENCODE_LIMIT = 0x2000 #limit data rate to real-time
BASS_ENCODE_AUTOFREE = 0x40000 #free the encoder when the channel is freed
#BASS_Encode_GetACMFormat flags
BASS_ACM_DEFAULT = 1 #use the format as default selection
BASS_ACM_RATE = 2 #only list formats with same sample rate as the source channel
BASS_ACM_CHANS = 4 #only list formats with same number of channels (eg. mono/stereo)
BASS_ACM_SUGGEST = 8 #suggest a format (HIWORD=format tag)
#BASS_Encode_GetCount counts
(
BASS_ENCODE_COUNT_IN, #sent to encoder
BASS_ENCODE_COUNT_OUT, #received from encoder
BASS_ENCODE_COUNT_CAST, #sent to cast server
BASS_ENCODE_COUNT_QUEUE, #queued
BASS_ENCODE_COUNT_QUEUE_LIMIT, #queue limit
BASS_ENCODE_COUNT_QUEUE_FAIL, #failed to queue
) = range(6)
#BASS_Encode_CastInit content MIME types
BASS_ENCODE_TYPE_MP3 = "audio/mpeg"
BASS_ENCODE_TYPE_OGG = "application/ogg"
BASS_ENCODE_TYPE_AAC = "audio/aacp"
#BASS_Encode_CastGetStats types
BASS_ENCODE_STATS_SHOUT = 0 #Shoutcast stats
BASS_ENCODE_STATS_ICE = 1 #Icecast mount-point stats
BASS_ENCODE_STATS_ICESERV = 2 #Icecast server stats
#typedef void (CALLBACK ENCODEPROC)(HENCODE handle, DWORD channel, const void *buffer, DWORD length, void *user);
ENCODEPROC = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_void_p)
#typedef void (CALLBACK ENCODEPROCEX)(HENCODE handle, DWORD channel, const void *buffer, DWORD length, QWORD offset, void *user);
ENCODEPROCEX = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, pybass.QWORD, ctypes.c_void_p)
#typedef BOOL (CALLBACK ENCODECLIENTPROC)(HENCODE handle, BOOL connect, const char *client, char *headers, void *user);
ENCODECLIENTPROC = func_type(ctypes.c_byte, HENCODE, ctypes.c_byte, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_void_p)
#typedef void (CALLBACK ENCODENOTIFYPROC)(HENCODE handle, DWORD status, void *user);
ENCODENOTIFYPROC = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p)
#Encoder notifications
BASS_ENCODE_NOTIFY_ENCODER = 1 #encoder died
BASS_ENCODE_NOTIFY_CAST = 2 #cast server connection died
BASS_ENCODE_NOTIFY_CAST_TIMEOUT = 0x10000 #cast timeout
BASS_ENCODE_NOTIFY_QUEUE_FULL = 0x10001 #queue is out of space
#BASS_Encode_ServerInit flags
BASS_ENCODE_SERVER_NOHTTP = 1 #no HTTP headers
#DWORD BASSENCDEF(BASS_Encode_GetVersion)();
BASS_Encode_GetVersion = func_type(ctypes.c_ulong)(('BASS_Encode_GetVersion', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_Start)(DWORD handle, const char *cmdline, DWORD flags, ENCODEPROC *proc, void *user);
BASS_Encode_Start = func_type(HENCODE, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p)(('BASS_Encode_Start', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartLimit)(DWORD handle, const char *cmdline, DWORD flags, ENCODEPROC *proc, void *user, DWORD limit);
BASS_Encode_StartLimit = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_StartLimit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_AddChunk)(HENCODE handle, const char *id, const void *buffer, DWORD length);
BASS_Encode_AddChunk = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_AddChunk', bassenc_module))
#DWORD BASSENCDEF(BASS_Encode_IsActive)(DWORD handle);
BASS_Encode_IsActive = func_type(ctypes.c_ulong, ctypes.c_ulong)(('BASS_Encode_IsActive', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_Stop)(DWORD handle);
BASS_Encode_Stop = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Encode_Stop', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_StopEx)(DWORD handle, BOOL queue);
BASS_Encode_StopEx = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_byte)
#BOOL BASSENCDEF(BASS_Encode_SetPaused)(DWORD handle, BOOL paused);
BASS_Encode_SetPaused = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_byte)(('BASS_Encode_SetPaused', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_Write)(DWORD handle, const void *buffer, DWORD length);
BASS_Encode_Write = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_Write', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_SetNotify)(DWORD handle, ENCODENOTIFYPROC *proc, void *user);
BASS_Encode_SetNotify = func_type(ctypes.c_byte, ctypes.c_ulong, ENCODENOTIFYPROC, ctypes.c_void_p)(('BASS_Encode_SetNotify', bassenc_module))
#QWORD BASSENCDEF(BASS_Encode_GetCount)(DWORD handle, DWORD count);
BASS_Encode_GetCount = func_type(pybass.QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Encode_GetCount', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_SetChannel)(DWORD handle, DWORD channel);
BASS_Encode_SetChannel = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong)
#DWORD BASSENCDEF(BASS_Encode_GetChannel)(HENCODE handle);
BASS_Encode_GetChannel = func_type(ctypes.c_ulong, HENCODE)(('BASS_Encode_GetChannel', bassenc_module))
if platform.system() == 'Windows':
#DWORD BASSENCDEF(BASS_Encode_GetACMFormat)(DWORD handle, void *form, DWORD formlen, const char *title, DWORD flags);
BASS_Encode_GetACMFormat = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_ulong)(('BASS_Encode_GetACMFormat', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartACM)(DWORD handle, const void *form, DWORD flags, ENCODEPROC *proc, void *user);
BASS_Encode_StartACM = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p)(('BASS_Encode_StartACM', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartACMFile)(DWORD handle, const void *form, DWORD flags, const char *file);
BASS_Encode_StartACMFile = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_StartACMFile', bassenc_module))
if platform.system() == 'Darwin':
#HENCODE BASSENCDEF(BASS_Encode_StartCA)(DWORD handle, DWORD ftype, DWORD atype, DWORD flags, DWORD bitrate, ENCODEPROCEX *proc, void *user);
BASS_Encode_StartCA = func_type(HENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ENCODEPROCEX, ctypes.c_void_p)(('ENCODEPROCEX ', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartCAFile)(DWORD handle, DWORD ftype, DWORD atype, DWORD flags, DWORD bitrate, const char *file);
BASS_Encode_StartCAFile = func_type(HENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_StartCAFile', bassenc_module))
#Broadcasting
#BOOL BASSENCDEF(BASS_Encode_CastInit)(HENCODE handle, const char *server, const char *pass, const char *content, const char *name, const char *url, const char *genre, const char *desc, const char *headers, DWORD bitrate, BOOL pub);
BASS_Encode_CastInit = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_byte)(('BASS_Encode_CastInit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_CastSetTitle)(HENCODE handle, const char *title, const char *url);
BASS_Encode_CastSetTitle = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_char_p)(('BASS_Encode_CastSetTitle', bassenc_module))
#const char *BASSENCDEF(BASS_Encode_CastGetStats)(HENCODE handle, DWORD type, const char *pass);
BASS_Encode_CastGetStats = func_type(ctypes.c_char_p, HENCODE, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_CastGetStats', bassenc_module))
#Local audio server
#DWORD BASSENCDEF(BASS_Encode_ServerInit)(HENCODE handle, const char *port, DWORD buffer, DWORD burst, DWORD flags, ENCODECLIENTPROC *proc, void *user);
BASS_Encode_ServerInit = func_type(ctypes.c_ulong, HENCODE, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ENCODECLIENTPROC, ctypes.c_void_p)(('BASS_Encode_ServerInit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_ServerKick)(HENCODE handle, const char *client);
BASS_Encode_ServerKick = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p)(('BASS_Encode_ServerKick', bassenc_module))
from __future__ import absolute_import
from future.builtins import range
"BASSENC wrapper by Christopher Toth"""
import ctypes
import os
import platform
from . import pybass
from .paths import x86_path, x64_path
import libloader
bassenc_module = libloader.load_library('bassenc', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
HENCODE = ctypes.c_ulong #encoder handle
#Additional error codes returned by BASS_ErrorGetCode
BASS_ERROR_ACM_CANCEL = 2000 #ACM codec selection cancelled
pybass.error_descriptions[BASS_ERROR_ACM_CANCEL] = "ACM codec selection cancelled"
BASS_ERROR_CAST_DENIED = 2100 #access denied (invalid password)
pybass.error_descriptions[BASS_ERROR_CAST_DENIED] = "access denied (invalid password)"
#Additional BASS_SetConfig options
BASS_CONFIG_ENCODE_PRIORITY = 0x10300
BASS_CONFIG_ENCODE_QUEUE = 0x10301
BASS_CONFIG_ENCODE_CAST_TIMEOUT = 0x10310
#Additional BASS_SetConfigPtr options
BASS_CONFIG_ENCODE_CAST_PROXY = 0x10311
#BASS_Encode_Start flags
BASS_ENCODE_NOHEAD = 1 #don't send a WAV header to the encoder
BASS_ENCODE_FP_8BIT = 2 #convert floating-point sample data to 8-bit integer
BASS_ENCODE_FP_16BIT = 4 #convert floating-point sample data to 16-bit integer
BASS_ENCODE_FP_24BIT = 6#convert floating-point sample data to 24-bit integer
BASS_ENCODE_FP_32BIT = 8 #convert floating-point sample data to 32-bit integer
BASS_ENCODE_BIGEND = 16 #big-endian sample data
BASS_ENCODE_PAUSE = 32 #start encoding paused
BASS_ENCODE_PCM = 64 #write PCM sample data (no encoder)
BASS_ENCODE_RF64 = 128 #send an RF64 header
BASS_ENCODE_MONO = 256 #convert to mono (if not already)
BASS_ENCODE_QUEUE = 512 #queue data to feed encoder asynchronously
BASS_ENCODE_CAST_NOLIMIT = 0x1000 #don't limit casting data rate
BASS_ENCODE_LIMIT = 0x2000 #limit data rate to real-time
BASS_ENCODE_AUTOFREE = 0x40000 #free the encoder when the channel is freed
#BASS_Encode_GetACMFormat flags
BASS_ACM_DEFAULT = 1 #use the format as default selection
BASS_ACM_RATE = 2 #only list formats with same sample rate as the source channel
BASS_ACM_CHANS = 4 #only list formats with same number of channels (eg. mono/stereo)
BASS_ACM_SUGGEST = 8 #suggest a format (HIWORD=format tag)
#BASS_Encode_GetCount counts
(
BASS_ENCODE_COUNT_IN, #sent to encoder
BASS_ENCODE_COUNT_OUT, #received from encoder
BASS_ENCODE_COUNT_CAST, #sent to cast server
BASS_ENCODE_COUNT_QUEUE, #queued
BASS_ENCODE_COUNT_QUEUE_LIMIT, #queue limit
BASS_ENCODE_COUNT_QUEUE_FAIL, #failed to queue
) = range(6)
#BASS_Encode_CastInit content MIME types
BASS_ENCODE_TYPE_MP3 = "audio/mpeg"
BASS_ENCODE_TYPE_OGG = "application/ogg"
BASS_ENCODE_TYPE_AAC = "audio/aacp"
#BASS_Encode_CastGetStats types
BASS_ENCODE_STATS_SHOUT = 0 #Shoutcast stats
BASS_ENCODE_STATS_ICE = 1 #Icecast mount-point stats
BASS_ENCODE_STATS_ICESERV = 2 #Icecast server stats
#typedef void (CALLBACK ENCODEPROC)(HENCODE handle, DWORD channel, const void *buffer, DWORD length, void *user);
ENCODEPROC = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_void_p)
#typedef void (CALLBACK ENCODEPROCEX)(HENCODE handle, DWORD channel, const void *buffer, DWORD length, QWORD offset, void *user);
ENCODEPROCEX = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, pybass.QWORD, ctypes.c_void_p)
#typedef BOOL (CALLBACK ENCODECLIENTPROC)(HENCODE handle, BOOL connect, const char *client, char *headers, void *user);
ENCODECLIENTPROC = func_type(ctypes.c_byte, HENCODE, ctypes.c_byte, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_void_p)
#typedef void (CALLBACK ENCODENOTIFYPROC)(HENCODE handle, DWORD status, void *user);
ENCODENOTIFYPROC = func_type(None, HENCODE, ctypes.c_ulong, ctypes.c_void_p)
#Encoder notifications
BASS_ENCODE_NOTIFY_ENCODER = 1 #encoder died
BASS_ENCODE_NOTIFY_CAST = 2 #cast server connection died
BASS_ENCODE_NOTIFY_CAST_TIMEOUT = 0x10000 #cast timeout
BASS_ENCODE_NOTIFY_QUEUE_FULL = 0x10001 #queue is out of space
#BASS_Encode_ServerInit flags
BASS_ENCODE_SERVER_NOHTTP = 1 #no HTTP headers
#DWORD BASSENCDEF(BASS_Encode_GetVersion)();
BASS_Encode_GetVersion = func_type(ctypes.c_ulong)(('BASS_Encode_GetVersion', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_Start)(DWORD handle, const char *cmdline, DWORD flags, ENCODEPROC *proc, void *user);
BASS_Encode_Start = func_type(HENCODE, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p)(('BASS_Encode_Start', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartLimit)(DWORD handle, const char *cmdline, DWORD flags, ENCODEPROC *proc, void *user, DWORD limit);
BASS_Encode_StartLimit = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_StartLimit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_AddChunk)(HENCODE handle, const char *id, const void *buffer, DWORD length);
BASS_Encode_AddChunk = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_AddChunk', bassenc_module))
#DWORD BASSENCDEF(BASS_Encode_IsActive)(DWORD handle);
BASS_Encode_IsActive = func_type(ctypes.c_ulong, ctypes.c_ulong)(('BASS_Encode_IsActive', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_Stop)(DWORD handle);
BASS_Encode_Stop = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Encode_Stop', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_StopEx)(DWORD handle, BOOL queue);
BASS_Encode_StopEx = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_byte)
#BOOL BASSENCDEF(BASS_Encode_SetPaused)(DWORD handle, BOOL paused);
BASS_Encode_SetPaused = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_byte)(('BASS_Encode_SetPaused', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_Write)(DWORD handle, const void *buffer, DWORD length);
BASS_Encode_Write = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Encode_Write', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_SetNotify)(DWORD handle, ENCODENOTIFYPROC *proc, void *user);
BASS_Encode_SetNotify = func_type(ctypes.c_byte, ctypes.c_ulong, ENCODENOTIFYPROC, ctypes.c_void_p)(('BASS_Encode_SetNotify', bassenc_module))
#QWORD BASSENCDEF(BASS_Encode_GetCount)(DWORD handle, DWORD count);
BASS_Encode_GetCount = func_type(pybass.QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Encode_GetCount', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_SetChannel)(DWORD handle, DWORD channel);
BASS_Encode_SetChannel = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong)
#DWORD BASSENCDEF(BASS_Encode_GetChannel)(HENCODE handle);
BASS_Encode_GetChannel = func_type(ctypes.c_ulong, HENCODE)(('BASS_Encode_GetChannel', bassenc_module))
if platform.system() == 'Windows':
#DWORD BASSENCDEF(BASS_Encode_GetACMFormat)(DWORD handle, void *form, DWORD formlen, const char *title, DWORD flags);
BASS_Encode_GetACMFormat = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_ulong)(('BASS_Encode_GetACMFormat', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartACM)(DWORD handle, const void *form, DWORD flags, ENCODEPROC *proc, void *user);
BASS_Encode_StartACM = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ENCODEPROC, ctypes.c_void_p)(('BASS_Encode_StartACM', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartACMFile)(DWORD handle, const void *form, DWORD flags, const char *file);
BASS_Encode_StartACMFile = func_type(HENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_StartACMFile', bassenc_module))
if platform.system() == 'Darwin':
#HENCODE BASSENCDEF(BASS_Encode_StartCA)(DWORD handle, DWORD ftype, DWORD atype, DWORD flags, DWORD bitrate, ENCODEPROCEX *proc, void *user);
BASS_Encode_StartCA = func_type(HENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ENCODEPROCEX, ctypes.c_void_p)(('ENCODEPROCEX ', bassenc_module))
#HENCODE BASSENCDEF(BASS_Encode_StartCAFile)(DWORD handle, DWORD ftype, DWORD atype, DWORD flags, DWORD bitrate, const char *file);
BASS_Encode_StartCAFile = func_type(HENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_StartCAFile', bassenc_module))
#Broadcasting
#BOOL BASSENCDEF(BASS_Encode_CastInit)(HENCODE handle, const char *server, const char *pass, const char *content, const char *name, const char *url, const char *genre, const char *desc, const char *headers, DWORD bitrate, BOOL pub);
BASS_Encode_CastInit = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_byte)(('BASS_Encode_CastInit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_CastSetTitle)(HENCODE handle, const char *title, const char *url);
BASS_Encode_CastSetTitle = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p, ctypes.c_char_p)(('BASS_Encode_CastSetTitle', bassenc_module))
#const char *BASSENCDEF(BASS_Encode_CastGetStats)(HENCODE handle, DWORD type, const char *pass);
BASS_Encode_CastGetStats = func_type(ctypes.c_char_p, HENCODE, ctypes.c_ulong, ctypes.c_char_p)(('BASS_Encode_CastGetStats', bassenc_module))
#Local audio server
#DWORD BASSENCDEF(BASS_Encode_ServerInit)(HENCODE handle, const char *port, DWORD buffer, DWORD burst, DWORD flags, ENCODECLIENTPROC *proc, void *user);
BASS_Encode_ServerInit = func_type(ctypes.c_ulong, HENCODE, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ENCODECLIENTPROC, ctypes.c_void_p)(('BASS_Encode_ServerInit', bassenc_module))
#BOOL BASSENCDEF(BASS_Encode_ServerKick)(HENCODE handle, const char *client);
BASS_Encode_ServerKick = func_type(ctypes.c_byte, HENCODE, ctypes.c_char_p)(('BASS_Encode_ServerKick', bassenc_module))

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@ -1,41 +1,41 @@
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassflac.py - is ctypes python module for
BASSFLAC - extension to the BASS audio library,
enabling the playing of FLAC (Free Lossless Audio Codec) encoded files.
'''
import os, sys, ctypes
from . import pybass
from . paths import x86_path, x64_path
import libloader
bassflac_module = libloader.load_library('bassflac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bassflac', x86_path=x86_path, x64_path=x64_path), 0)
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_FLAC = 0x10900
BASS_CTYPE_STREAM_FLAC_OGG = 0x10901
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_FLAC_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_FLAC_StreamCreateFile', bassflac_module))
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
BASS_FLAC_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p)(('BASS_FLAC_StreamCreateURL', bassflac_module))
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_FLAC_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_FLAC_StreamCreateFileUser', bassflac_module))
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassflac.py - is ctypes python module for
BASSFLAC - extension to the BASS audio library,
enabling the playing of FLAC (Free Lossless Audio Codec) encoded files.
'''
import os, sys, ctypes
from . import pybass
from .paths import x86_path, x64_path
import libloader
bassflac_module = libloader.load_library('bassflac', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bassflac', x86_path=x86_path, x64_path=x64_path), 0)
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_FLAC = 0x10900
BASS_CTYPE_STREAM_FLAC_OGG = 0x10901
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_FLAC_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_FLAC_StreamCreateFile', bassflac_module))
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
BASS_FLAC_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p)(('BASS_FLAC_StreamCreateURL', bassflac_module))
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_FLAC_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_FLAC_StreamCreateFileUser', bassflac_module))

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@ -1,205 +1,204 @@
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassmidi.py - is ctypes python module for
BASSMIDI - extension to the BASS audio library,
enabling the playing of MIDI files and real-time events,
using SF2 soundfonts to provide the sounds.
'''
import sys, ctypes, platform, os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bassmidi_module = libloader.load_library('bassmidi', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bassmidi', x86_path=x86_path, x64_path=x64_path), 0)
HSOUNDFONT = ctypes.c_ulong
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# Additional BASS_SetConfig options
BASS_CONFIG_MIDI_COMPACT = 0x10400
BASS_CONFIG_MIDI_VOICES = 0x10401
BASS_CONFIG_MIDI_AUTOFONT = 0x10402
# Additional BASS_SetConfigPtr options
BASS_CONFIG_MIDI_DEFFONT = 0x10403
# Additional sync types
BASS_SYNC_MIDI_MARKER = 0x10000
BASS_SYNC_MIDI_CUE = 0x10001
BASS_SYNC_MIDI_LYRIC = 0x10002
BASS_SYNC_MIDI_TEXT = 0x10003
BASS_SYNC_MIDI_EVENT = 0x10004
BASS_SYNC_MIDI_TICK = 0x10005
BASS_SYNC_MIDI_TIMESIG = 0x10006
# Additional BASS_MIDI_StreamCreateFile/etc flags
BASS_MIDI_DECAYEND = 0x1000
BASS_MIDI_NOFX = 0x2000
BASS_MIDI_DECAYSEEK = 0x4000
class BASS_MIDI_FONT(ctypes.Structure):
_fields_ = [('font', HSOUNDFONT),#HSOUNDFONT font; // soundfont
('preset', ctypes.c_int),#int preset; // preset number (-1=all)
('bank', ctypes.c_int)#int bank;
]
class BASS_MIDI_FONTINFO(ctypes.Structure):
_fields_ = [('name', ctypes.c_char_p),#const char *name;
('copyright', ctypes.c_char_p),#const char *copyright;
('comment', ctypes.c_char_p),#const char *comment;
('presets', ctypes.c_ulong),#DWORD presets; // number of presets/instruments
('samsize', ctypes.c_ulong),#DWORD samsize; // total size (in bytes) of the sample data
('samload', ctypes.c_ulong),#DWORD samload; // amount of sample data currently loaded
('samtype', ctypes.c_ulong)#DWORD samtype; // sample format (CTYPE) if packed
]
class BASS_MIDI_MARK(ctypes.Structure):
_fields_ = [('track', ctypes.c_ulong),#DWORD track; // track containing marker
('pos', ctypes.c_ulong),#DWORD pos; // marker position (bytes)
('text', ctypes.c_char_p)#const char *text; // marker text
]
# Marker types
BASS_MIDI_MARK_MARKER = 0 # marker events
BASS_MIDI_MARK_CUE = 1 # cue events
BASS_MIDI_MARK_LYRIC = 2 # lyric events
BASS_MIDI_MARK_TEXT = 3 # text events
BASS_MIDI_MARK_TIMESIG = 4 # time signature
# MIDI events
MIDI_EVENT_NOTE = 1
MIDI_EVENT_PROGRAM = 2
MIDI_EVENT_CHANPRES = 3
MIDI_EVENT_PITCH = 4
MIDI_EVENT_PITCHRANGE = 5
MIDI_EVENT_DRUMS = 6
MIDI_EVENT_FINETUNE = 7
MIDI_EVENT_COARSETUNE = 8
MIDI_EVENT_MASTERVOL = 9
MIDI_EVENT_BANK = 10
MIDI_EVENT_MODULATION = 11
MIDI_EVENT_VOLUME = 12
MIDI_EVENT_PAN = 13
MIDI_EVENT_EXPRESSION = 14
MIDI_EVENT_SUSTAIN = 15
MIDI_EVENT_SOUNDOFF = 16
MIDI_EVENT_RESET = 17
MIDI_EVENT_NOTESOFF = 18
MIDI_EVENT_PORTAMENTO = 19
MIDI_EVENT_PORTATIME = 20
MIDI_EVENT_PORTANOTE = 21
MIDI_EVENT_MODE = 22
MIDI_EVENT_REVERB = 23
MIDI_EVENT_CHORUS = 24
MIDI_EVENT_CUTOFF = 25
MIDI_EVENT_RESONANCE = 26
MIDI_EVENT_RELEASE = 27
MIDI_EVENT_ATTACK = 28
MIDI_EVENT_REVERB_MACRO = 30
MIDI_EVENT_CHORUS_MACRO = 31
MIDI_EVENT_REVERB_TIME = 32
MIDI_EVENT_REVERB_DELAY = 33
MIDI_EVENT_REVERB_LOCUTOFF = 34
MIDI_EVENT_REVERB_HICUTOFF = 35
MIDI_EVENT_REVERB_LEVEL = 36
MIDI_EVENT_CHORUS_DELAY = 37
MIDI_EVENT_CHORUS_DEPTH = 38
MIDI_EVENT_CHORUS_RATE = 39
MIDI_EVENT_CHORUS_FEEDBACK = 40
MIDI_EVENT_CHORUS_LEVEL = 41
MIDI_EVENT_CHORUS_REVERB = 42
MIDI_EVENT_DRUM_FINETUNE = 50
MIDI_EVENT_DRUM_COARSETUNE = 51
MIDI_EVENT_DRUM_PAN = 52
MIDI_EVENT_DRUM_REVERB = 53
MIDI_EVENT_DRUM_CHORUS = 54
MIDI_EVENT_DRUM_CUTOFF = 55
MIDI_EVENT_DRUM_RESONANCE = 56
MIDI_EVENT_DRUM_LEVEL = 57
MIDI_EVENT_TEMPO = 62
MIDI_EVENT_MIXLEVEL = 0x10000
MIDI_EVENT_TRANSPOSE = 0x10001
class BASS_MIDI_EVENT(ctypes.Structure):
_fields_ = [('event', ctypes.c_ulong),#DWORD event; // MIDI_EVENT_xxx
('param', ctypes.c_ulong),#DWORD param;
('chan', ctypes.c_ulong),#DWORD chan;
('tick', ctypes.c_ulong),#DWORD tick; // event position (ticks)
('pos', ctypes.c_ulong)#DWORD pos; // event position (bytes)
]
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_MIDI = 0x10d00
# Additional attributes
BASS_ATTRIB_MIDI_PPQN = 0x12000
BASS_ATTRIB_MIDI_TRACK_VOL = 0x12100 # + track #
# Additional tag type
BASS_TAG_MIDI_TRACK = 0x11000 # + track #, track text : array of null-terminated ANSI strings
# BASS_ChannelGetLength/GetPosition/SetPosition mode
BASS_POS_MIDI_TICK = 2 # tick position
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreate)(DWORD channels, DWORD flags, DWORD freq);
BASS_MIDI_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamCreate', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags, DWORD freq);
BASS_MIDI_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamCreateFile', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user, DWORD freq);
BASS_MIDI_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_StreamCreateURL', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user, DWORD freq);
BASS_MIDI_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_StreamCreateFileUser', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamGetMark)(HSTREAM handle, DWORD type, DWORD index, BASS_MIDI_MARK *mark);
BASS_MIDI_StreamGetMark = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIDI_MARK))(('BASS_MIDI_StreamGetMark', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamSetFonts)(HSTREAM handle, const BASS_MIDI_FONT *fonts, DWORD count);
BASS_MIDI_StreamSetFonts = func_type(ctypes.c_byte, HSTREAM, ctypes.POINTER(BASS_MIDI_FONT), ctypes.c_ulong)(('BASS_MIDI_StreamSetFonts', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetFonts)(HSTREAM handle, BASS_MIDI_FONT *fonts, DWORD count);
BASS_MIDI_StreamGetFonts = func_type(ctypes.c_ulong, HSTREAM, ctypes.POINTER(BASS_MIDI_FONT), ctypes.c_ulong)(('BASS_MIDI_StreamGetFonts', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamLoadSamples)(HSTREAM handle);
BASS_MIDI_StreamLoadSamples = func_type(ctypes.c_byte, HSTREAM)(('BASS_MIDI_StreamLoadSamples', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamEvent)(HSTREAM handle, DWORD chan, DWORD event, DWORD param);
BASS_MIDI_StreamEvent = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamEvent', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvent)(HSTREAM handle, DWORD chan, DWORD event);
BASS_MIDI_StreamGetEvent = func_type(ctypes.c_ulong, HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamGetEvent', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvents)(HSTREAM handle, DWORD track, DWORD filter, BASS_MIDI_EVENT *events);
BASS_MIDI_StreamGetEvents = func_type(ctypes.c_ulong, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIDI_EVENT))(('BASS_MIDI_StreamGetEvents', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamGetChannel)(HSTREAM handle, DWORD chan);
BASS_MIDI_StreamGetChannel = func_type(HSTREAM, HSTREAM, ctypes.c_ulong)(('BASS_MIDI_StreamGetChannel', bassmidi_module))
#HSOUNDFONT BASSMIDIDEF(BASS_MIDI_FontInit)(const void *file, DWORD flags);
BASS_MIDI_FontInit = func_type(HSOUNDFONT, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontInit', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontFree)(HSOUNDFONT handle);
BASS_MIDI_FontFree = func_type(ctypes.c_byte, HSOUNDFONT)(('BASS_MIDI_FontFree', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontGetInfo)(HSOUNDFONT handle, BASS_MIDI_FONTINFO *info);
BASS_MIDI_FontGetInfo = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.POINTER(BASS_MIDI_FONTINFO))(('BASS_MIDI_FontGetInfo', bassmidi_module))
#const char *BASSMIDIDEF(BASS_MIDI_FontGetPreset)(HSOUNDFONT handle, int preset, int bank);
BASS_MIDI_FontGetPreset = func_type(ctypes.c_char_p, HSOUNDFONT, ctypes.c_int, ctypes.c_int)(('BASS_MIDI_FontGetPreset', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontLoad)(HSOUNDFONT handle, int preset, int bank);
BASS_MIDI_FontLoad = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_int, ctypes.c_int)(('BASS_MIDI_FontLoad', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontCompact)(HSOUNDFONT handle);
BASS_MIDI_FontCompact = func_type(ctypes.c_byte, HSOUNDFONT)(('BASS_MIDI_FontCompact', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontPack)(HSOUNDFONT handle, const void *outfile, const void *encoder, DWORD flags);
BASS_MIDI_FontPack = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_void_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontPack', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontUnpack)(HSOUNDFONT handle, const void *outfile, DWORD flags);
BASS_MIDI_FontUnpack = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontUnpack', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontSetVolume)(HSOUNDFONT handle, float volume);
BASS_MIDI_FontSetVolume = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_float)(('BASS_MIDI_FontSetVolume', bassmidi_module))
#float BASSMIDIDEF(BASS_MIDI_FontGetVolume)(HSOUNDFONT handle);
BASS_MIDI_FontGetVolume = func_type(ctypes.c_float, HSOUNDFONT)(('BASS_MIDI_FontGetVolume', bassmidi_module))
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassmidi.py - is ctypes python module for
BASSMIDI - extension to the BASS audio library,
enabling the playing of MIDI files and real-time events,
using SF2 soundfonts to provide the sounds.
'''
import sys, ctypes, platform, os
from . import pybass
from .paths import x86_path, x64_path
import libloader
bassmidi_module = libloader.load_library('bassmidi', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('bassmidi', x86_path=x86_path, x64_path=x64_path), 0)
HSOUNDFONT = ctypes.c_ulong
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
# Additional BASS_SetConfig options
BASS_CONFIG_MIDI_COMPACT = 0x10400
BASS_CONFIG_MIDI_VOICES = 0x10401
BASS_CONFIG_MIDI_AUTOFONT = 0x10402
# Additional BASS_SetConfigPtr options
BASS_CONFIG_MIDI_DEFFONT = 0x10403
# Additional sync types
BASS_SYNC_MIDI_MARKER = 0x10000
BASS_SYNC_MIDI_CUE = 0x10001
BASS_SYNC_MIDI_LYRIC = 0x10002
BASS_SYNC_MIDI_TEXT = 0x10003
BASS_SYNC_MIDI_EVENT = 0x10004
BASS_SYNC_MIDI_TICK = 0x10005
BASS_SYNC_MIDI_TIMESIG = 0x10006
# Additional BASS_MIDI_StreamCreateFile/etc flags
BASS_MIDI_DECAYEND = 0x1000
BASS_MIDI_NOFX = 0x2000
BASS_MIDI_DECAYSEEK = 0x4000
class BASS_MIDI_FONT(ctypes.Structure):
_fields_ = [('font', HSOUNDFONT),#HSOUNDFONT font; // soundfont
('preset', ctypes.c_int),#int preset; // preset number (-1=all)
('bank', ctypes.c_int)#int bank;
]
class BASS_MIDI_FONTINFO(ctypes.Structure):
_fields_ = [('name', ctypes.c_char_p),#const char *name;
('copyright', ctypes.c_char_p),#const char *copyright;
('comment', ctypes.c_char_p),#const char *comment;
('presets', ctypes.c_ulong),#DWORD presets; // number of presets/instruments
('samsize', ctypes.c_ulong),#DWORD samsize; // total size (in bytes) of the sample data
('samload', ctypes.c_ulong),#DWORD samload; // amount of sample data currently loaded
('samtype', ctypes.c_ulong)#DWORD samtype; // sample format (CTYPE) if packed
]
class BASS_MIDI_MARK(ctypes.Structure):
_fields_ = [('track', ctypes.c_ulong),#DWORD track; // track containing marker
('pos', ctypes.c_ulong),#DWORD pos; // marker position (bytes)
('text', ctypes.c_char_p)#const char *text; // marker text
]
# Marker types
BASS_MIDI_MARK_MARKER = 0 # marker events
BASS_MIDI_MARK_CUE = 1 # cue events
BASS_MIDI_MARK_LYRIC = 2 # lyric events
BASS_MIDI_MARK_TEXT = 3 # text events
BASS_MIDI_MARK_TIMESIG = 4 # time signature
# MIDI events
MIDI_EVENT_NOTE = 1
MIDI_EVENT_PROGRAM = 2
MIDI_EVENT_CHANPRES = 3
MIDI_EVENT_PITCH = 4
MIDI_EVENT_PITCHRANGE = 5
MIDI_EVENT_DRUMS = 6
MIDI_EVENT_FINETUNE = 7
MIDI_EVENT_COARSETUNE = 8
MIDI_EVENT_MASTERVOL = 9
MIDI_EVENT_BANK = 10
MIDI_EVENT_MODULATION = 11
MIDI_EVENT_VOLUME = 12
MIDI_EVENT_PAN = 13
MIDI_EVENT_EXPRESSION = 14
MIDI_EVENT_SUSTAIN = 15
MIDI_EVENT_SOUNDOFF = 16
MIDI_EVENT_RESET = 17
MIDI_EVENT_NOTESOFF = 18
MIDI_EVENT_PORTAMENTO = 19
MIDI_EVENT_PORTATIME = 20
MIDI_EVENT_PORTANOTE = 21
MIDI_EVENT_MODE = 22
MIDI_EVENT_REVERB = 23
MIDI_EVENT_CHORUS = 24
MIDI_EVENT_CUTOFF = 25
MIDI_EVENT_RESONANCE = 26
MIDI_EVENT_RELEASE = 27
MIDI_EVENT_ATTACK = 28
MIDI_EVENT_REVERB_MACRO = 30
MIDI_EVENT_CHORUS_MACRO = 31
MIDI_EVENT_REVERB_TIME = 32
MIDI_EVENT_REVERB_DELAY = 33
MIDI_EVENT_REVERB_LOCUTOFF = 34
MIDI_EVENT_REVERB_HICUTOFF = 35
MIDI_EVENT_REVERB_LEVEL = 36
MIDI_EVENT_CHORUS_DELAY = 37
MIDI_EVENT_CHORUS_DEPTH = 38
MIDI_EVENT_CHORUS_RATE = 39
MIDI_EVENT_CHORUS_FEEDBACK = 40
MIDI_EVENT_CHORUS_LEVEL = 41
MIDI_EVENT_CHORUS_REVERB = 42
MIDI_EVENT_DRUM_FINETUNE = 50
MIDI_EVENT_DRUM_COARSETUNE = 51
MIDI_EVENT_DRUM_PAN = 52
MIDI_EVENT_DRUM_REVERB = 53
MIDI_EVENT_DRUM_CHORUS = 54
MIDI_EVENT_DRUM_CUTOFF = 55
MIDI_EVENT_DRUM_RESONANCE = 56
MIDI_EVENT_DRUM_LEVEL = 57
MIDI_EVENT_TEMPO = 62
MIDI_EVENT_MIXLEVEL = 0x10000
MIDI_EVENT_TRANSPOSE = 0x10001
class BASS_MIDI_EVENT(ctypes.Structure):
_fields_ = [('event', ctypes.c_ulong),#DWORD event; // MIDI_EVENT_xxx
('param', ctypes.c_ulong),#DWORD param;
('chan', ctypes.c_ulong),#DWORD chan;
('tick', ctypes.c_ulong),#DWORD tick; // event position (ticks)
('pos', ctypes.c_ulong)#DWORD pos; // event position (bytes)
]
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_MIDI = 0x10d00
# Additional attributes
BASS_ATTRIB_MIDI_PPQN = 0x12000
BASS_ATTRIB_MIDI_TRACK_VOL = 0x12100 # + track #
# Additional tag type
BASS_TAG_MIDI_TRACK = 0x11000 # + track #, track text : array of null-terminated ANSI strings
# BASS_ChannelGetLength/GetPosition/SetPosition mode
BASS_POS_MIDI_TICK = 2 # tick position
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreate)(DWORD channels, DWORD flags, DWORD freq);
BASS_MIDI_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamCreate', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags, DWORD freq);
BASS_MIDI_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamCreateFile', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user, DWORD freq);
BASS_MIDI_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong, ctypes.c_ulong, DOWNLOADPROC, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_StreamCreateURL', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user, DWORD freq);
BASS_MIDI_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_StreamCreateFileUser', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamGetMark)(HSTREAM handle, DWORD type, DWORD index, BASS_MIDI_MARK *mark);
BASS_MIDI_StreamGetMark = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIDI_MARK))(('BASS_MIDI_StreamGetMark', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamSetFonts)(HSTREAM handle, const BASS_MIDI_FONT *fonts, DWORD count);
BASS_MIDI_StreamSetFonts = func_type(ctypes.c_byte, HSTREAM, ctypes.POINTER(BASS_MIDI_FONT), ctypes.c_ulong)(('BASS_MIDI_StreamSetFonts', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetFonts)(HSTREAM handle, BASS_MIDI_FONT *fonts, DWORD count);
BASS_MIDI_StreamGetFonts = func_type(ctypes.c_ulong, HSTREAM, ctypes.POINTER(BASS_MIDI_FONT), ctypes.c_ulong)(('BASS_MIDI_StreamGetFonts', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamLoadSamples)(HSTREAM handle);
BASS_MIDI_StreamLoadSamples = func_type(ctypes.c_byte, HSTREAM)(('BASS_MIDI_StreamLoadSamples', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_StreamEvent)(HSTREAM handle, DWORD chan, DWORD event, DWORD param);
BASS_MIDI_StreamEvent = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamEvent', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvent)(HSTREAM handle, DWORD chan, DWORD event);
BASS_MIDI_StreamGetEvent = func_type(ctypes.c_ulong, HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_MIDI_StreamGetEvent', bassmidi_module))
#DWORD BASSMIDIDEF(BASS_MIDI_StreamGetEvents)(HSTREAM handle, DWORD track, DWORD filter, BASS_MIDI_EVENT *events);
BASS_MIDI_StreamGetEvents = func_type(ctypes.c_ulong, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIDI_EVENT))(('BASS_MIDI_StreamGetEvents', bassmidi_module))
#HSTREAM BASSMIDIDEF(BASS_MIDI_StreamGetChannel)(HSTREAM handle, DWORD chan);
BASS_MIDI_StreamGetChannel = func_type(HSTREAM, HSTREAM, ctypes.c_ulong)(('BASS_MIDI_StreamGetChannel', bassmidi_module))
#HSOUNDFONT BASSMIDIDEF(BASS_MIDI_FontInit)(const void *file, DWORD flags);
BASS_MIDI_FontInit = func_type(HSOUNDFONT, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontInit', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontFree)(HSOUNDFONT handle);
BASS_MIDI_FontFree = func_type(ctypes.c_byte, HSOUNDFONT)(('BASS_MIDI_FontFree', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontGetInfo)(HSOUNDFONT handle, BASS_MIDI_FONTINFO *info);
BASS_MIDI_FontGetInfo = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.POINTER(BASS_MIDI_FONTINFO))(('BASS_MIDI_FontGetInfo', bassmidi_module))
#const char *BASSMIDIDEF(BASS_MIDI_FontGetPreset)(HSOUNDFONT handle, int preset, int bank);
BASS_MIDI_FontGetPreset = func_type(ctypes.c_char_p, HSOUNDFONT, ctypes.c_int, ctypes.c_int)(('BASS_MIDI_FontGetPreset', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontLoad)(HSOUNDFONT handle, int preset, int bank);
BASS_MIDI_FontLoad = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_int, ctypes.c_int)(('BASS_MIDI_FontLoad', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontCompact)(HSOUNDFONT handle);
BASS_MIDI_FontCompact = func_type(ctypes.c_byte, HSOUNDFONT)(('BASS_MIDI_FontCompact', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontPack)(HSOUNDFONT handle, const void *outfile, const void *encoder, DWORD flags);
BASS_MIDI_FontPack = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_void_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontPack', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontUnpack)(HSOUNDFONT handle, const void *outfile, DWORD flags);
BASS_MIDI_FontUnpack = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_void_p, ctypes.c_ulong)(('BASS_MIDI_FontUnpack', bassmidi_module))
#BOOL BASSMIDIDEF(BASS_MIDI_FontSetVolume)(HSOUNDFONT handle, float volume);
BASS_MIDI_FontSetVolume = func_type(ctypes.c_byte, HSOUNDFONT, ctypes.c_float)(('BASS_MIDI_FontSetVolume', bassmidi_module))
#float BASSMIDIDEF(BASS_MIDI_FontGetVolume)(HSOUNDFONT handle);
BASS_MIDI_FontGetVolume = func_type(ctypes.c_float, HSOUNDFONT)(('BASS_MIDI_FontGetVolume', bassmidi_module))

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@ -1,115 +1,117 @@
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassmix.py - is ctypes python module for
BASSmix - extension to the BASS audio library, providing the ability
to mix together multiple BASS channels, with resampling and matrix mixing
features. It also provides the ability to go the other way and split a
BASS channel into multiple channels.
'''
import os, sys, ctypes, platform, pybass
QWORD = pybass.QWORD
HSYNC = pybass.HSYNC
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
SYNCPROC = pybass.SYNCPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
from paths import x86_path, x64_path
import libloader
bassmix_module = libloader.load_library('bassmix', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
# additional BASS_SetConfig option
BASS_CONFIG_MIXER_FILTER = 0x10600
BASS_CONFIG_MIXER_BUFFER = 0x10601
BASS_CONFIG_SPLIT_BUFFER = 0x10610
# BASS_Mixer_StreamCreate flags
BASS_MIXER_END = 0x10000# end the stream when there are no sources
BASS_MIXER_NONSTOP = 0x20000# don't stall when there are no sources
BASS_MIXER_RESUME = 0x1000# resume stalled immediately upon new/unpaused source
# source flags
BASS_MIXER_FILTER = 0x1000# resampling filter
BASS_MIXER_BUFFER = 0x2000# buffer data for BASS_Mixer_ChannelGetData/Level
BASS_MIXER_LIMIT = 0x4000# limit mixer processing to the amount available from this source
BASS_MIXER_MATRIX = 0x10000# matrix mixing
BASS_MIXER_PAUSE = 0x20000# don't process the source
BASS_MIXER_DOWNMIX = 0x400000# downmix to stereo/mono
BASS_MIXER_NORAMPIN = 0x800000# don't ramp-in the start
# envelope node
class BASS_MIXER_NODE(ctypes.Structure):
_fields_ = [('pos', ctypes.c_ulong),#QWORD pos;
('value', ctypes.c_float)#float value;
]
# envelope types
BASS_MIXER_ENV_FREQ = 1
BASS_MIXER_ENV_VOL = 2
BASS_MIXER_ENV_PAN = 3
BASS_MIXER_ENV_LOOP = 0x10000# FLAG: loop
# additional sync type
BASS_SYNC_MIXER_ENVELOPE = 0x10200
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_MIXER = 0x10800
BASS_CTYPE_STREAM_SPLIT = 0x10801
#DWORD BASSMIXDEF(BASS_Mixer_GetVersion)();
BASS_Mixer_GetVersion = func_type(ctypes.c_ulong)(('BASS_Mixer_GetVersion', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Mixer_StreamCreate)(DWORD freq, DWORD chans, DWORD flags);
BASS_Mixer_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_StreamCreate', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_StreamAddChannel)(HSTREAM handle, DWORD channel, DWORD flags);
BASS_Mixer_StreamAddChannel = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_StreamAddChannel', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_StreamAddChannelEx)(HSTREAM handle, DWORD channel, DWORD flags, QWORD start, QWORD length);
BASS_Mixer_StreamAddChannelEx = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, QWORD, QWORD)(('BASS_Mixer_StreamAddChannelEx', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Mixer_ChannelGetMixer)(DWORD handle);
BASS_Mixer_ChannelGetMixer = func_type(HSTREAM, ctypes.c_ulong)(('BASS_Mixer_ChannelGetMixer', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
BASS_Mixer_ChannelFlags = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelFlags', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelRemove)(DWORD handle);
BASS_Mixer_ChannelRemove = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Mixer_ChannelRemove', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
BASS_Mixer_ChannelSetPosition = func_type(ctypes.c_byte, ctypes.c_ulong, QWORD, ctypes.c_ulong)(('BASS_Mixer_ChannelSetPosition', bassmix_module))
#QWORD BASSMIXDEF(BASS_Mixer_ChannelGetPosition)(DWORD handle, DWORD mode);
BASS_Mixer_ChannelGetPosition = func_type(QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelGetPosition', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelGetLevel)(DWORD handle);
BASS_Mixer_ChannelGetLevel = func_type(ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelGetLevel', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
BASS_Mixer_ChannelGetData = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Mixer_ChannelGetData', bassmix_module))
#HSYNC BASSMIXDEF(BASS_Mixer_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
BASS_Mixer_ChannelSetSync = func_type(HSYNC, ctypes.c_ulong, ctypes.c_ulong, QWORD, SYNCPROC, ctypes.c_void_p)(('BASS_Mixer_ChannelSetSync', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelRemoveSync)(DWORD channel, HSYNC sync);
BASS_Mixer_ChannelRemoveSync = func_type(ctypes.c_byte, ctypes.c_ulong, HSYNC)(('BASS_Mixer_ChannelRemoveSync', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetMatrix)(DWORD handle, const float *matrix);
BASS_Mixer_ChannelSetMatrix = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.POINTER(ctypes.c_float))(('BASS_Mixer_ChannelSetMatrix', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelGetMatrix)(DWORD handle, float *matrix);
BASS_Mixer_ChannelGetMatrix = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.POINTER(ctypes.c_float))(('BASS_Mixer_ChannelGetMatrix', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetEnvelope)(DWORD handle, DWORD type, const BASS_MIXER_NODE *nodes, DWORD count);
BASS_Mixer_ChannelSetEnvelope = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIXER_NODE), ctypes.c_ulong)(('BASS_Mixer_ChannelSetEnvelope', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetEnvelopePos)(DWORD handle, DWORD type, QWORD pos);
BASS_Mixer_ChannelSetEnvelopePos = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong, QWORD)(('BASS_Mixer_ChannelSetEnvelopePos', bassmix_module))
#QWORD BASSMIXDEF(BASS_Mixer_ChannelGetEnvelopePos)(DWORD handle, DWORD type, float *value);
BASS_Mixer_ChannelGetEnvelopePos = func_type(QWORD, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_float)(('BASS_Mixer_ChannelGetEnvelopePos', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Split_StreamCreate)(DWORD channel, DWORD flags, int *chanmap);
BASS_Split_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_int)(('BASS_Split_StreamCreate', bassmix_module))
#DWORD BASSMIXDEF(BASS_Split_StreamGetSource)(HSTREAM handle);
BASS_Split_StreamGetSource = func_type(ctypes.c_ulong, HSTREAM)(('BASS_Split_StreamGetSource', bassmix_module))
#BOOL BASSMIXDEF(BASS_Split_StreamReset)(DWORD handle);
BASS_Split_StreamReset = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Split_StreamReset', bassmix_module))
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassmix.py - is ctypes python module for
BASSmix - extension to the BASS audio library, providing the ability
to mix together multiple BASS channels, with resampling and matrix mixing
features. It also provides the ability to go the other way and split a
BASS channel into multiple channels.
'''
import os, sys, ctypes, platform
from . import pybass
QWORD = pybass.QWORD
HSYNC = pybass.HSYNC
HSTREAM = pybass.HSTREAM
DOWNLOADPROC = pybass.DOWNLOADPROC
SYNCPROC = pybass.SYNCPROC
BASS_FILEPROCS = pybass.BASS_FILEPROCS
from .paths import x86_path, x64_path
import libloader
bassmix_module = libloader.load_library('bassmix', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
# additional BASS_SetConfig option
BASS_CONFIG_MIXER_FILTER = 0x10600
BASS_CONFIG_MIXER_BUFFER = 0x10601
BASS_CONFIG_SPLIT_BUFFER = 0x10610
# BASS_Mixer_StreamCreate flags
BASS_MIXER_END = 0x10000# end the stream when there are no sources
BASS_MIXER_NONSTOP = 0x20000# don't stall when there are no sources
BASS_MIXER_RESUME = 0x1000# resume stalled immediately upon new/unpaused source
# source flags
BASS_MIXER_FILTER = 0x1000# resampling filter
BASS_MIXER_BUFFER = 0x2000# buffer data for BASS_Mixer_ChannelGetData/Level
BASS_MIXER_LIMIT = 0x4000# limit mixer processing to the amount available from this source
BASS_MIXER_MATRIX = 0x10000# matrix mixing
BASS_MIXER_PAUSE = 0x20000# don't process the source
BASS_MIXER_DOWNMIX = 0x400000# downmix to stereo/mono
BASS_MIXER_NORAMPIN = 0x800000# don't ramp-in the start
# envelope node
class BASS_MIXER_NODE(ctypes.Structure):
_fields_ = [('pos', ctypes.c_ulong),#QWORD pos;
('value', ctypes.c_float)#float value;
]
# envelope types
BASS_MIXER_ENV_FREQ = 1
BASS_MIXER_ENV_VOL = 2
BASS_MIXER_ENV_PAN = 3
BASS_MIXER_ENV_LOOP = 0x10000# FLAG: loop
# additional sync type
BASS_SYNC_MIXER_ENVELOPE = 0x10200
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_MIXER = 0x10800
BASS_CTYPE_STREAM_SPLIT = 0x10801
#DWORD BASSMIXDEF(BASS_Mixer_GetVersion)();
BASS_Mixer_GetVersion = func_type(ctypes.c_ulong)(('BASS_Mixer_GetVersion', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Mixer_StreamCreate)(DWORD freq, DWORD chans, DWORD flags);
BASS_Mixer_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_StreamCreate', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_StreamAddChannel)(HSTREAM handle, DWORD channel, DWORD flags);
BASS_Mixer_StreamAddChannel = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_StreamAddChannel', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_StreamAddChannelEx)(HSTREAM handle, DWORD channel, DWORD flags, QWORD start, QWORD length);
BASS_Mixer_StreamAddChannelEx = func_type(ctypes.c_byte, HSTREAM, ctypes.c_ulong, ctypes.c_ulong, QWORD, QWORD)(('BASS_Mixer_StreamAddChannelEx', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Mixer_ChannelGetMixer)(DWORD handle);
BASS_Mixer_ChannelGetMixer = func_type(HSTREAM, ctypes.c_ulong)(('BASS_Mixer_ChannelGetMixer', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelFlags)(DWORD handle, DWORD flags, DWORD mask);
BASS_Mixer_ChannelFlags = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelFlags', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelRemove)(DWORD handle);
BASS_Mixer_ChannelRemove = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Mixer_ChannelRemove', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
BASS_Mixer_ChannelSetPosition = func_type(ctypes.c_byte, ctypes.c_ulong, QWORD, ctypes.c_ulong)(('BASS_Mixer_ChannelSetPosition', bassmix_module))
#QWORD BASSMIXDEF(BASS_Mixer_ChannelGetPosition)(DWORD handle, DWORD mode);
BASS_Mixer_ChannelGetPosition = func_type(QWORD, ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelGetPosition', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelGetLevel)(DWORD handle);
BASS_Mixer_ChannelGetLevel = func_type(ctypes.c_ulong, ctypes.c_ulong)(('BASS_Mixer_ChannelGetLevel', bassmix_module))
#DWORD BASSMIXDEF(BASS_Mixer_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
BASS_Mixer_ChannelGetData = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong)(('BASS_Mixer_ChannelGetData', bassmix_module))
#HSYNC BASSMIXDEF(BASS_Mixer_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
BASS_Mixer_ChannelSetSync = func_type(HSYNC, ctypes.c_ulong, ctypes.c_ulong, QWORD, SYNCPROC, ctypes.c_void_p)(('BASS_Mixer_ChannelSetSync', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelRemoveSync)(DWORD channel, HSYNC sync);
BASS_Mixer_ChannelRemoveSync = func_type(ctypes.c_byte, ctypes.c_ulong, HSYNC)(('BASS_Mixer_ChannelRemoveSync', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetMatrix)(DWORD handle, const float *matrix);
BASS_Mixer_ChannelSetMatrix = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.POINTER(ctypes.c_float))(('BASS_Mixer_ChannelSetMatrix', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelGetMatrix)(DWORD handle, float *matrix);
BASS_Mixer_ChannelGetMatrix = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.POINTER(ctypes.c_float))(('BASS_Mixer_ChannelGetMatrix', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetEnvelope)(DWORD handle, DWORD type, const BASS_MIXER_NODE *nodes, DWORD count);
BASS_Mixer_ChannelSetEnvelope = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_MIXER_NODE), ctypes.c_ulong)(('BASS_Mixer_ChannelSetEnvelope', bassmix_module))
#BOOL BASSMIXDEF(BASS_Mixer_ChannelSetEnvelopePos)(DWORD handle, DWORD type, QWORD pos);
BASS_Mixer_ChannelSetEnvelopePos = func_type(ctypes.c_byte, ctypes.c_ulong, ctypes.c_ulong, QWORD)(('BASS_Mixer_ChannelSetEnvelopePos', bassmix_module))
#QWORD BASSMIXDEF(BASS_Mixer_ChannelGetEnvelopePos)(DWORD handle, DWORD type, float *value);
BASS_Mixer_ChannelGetEnvelopePos = func_type(QWORD, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_float)(('BASS_Mixer_ChannelGetEnvelopePos', bassmix_module))
#HSTREAM BASSMIXDEF(BASS_Split_StreamCreate)(DWORD channel, DWORD flags, int *chanmap);
BASS_Split_StreamCreate = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_int)(('BASS_Split_StreamCreate', bassmix_module))
#DWORD BASSMIXDEF(BASS_Split_StreamGetSource)(HSTREAM handle);
BASS_Split_StreamGetSource = func_type(ctypes.c_ulong, HSTREAM)(('BASS_Split_StreamGetSource', bassmix_module))
#BOOL BASSMIXDEF(BASS_Split_StreamReset)(DWORD handle);
BASS_Split_StreamReset = func_type(ctypes.c_byte, ctypes.c_ulong)(('BASS_Split_StreamReset', bassmix_module))

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@ -1,11 +1,18 @@
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybassflac.py - is ctypes python module for
BASSFLAC - extension to the BASS audio library,
enabling the playing of FLAC (Free Lossless Audio Codec) encoded files.
'''
import os, sys, ctypes
from . import pybass
from .paths import x86_path, x64_path
import os, sys, ctypes, pybass
from paths import x86_path, x64_path
import libloader
bassopus_module = libloader.load_library('bassopus', x86_path=x86_path, x64_path=x64_path)
@ -29,3 +36,12 @@ BASS_OPUS_StreamCreateURL = func_type(HSTREAM, ctypes.c_char_p, ctypes.c_ulong,
#HSTREAM BASSFLACDEF(BASS_FLAC_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_OPUS_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_OPUS_StreamCreateFileUser', bassopus_module))
if __name__ == "__main__":
if not pybass.BASS_Init(-1, 44100, 0, 0, 0):
print 'BASS_Init error', pybass.get_error_description(pybass.BASS_ErrorGetCode())
else:
handle = BASS_OPUS_StreamCreateFile(False, 'test.opus', 0, 0, 0)
pybass.play_handle(handle)
if not pybass.BASS_Free():
print 'BASS_Free error', pybass.get_error_description(pybass.BASS_ErrorGetCode())

View File

@ -1,154 +0,0 @@
# Copyright(c) Andrew Evans 2013
# BSD license
__version__ = '0.1'
__versionTime__ = '2013-03-28'
__author__ = 'Andrew Evans <themindflows@gmail.com>'
__doc__ = '''
pybasswasapi.py - is ctypes python module for WASAPI (http://www.un4seen.com).
BASSWASAPI is basically a wrapper for WASAPI drivers
BASSWASAPI requires a soundcard with WASAPI drivers.
'''
import sys, ctypes, platform
from . import pybass
from .paths import x86_path, x64_path
import libloader
HSTREAM = pybass.HSTREAM
BASS_FILEPROCS = pybass.BASS_FILEPROCS
basswasapi_module = libloader.load_library('basswasapi', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
# Additional error codes returned by BASS_ErrorGetCode
BASS_ERROR_WASAPI = 5000
# Device info structure
class BASS_WASAPI_DEVICEINFO(ctypes.Structure):
_fields_ = [
('name', ctypes.c_char_p),
('id', ctypes.c_char_p),
('type', ctypes.c_ulong),
('flags', ctypes.c_ulong),
('minperiod', ctypes.c_float),
('defperiod', ctypes.c_float),
('mixfreq', ctypes.c_ulong),
('mixchans', ctypes.c_ulong)
]
class BASS_WASAPI_INFO(ctypes.Structure):
_fields_ = [
('initflag', ctypes.c_ulong),
('freq', ctypes.c_ulong),
('chans', ctypes.c_ulong),
('format', ctypes.c_ulong),
('buflen', ctypes.c_ulong),
('volmax', ctypes.c_float),
('volmin', ctypes.c_float),
('volstep', ctypes.c_float)
]
# BASS_WASAPI_DEVICEINFO "type"
BASS_WASAPI_TYPE_NETWORKDEVICE = 0
BASS_WASAPI_TYPE_SPEAKERS = 1
BASS_WASAPI_TYPE_LINELEVEL = 2
BASS_WASAPI_TYPE_HEADPHONES = 3
BASS_WASAPI_TYPE_MICROPHONE = 4
BASS_WASAPI_TYPE_HEADSET = 5
BASS_WASAPI_TYPE_HANDSET = 6
BASS_WASAPI_TYPE_DIGITAL = 7
BASS_WASAPI_TYPE_SPDIF = 8
BASS_WASAPI_TYPE_HDMI = 9
BASS_WASAPI_TYPE_UNKNOWN = 10
# BASS_WASAPI_DEVICEINFO flags
BASS_DEVICE_ENABLED = 1
BASS_DEVICE_DEFAULT = 2
BASS_DEVICE_INIT = 4
BASS_DEVICE_LOOPBACK = 8
BASS_DEVICE_INPUT = 16
BASS_DEVICE_UNPLUGGED = 32
BASS_DEVICE_DISABLED = 64
# BASS_WASAPI_Init flags
BASS_WASAPI_EXCLUSIVE = 1
BASS_WASAPI_AUTOFORMAT = 2
BASS_WASAPI_BUFFER = 4
BASS_WASAPI_SESSIONVOL = 8
BASS_WASAPI_EVENT = 16
# BASS_WASAPI_INFO "format"
BASS_WASAPI_FORMAT_FLOAT = 0
BASS_WASAPI_FORMAT_8BIT = 1
BASS_WASAPI_FORMAT_16BIT = 2
BASS_WASAPI_FORMAT_24BIT = 3
BASS_WASAPI_FORMAT_32BIT = 4
# BASS_WASAPI_Set/GetVolume "curve"
BASS_WASAPI_CURVE_DB = 0
BASS_WASAPI_CURVE_LINEAR = 1
BASS_WASAPI_CURVE_WINDOWS = 2
#typedef DWORD (CALLBACK WASAPIPROC)(void *buffer, DWORD length, void *user);
WASAPIPROC = func_type(ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_void_p)
#typedef void (CALLBACK WASAPINOTIFYPROC)(DWORD notify, DWORD device, void *user);
WASAPINOTIFYPROC = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_void_p)
# Device notifications
BASS_WASAPI_NOTIFY_ENABLED = 0
BASS_WASAPI_NOTIFY_DISABLED = 1
BASS_WASAPI_NOTIFY_DEFOUTPUT = 2
BASS_WASAPI_NOTIFY_DEFINPUT = 3
# DWORD BASSWASAPIDEF(BASS_WASAPI_GetVersion)();
BASS_WASAPI_GetVersion = func_type(HSTREAM)(('BASS_WASAPI_GetVersion', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_SetNotify)(WASAPINOTIFYPROC *proc, void *user);
BASS_WASAPI_SetNotify = func_type(HSTREAM, ctypes.POINTER(WASAPINOTIFYPROC), ctypes.c_void_p)(('BASS_WASAPI_SetNotify', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_GetDeviceInfo)(DWORD device, BASS_WASAPI_DEVICEINFO *info);
BASS_WASAPI_GetDeviceInfo = func_type(HSTREAM, ctypes.c_ulong, ctypes.POINTER(BASS_WASAPI_DEVICEINFO))(('BASS_WASAPI_GetDeviceInfo', basswasapi_module))
# float BASSDEF(BASS_WASAPI_GetDeviceLevel)(DWORD device, int chan);
BASS_WASAPI_GetDeviceLevel = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_int)(('BASS_WASAPI_GetDeviceLevel', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_SetDevice)(DWORD device);
BASS_WASAPI_SetDevice = func_type(HSTREAM, ctypes.c_ulong)(('BASS_WASAPI_SetDevice', basswasapi_module))
# DWORD BASSWASAPIDEF(BASS_WASAPI_GetDevice)();
BASS_WASAPI_GetDevice = func_type(HSTREAM)(('BASS_WASAPI_GetDevice', basswasapi_module))
# DWORD BASSWASAPIDEF(BASS_WASAPI_CheckFormat)(DWORD device, DWORD freq, DWORD chans, DWORD flags);
BASS_WASAPI_CheckFormat = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_WASAPI_CheckFormat', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_Init)(int device, DWORD freq, DWORD chans, DWORD flags, float buffer, float period, WASAPIPROC *proc, void *user);
BASS_WASAPI_Init = func_type(HSTREAM, ctypes.c_int, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_float, ctypes.c_float, WASAPIPROC, ctypes.c_void_p)(('BASS_WASAPI_Init', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_Free)();
BASS_WASAPI_Free = func_type(HSTREAM)(('BASS_WASAPI_Free', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_GetInfo)(BASS_WASAPI_INFO *info);
BASS_WASAPI_GetInfo = func_type(HSTREAM, ctypes.POINTER(BASS_WASAPI_INFO))(('BASS_WASAPI_GetInfo', basswasapi_module))
# float BASSWASAPIDEF(BASS_WASAPI_GetCPU)();
BASS_WASAPI_GetCPU = func_type(HSTREAM)(('BASS_WASAPI_GetCPU', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_Lock)(BOOL lock);
BASS_WASAPI_Lock = func_type(HSTREAM, ctypes.c_bool)(('BASS_WASAPI_Lock', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_Start)();
BASS_WASAPI_Start = func_type(HSTREAM)(('BASS_WASAPI_Start', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_Stop)(BOOL reset);
BASS_WASAPI_Stop = func_type(ctypes.c_bool, ctypes.c_bool)(('BASS_WASAPI_Stop', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_IsStarted)();
BASS_WASAPI_IsStarted = func_type(HSTREAM)(('BASS_WASAPI_IsStarted', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_SetVolume)(DWORD curve, float volume);
BASS_WASAPI_SetVolume = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_float)(('BASS_WASAPI_SetVolume', basswasapi_module))
# float BASSWASAPIDEF(BASS_WASAPI_GetVolume)(DWORD curve);
BASS_WASAPI_GetVolume = func_type(HSTREAM, ctypes.c_ulong)(('BASS_WASAPI_GetVolume', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_SetMute)(BOOL mute);
BASS_WASAPI_SetMute = func_type(HSTREAM, ctypes.c_bool)(('BASS_WASAPI_SetMute', basswasapi_module))
# BOOL BASSWASAPIDEF(BASS_WASAPI_GetMute)();
BASS_WASAPI_GetMute = func_type(HSTREAM)(('BASS_WASAPI_GetMute', basswasapi_module))
# DWORD BASSWASAPIDEF(BASS_WASAPI_PutData)(void *buffer, DWORD length);
BASS_WASAPI_PutData = func_type(HSTREAM, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WASAPI_PutData', basswasapi_module))
# DWORD BASSDEF(BASS_WASAPI_GetData)(void *buffer, DWORD length);
BASS_WASAPI_GetData = func_type(HSTREAM, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WASAPI_GetData', basswasapi_module))
# DWORD BASSDEF(BASS_WASAPI_GetLevel)();
BASS_WASAPI_GetLevel = func_type(HSTREAM)(('BASS_WASAPI_GetLevel', basswasapi_module))

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@ -1,149 +1,148 @@
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybasswma.py - is ctypes python module for
BASSWMA - extension to the BASS audio library,
enabling the playback of WMA files and network streams.
The audio tracks of WMV files can also be played.
WMA file encoding and network broadcasting functions are also provided.
Requirements
============
BASS 2.4 is required. The Windows Media Format modules (v9 or above) are
also required to be installed on the user's system. They are installed with
Windows Media player, so will already be on most users' systems, but they
can also be installed separately (WMFDIST.EXE is available from the BASS website).
'''
import os, sys, ctypes
from . import pybass
from .paths import x86_path, x64_path
import libloader
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
BASS_FILEPROCS = pybass.BASS_FILEPROCS
HWMENCODE = ctypes.c_ulong# WMA encoding handle
basswma_module = libloader.load_library('basswma', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('basswma', x86_path=x86_path, x64_path=x64_path), 0)
# Additional error codes returned by BASS_ErrorGetCode
BASS_ERROR_WMA_LICENSE = 1000# the file is protected
BASS_ERROR_WMA = 1001# Windows Media (9 or above) is not installed
BASS_ERROR_WMA_WM9 = BASS_ERROR_WMA
BASS_ERROR_WMA_DENIED = 1002# access denied (user/pass is invalid)
BASS_ERROR_WMA_INDIVIDUAL = 1004# individualization is needed
BASS_ERROR_WMA_PUBINIT = 1005# publishing point initialization problem
# Additional BASS_SetConfig options
BASS_CONFIG_WMA_PRECHECK = 0x10100
BASS_CONFIG_WMA_PREBUF = 0x10101
BASS_CONFIG_WMA_BASSFILE = 0x10103
BASS_CONFIG_WMA_NETSEEK = 0x10104
BASS_CONFIG_WMA_VIDEO = 0x10105
# additional WMA sync types
BASS_SYNC_WMA_CHANGE = 0x10100
BASS_SYNC_WMA_META = 0x10101
# additional BASS_StreamGetFilePosition WMA mode
BASS_FILEPOS_WMA_BUFFER = 1000# internet buffering progress (0-100%)
# Additional flags for use with BASS_WMA_EncodeOpen/File/Network/Publish
BASS_WMA_ENCODE_STANDARD = 0x2000# standard WMA
BASS_WMA_ENCODE_PRO = 0x4000# WMA Pro
BASS_WMA_ENCODE_24BIT = 0x8000# 24-bit
BASS_WMA_ENCODE_SCRIPT = 0x20000# set script (mid-stream tags) in the WMA encoding
# Additional flag for use with BASS_WMA_EncodeGetRates
BASS_WMA_ENCODE_RATES_VBR = 0x10000# get available VBR quality settings
#typedef void (CALLBACK CLIENTCONNECTPROC)(HWMENCODE handle, BOOL connect, const char *ip, void *user);
CLIENTCONNECTPROC = func_type(None, HWMENCODE, ctypes.c_byte, ctypes.c_char_p, ctypes.c_void_p)
# Client connection notification callback function.
#handle : The encoder
#connect: TRUE=client is connecting, FALSE=disconnecting
#ip : The client's IP (xxx.xxx.xxx.xxx:port)
#user : The 'user' parameter value given when calling BASS_WMA_EncodeSetNotify
#typedef void (CALLBACK WMENCODEPROC)(HWMENCODE handle, DWORD type, const void *buffer, DWORD length, void *user);
WMENCODEPROC = func_type(None, HWMENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_void_p)
# Encoder callback function.
#handle : The encoder handle
#type : The type of data, one of BASS_WMA_ENCODE_xxx values
#buffer : The encoded data
#length : Length of the data
#user : The 'user' parameter value given when calling BASS_WMA_EncodeOpen
# WMENCODEPROC "type" values
BASS_WMA_ENCODE_HEAD = 0
BASS_WMA_ENCODE_DATA = 1
BASS_WMA_ENCODE_DONE = 2
# BASS_WMA_EncodeSetTag "form" values
BASS_WMA_TAG_ANSI = 0
BASS_WMA_TAG_UNICODE = 1
BASS_WMA_TAG_UTF8 = 2
BASS_WMA_TAG_BINARY = 0x100# FLAG: binary tag (HIWORD=length)
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_WMA = 0x10300
BASS_CTYPE_STREAM_WMA_MP3 = 0x10301
# Additional BASS_ChannelGetTags types
BASS_TAG_WMA = 8# WMA header tags : series of null-terminated UTF-8 strings
BASS_TAG_WMA_META = 11# WMA mid-stream tag : UTF-8 string
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_WMA_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_WMA_StreamCreateFile', basswma_module))
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFileAuth)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags, const char *user, const char *pass);
BASS_WMA_StreamCreateFileAuth = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_StreamCreateFileAuth', basswma_module))
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_WMA_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_WMA_StreamCreateFileUser', basswma_module))
#const char *BASSWMADEF(BASS_WMA_GetTags)(const void *file, DWORD flags);
BASS_WMA_GetTags = func_type(ctypes.c_char_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_GetTags', basswma_module))
#const DWORD *BASSWMADEF(BASS_WMA_EncodeGetRates)(DWORD freq, DWORD chans, DWORD flags);
BASS_WMA_EncodeGetRates = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeGetRates', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpen)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, WMENCODEPROC *proc, void *user);
BASS_WMA_EncodeOpen = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, WMENCODEPROC, ctypes.c_void_p)(('BASS_WMA_EncodeOpen', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenFile)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, const char *file);
BASS_WMA_EncodeOpenFile = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p)(('BASS_WMA_EncodeOpenFile', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenNetwork)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, DWORD port, DWORD clients);
BASS_WMA_EncodeOpenNetwork = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeOpenNetwork', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenNetworkMulti)(DWORD freq, DWORD chans, DWORD flags, const DWORD *bitrates, DWORD port, DWORD clients);
BASS_WMA_EncodeOpenNetworkMulti = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(ctypes.c_ulong), ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeOpenNetworkMulti', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenPublish)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, const char *url, const char *user, const char *pass);
BASS_WMA_EncodeOpenPublish = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_EncodeOpenPublish', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenPublishMulti)(DWORD freq, DWORD chans, DWORD flags, const DWORD *bitrates, const char *url, const char *user, const char *pass);
BASS_WMA_EncodeOpenPublishMulti = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(ctypes.c_ulong), ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_EncodeOpenPublishMulti', basswma_module))
#DWORD BASSWMADEF(BASS_WMA_EncodeGetPort)(HWMENCODE handle);
BASS_WMA_EncodeGetPort = func_type(ctypes.c_ulong, HWMENCODE)(('BASS_WMA_EncodeGetPort', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeSetNotify)(HWMENCODE handle, CLIENTCONNECTPROC *proc, void *user);
BASS_WMA_EncodeSetNotify = func_type(ctypes.c_byte, HWMENCODE, CLIENTCONNECTPROC, ctypes.c_void_p)(('BASS_WMA_EncodeSetNotify', basswma_module))
#DWORD BASSWMADEF(BASS_WMA_EncodeGetClients)(HWMENCODE handle);
BASS_WMA_EncodeGetClients = func_type(ctypes.c_ulong, HWMENCODE)(('BASS_WMA_EncodeGetClients', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeSetTag)(HWMENCODE handle, const char *tag, const char *text, DWORD form);
BASS_WMA_EncodeSetTag = func_type(ctypes.c_byte, HWMENCODE, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_ulong)(('BASS_WMA_EncodeSetTag', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeWrite)(HWMENCODE handle, const void *buffer, DWORD length);
BASS_WMA_EncodeWrite = func_type(ctypes.c_byte, HWMENCODE, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_EncodeWrite', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeClose)(HWMENCODE handle);
BASS_WMA_EncodeClose = func_type(ctypes.c_byte, HWMENCODE)(('BASS_WMA_EncodeClose', basswma_module))
#void *BASSWMADEF(BASS_WMA_GetWMObject)(DWORD handle);
BASS_WMA_GetWMObject = func_type(ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_GetWMObject', basswma_module))
from __future__ import absolute_import
# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-15'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pybasswma.py - is ctypes python module for
BASSWMA - extension to the BASS audio library,
enabling the playback of WMA files and network streams.
The audio tracks of WMV files can also be played.
WMA file encoding and network broadcasting functions are also provided.
Requirements
============
BASS 2.4 is required. The Windows Media Format modules (v9 or above) are
also required to be installed on the user's system. They are installed with
Windows Media player, so will already be on most users' systems, but they
can also be installed separately (WMFDIST.EXE is available from the BASS website).
'''
import os, sys, ctypes
from sound_lib.external import pybass
from .paths import x86_path, x64_path
import libloader
QWORD = pybass.QWORD
HSTREAM = pybass.HSTREAM
BASS_FILEPROCS = pybass.BASS_FILEPROCS
HWMENCODE = ctypes.c_ulong# WMA encoding handle
basswma_module = libloader.load_library('basswma', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()
#Register the plugin with the Bass plugin system.
pybass.BASS_PluginLoad(libloader.find_library_path('basswma', x86_path=x86_path, x64_path=x64_path), 0)
# Additional error codes returned by BASS_ErrorGetCode
BASS_ERROR_WMA_LICENSE = 1000# the file is protected
BASS_ERROR_WMA = 1001# Windows Media (9 or above) is not installed
BASS_ERROR_WMA_WM9 = BASS_ERROR_WMA
BASS_ERROR_WMA_DENIED = 1002# access denied (user/pass is invalid)
BASS_ERROR_WMA_INDIVIDUAL = 1004# individualization is needed
BASS_ERROR_WMA_PUBINIT = 1005# publishing point initialization problem
# Additional BASS_SetConfig options
BASS_CONFIG_WMA_PRECHECK = 0x10100
BASS_CONFIG_WMA_PREBUF = 0x10101
BASS_CONFIG_WMA_BASSFILE = 0x10103
BASS_CONFIG_WMA_NETSEEK = 0x10104
BASS_CONFIG_WMA_VIDEO = 0x10105
# additional WMA sync types
BASS_SYNC_WMA_CHANGE = 0x10100
BASS_SYNC_WMA_META = 0x10101
# additional BASS_StreamGetFilePosition WMA mode
BASS_FILEPOS_WMA_BUFFER = 1000# internet buffering progress (0-100%)
# Additional flags for use with BASS_WMA_EncodeOpen/File/Network/Publish
BASS_WMA_ENCODE_STANDARD = 0x2000# standard WMA
BASS_WMA_ENCODE_PRO = 0x4000# WMA Pro
BASS_WMA_ENCODE_24BIT = 0x8000# 24-bit
BASS_WMA_ENCODE_SCRIPT = 0x20000# set script (mid-stream tags) in the WMA encoding
# Additional flag for use with BASS_WMA_EncodeGetRates
BASS_WMA_ENCODE_RATES_VBR = 0x10000# get available VBR quality settings
#typedef void (CALLBACK CLIENTCONNECTPROC)(HWMENCODE handle, BOOL connect, const char *ip, void *user);
CLIENTCONNECTPROC = func_type(None, HWMENCODE, ctypes.c_byte, ctypes.c_char_p, ctypes.c_void_p)
# Client connection notification callback function.
#handle : The encoder
#connect: TRUE=client is connecting, FALSE=disconnecting
#ip : The client's IP (xxx.xxx.xxx.xxx:port)
#user : The 'user' parameter value given when calling BASS_WMA_EncodeSetNotify
#typedef void (CALLBACK WMENCODEPROC)(HWMENCODE handle, DWORD type, const void *buffer, DWORD length, void *user);
WMENCODEPROC = func_type(None, HWMENCODE, ctypes.c_ulong, ctypes.c_void_p, ctypes.c_ulong, ctypes.c_void_p)
# Encoder callback function.
#handle : The encoder handle
#type : The type of data, one of BASS_WMA_ENCODE_xxx values
#buffer : The encoded data
#length : Length of the data
#user : The 'user' parameter value given when calling BASS_WMA_EncodeOpen
# WMENCODEPROC "type" values
BASS_WMA_ENCODE_HEAD = 0
BASS_WMA_ENCODE_DATA = 1
BASS_WMA_ENCODE_DONE = 2
# BASS_WMA_EncodeSetTag "form" values
BASS_WMA_TAG_ANSI = 0
BASS_WMA_TAG_UNICODE = 1
BASS_WMA_TAG_UTF8 = 2
BASS_WMA_TAG_BINARY = 0x100# FLAG: binary tag (HIWORD=length)
# BASS_CHANNELINFO type
BASS_CTYPE_STREAM_WMA = 0x10300
BASS_CTYPE_STREAM_WMA_MP3 = 0x10301
# Additional BASS_ChannelGetTags types
BASS_TAG_WMA = 8# WMA header tags : series of null-terminated UTF-8 strings
BASS_TAG_WMA_META = 11# WMA mid-stream tag : UTF-8 string
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
BASS_WMA_StreamCreateFile = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong)(('BASS_WMA_StreamCreateFile', basswma_module))
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFileAuth)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags, const char *user, const char *pass);
BASS_WMA_StreamCreateFileAuth = func_type(HSTREAM, ctypes.c_byte, ctypes.c_void_p, QWORD, QWORD, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_StreamCreateFileAuth', basswma_module))
#HSTREAM BASSWMADEF(BASS_WMA_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *procs, void *user);
BASS_WMA_StreamCreateFileUser = func_type(HSTREAM, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(BASS_FILEPROCS), ctypes.c_void_p)(('BASS_WMA_StreamCreateFileUser', basswma_module))
#const char *BASSWMADEF(BASS_WMA_GetTags)(const void *file, DWORD flags);
BASS_WMA_GetTags = func_type(ctypes.c_char_p, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_GetTags', basswma_module))
#const DWORD *BASSWMADEF(BASS_WMA_EncodeGetRates)(DWORD freq, DWORD chans, DWORD flags);
BASS_WMA_EncodeGetRates = func_type(ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeGetRates', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpen)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, WMENCODEPROC *proc, void *user);
BASS_WMA_EncodeOpen = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, WMENCODEPROC, ctypes.c_void_p)(('BASS_WMA_EncodeOpen', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenFile)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, const char *file);
BASS_WMA_EncodeOpenFile = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p)(('BASS_WMA_EncodeOpenFile', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenNetwork)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, DWORD port, DWORD clients);
BASS_WMA_EncodeOpenNetwork = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeOpenNetwork', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenNetworkMulti)(DWORD freq, DWORD chans, DWORD flags, const DWORD *bitrates, DWORD port, DWORD clients);
BASS_WMA_EncodeOpenNetworkMulti = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(ctypes.c_ulong), ctypes.c_ulong, ctypes.c_ulong)(('BASS_WMA_EncodeOpenNetworkMulti', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenPublish)(DWORD freq, DWORD chans, DWORD flags, DWORD bitrate, const char *url, const char *user, const char *pass);
BASS_WMA_EncodeOpenPublish = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_EncodeOpenPublish', basswma_module))
#HWMENCODE BASSWMADEF(BASS_WMA_EncodeOpenPublishMulti)(DWORD freq, DWORD chans, DWORD flags, const DWORD *bitrates, const char *url, const char *user, const char *pass);
BASS_WMA_EncodeOpenPublishMulti = func_type(HWMENCODE, ctypes.c_ulong, ctypes.c_ulong, ctypes.c_ulong, ctypes.POINTER(ctypes.c_ulong), ctypes.c_char_p, ctypes.c_char_p, ctypes.c_char_p)(('BASS_WMA_EncodeOpenPublishMulti', basswma_module))
#DWORD BASSWMADEF(BASS_WMA_EncodeGetPort)(HWMENCODE handle);
BASS_WMA_EncodeGetPort = func_type(ctypes.c_ulong, HWMENCODE)(('BASS_WMA_EncodeGetPort', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeSetNotify)(HWMENCODE handle, CLIENTCONNECTPROC *proc, void *user);
BASS_WMA_EncodeSetNotify = func_type(ctypes.c_byte, HWMENCODE, CLIENTCONNECTPROC, ctypes.c_void_p)(('BASS_WMA_EncodeSetNotify', basswma_module))
#DWORD BASSWMADEF(BASS_WMA_EncodeGetClients)(HWMENCODE handle);
BASS_WMA_EncodeGetClients = func_type(ctypes.c_ulong, HWMENCODE)(('BASS_WMA_EncodeGetClients', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeSetTag)(HWMENCODE handle, const char *tag, const char *text, DWORD form);
BASS_WMA_EncodeSetTag = func_type(ctypes.c_byte, HWMENCODE, ctypes.c_char_p, ctypes.c_char_p, ctypes.c_ulong)(('BASS_WMA_EncodeSetTag', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeWrite)(HWMENCODE handle, const void *buffer, DWORD length);
BASS_WMA_EncodeWrite = func_type(ctypes.c_byte, HWMENCODE, ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_EncodeWrite', basswma_module))
#BOOL BASSWMADEF(BASS_WMA_EncodeClose)(HWMENCODE handle);
BASS_WMA_EncodeClose = func_type(ctypes.c_byte, HWMENCODE)(('BASS_WMA_EncodeClose', basswma_module))
#void *BASSWMADEF(BASS_WMA_GetWMObject)(DWORD handle);
BASS_WMA_GetWMObject = func_type(ctypes.c_void_p, ctypes.c_ulong)(('BASS_WMA_GetWMObject', basswma_module))

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# Copyright(c) Max Kolosov 2009 maxkolosov@inbox.ru
# http://vosolok2008.narod.ru
# BSD license
__version__ = '0.1'
__versionTime__ = '2009-11-10'
__author__ = 'Max Kolosov <maxkolosov@inbox.ru>'
__doc__ = '''
pytags.py - is ctypes python module for
TAGS (Another Tags Reading Library written by Wraith).
BASS audio library has limited support for reading tags, associated with a
stream. This library extends that functionality, allowing developer/user to
extract specific song information from the stream handle used with BASS. The
extracted tag values are formatted into text ouput according to given format
string (including conditional processing).
Supported tags:
---------------
MP3 ID3v1 and ID3v2.2/3/4
OGG/FLAC comments
WMA
APE, OFR, MPC, AAC - all use APE tags
MP4
MOD/etc titles
'''
import sys, ctypes, platform
from paths import x86_path, x64_path
import libloader
tags_module = libloader.load_library('tags', x86_path=x86_path, x64_path=x64_path)
func_type = libloader.get_functype()# Current version. Just increments each release.
TAGS_VERSION = 17
# returns description of the last error.
#const char* _stdcall TAGS_GetLastErrorDesc();
TAGS_GetLastErrorDesc = func_type(ctypes.c_char_p)(('TAGS_GetLastErrorDesc', tags_module))
# main purpose of this library
#const char* _stdcall TAGS_Read( DWORD dwHandle, const char* fmt );
TAGS_Read = func_type(ctypes.c_char_p, ctypes.c_ulong, ctypes.c_char_p)(('TAGS_Read', tags_module))
# retrieves the current version
#DWORD _stdcall TAGS_GetVersion();
TAGS_GetVersion = func_type(ctypes.c_ulong)(('TAGS_GetVersion', tags_module))

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from ctypes import string_at
import platform
import wave
from .external.pybass import *
if platform.system() == 'Windows':
from .external.pybasswasapi import *
from . import config
from .main import bass_call, bass_call_0
class Input (object):
def __init__ (self, device=-1):
bass_call(BASS_RecordInit, device)
self._device = device
self.config = config.BassConfig()
def free(self):
"""Frees all resources used by the recording device."""
return bass_call(BASS_RecordFree)
def get_device(self):
return bass_call_0(BASS_RecordGetDevice)
def set_device(self, device):
if device == self._device:
return
self.free()
self.__init__(device=device)
device = property(fget=get_device, fset=set_device)
@staticmethod
def get_device_names():
"""Convenience method that returns a list of device names that are considered
valid by bass.
Parameters: none.
returns: list of devices, 0-indexed.
"""
result = ['Default']
info = BASS_DEVICEINFO()
count = 0
while BASS_RecordGetDeviceInfo(count, ctypes.byref(info)):
if info.flags & BASS_DEVICE_ENABLED:
retrieved = info.name
if platform.system() == 'Windows':
retrieved = retrieved.decode('mbcs')
elif platform.system() == 'Darwin':
retrieved = retrieved.decode('utf-8')
retrieved = retrieved.replace('(', '').replace(')', '').strip()
result.append(retrieved)
count += 1
return result
def find_device_by_name(self, name):
return self.get_device_names().index(name) - 1
def find_default_device(self):
return -1
def find_user_provided_device(self, device_name):
try:
return self.find_device_by_name(device_name)
except ValueError:
return self.find_default_device()
class WASAPIInput(object):
def __init__(self, device=-2, frequency=0, channels=0, flags=0, buffer=0.0, period=0.0, callback=None):
if callback is None:
callback = lambda buffer, length, user: True
self.proc = WASAPIPROC(callback)
bass_call(BASS_WASAPI_Init, device, frequency, channels, flags, buffer, period, self.proc, None)
def free(self):
bass_call(BASS_WASAPI_Free)
def set_device(self, device):
bass_call(BASS_WASAPI_SetDevice, device)
def get_device(self):
return bass_call_0(BASS_WASAPI_GetDevice)
device = property(fget=get_device, fset=set_device)
def start(self):
return bass_call(BASS_WASAPI_Start)
def stop(self, reset=False):
return bass_call(BASS_WASAPI_Stop, reset)
from __future__ import absolute_import
from future.builtins import object
from ctypes import string_at
import wave
from .external.pybass import *
from . import config
from .main import bass_call, bass_call_0, BassError
class Input (object):
def __init__ (self, device=-1):
try:
bass_call(BASS_RecordInit, device)
except BassError:
pass
self._device = device
self.config = config.BassConfig()
def free(self):
"""Frees all resources used by the recording device."""
return bass_call(BASS_RecordFree)
def get_device(self):
return bass_call_0(BASS_RecordGetDevice)
def set_device(self, device):
if device == self._device:
return
self.free()
self.__init__(device=device)
device = property(fget=get_device, fset=set_device)
@staticmethod
def get_device_names():
"""Convenience method that returns a list of device names that are considered
valid by bass.
Parameters: none.
returns: list of devices, 0-indexed.
"""
result = ['Default']
info = BASS_DEVICEINFO()
count = 0
while BASS_RecordGetDeviceInfo(count, ctypes.byref(info)):
if info.flags & BASS_DEVICE_ENABLED:
retrieved = info.name
if platform.system() == 'Windows':
retrieved = retrieved.decode('mbcs')
retrieved = retrieved.replace('(', '').replace(')', '').strip()
result.append(retrieved)
count += 1
return result
def find_device_by_name(self, name):
return self.get_device_names().index(name) - 1
def find_default_device(self):
return -1
def find_user_provided_device(self, device_name):
try:
return self.find_device_by_name(device_name)
except ValueError:
return self.find_default_device()

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from ctypes import pointer
from functools import partial
from main import bass_call, update_3d_system
from external.pybass import *
def _getter(base_prop, attr, obj):
return getattr(getattr(obj, base_prop), attr)
def _setter(base_prop, subattr, obj, val):
old = getattr(obj, base_prop)
setattr(old, subattr, val)
setattr(obj, base_prop, old)
class Listener(object):
def get_3d_position(self):
res = {
'position': BASS_3DVECTOR(),
'velocity': BASS_3DVECTOR(),
'front': BASS_3DVECTOR(),
'top': BASS_3DVECTOR()
}
bass_call(BASS_Get3DPosition, pointer(res['position']), pointer(res['velocity']), pointer(res['front']), pointer(res['top']))
return res
@update_3d_system
def set_3d_position(self, position=None, velocity=None, front=None, top=None):
"""Sets the position, velocity, and orientation of the listener (ie. the player)."""
old = self.get_3d_position()
if position is None:
position = old['position']
if velocity is None:
velocity = old['velocity']
if front is None:
front = old['front']
if top is None:
top = old['top']
position = pointer(position)
velocity = pointer(velocity)
front = pointer(front)
top = pointer(top)
bass_call(BASS_Set3DPosition, position, velocity, front, top)
def get_position(self):
return self.get_3d_position()['position']
def set_position(self, position):
self.set_3d_position(position=position)
position = property(fget=get_position, fset=set_position)
x = property(fget=partial(_getter, 'position', 'x'), fset=partial(_setter, 'position', 'x'))
y = property(fget=partial(_getter, 'position', 'y'), fset=partial(_setter, 'position', 'y'))
z = property(fget=partial(_getter, 'position', 'z'), fset=partial(_setter, 'position', 'z'))
def get_velocity(self):
return self.get_3d_position()['velocity']
def set_velocity(self, velocity):
self.set_3d_position(velocity=velocity)
velocity = property(fget=get_velocity, fset=set_velocity)
x_velocity = property(fget=partial(_getter, 'velocity', 'x'), fset=partial(_setter, 'velocity', 'x'))
y_velocity = property(fget=partial(_getter, 'velocity', 'y'), fset=partial(_setter, 'velocity', 'y'))
z_velocity = property(fget=partial(_getter, 'velocity', 'z'), fset=partial(_setter, 'velocity', 'z'))
def get_front(self):
return self.get_3d_position()['front']
def set_front(self, front):
self.set_3d_position(front=front)
front = property(fget=get_front, fset=set_front)
front_x = property(fget=partial(_getter, 'front', 'x'), fset=partial(_setter, 'front', 'x'))
front_y = property(fget=partial(_getter, 'front', 'y'), fset=partial(_setter, 'front', 'y'))
front_z = property(fget=partial(_getter, 'front', 'z'), fset=partial(_setter, 'front', 'z'))
def get_top(self):
return self.get_3d_position()['top']
def set_top(self, top):
self.set_3d_position(top=top)
top = property(fget=get_top, fset=set_top)
top_x = property(fget=partial(_getter, 'front', 'x'), fset=partial(_setter, 'front', 'x'))
top_y = property(fget=partial(_getter, 'front', 'y'), fset=partial(_setter, 'front', 'y'))
top_z = property(fget=partial(_getter, 'front', 'z'), fset=partial(_setter, 'front', 'z'))
from __future__ import absolute_import
from future.builtins import object
from ctypes import pointer
from functools import partial
from .main import bass_call, update_3d_system
from .external.pybass import *
def _getter(base_prop, attr, obj):
return getattr(getattr(obj, base_prop), attr)
def _setter(base_prop, subattr, obj, val):
old = getattr(obj, base_prop)
setattr(old, subattr, val)
setattr(obj, base_prop, old)
class Listener(object):
def get_3d_position(self):
res = {
'position': BASS_3DVECTOR(),
'velocity': BASS_3DVECTOR(),
'front': BASS_3DVECTOR(),
'top': BASS_3DVECTOR()
}
bass_call(BASS_Get3DPosition, pointer(res['position']), pointer(res['velocity']), pointer(res['front']), pointer(res['top']))
return res
@update_3d_system
def set_3d_position(self, position=None, velocity=None, front=None, top=None):
"""Sets the position, velocity, and orientation of the listener (ie. the player)."""
old = self.get_3d_position()
if position is None:
position = old['position']
if velocity is None:
velocity = old['velocity']
if front is None:
front = old['front']
if top is None:
top = old['top']
position = pointer(position)
velocity = pointer(velocity)
front = pointer(front)
top = pointer(top)
bass_call(BASS_Set3DPosition, position, velocity, front, top)
def get_position(self):
return self.get_3d_position()['position']
def set_position(self, position):
self.set_3d_position(position=position)
position = property(fget=get_position, fset=set_position)
x = property(fget=partial(_getter, 'position', 'x'), fset=partial(_setter, 'position', 'x'))
y = property(fget=partial(_getter, 'position', 'y'), fset=partial(_setter, 'position', 'y'))
z = property(fget=partial(_getter, 'position', 'z'), fset=partial(_setter, 'position', 'z'))
def get_velocity(self):
return self.get_3d_position()['velocity']
def set_velocity(self, velocity):
self.set_3d_position(velocity=velocity)
velocity = property(fget=get_velocity, fset=set_velocity)
x_velocity = property(fget=partial(_getter, 'velocity', 'x'), fset=partial(_setter, 'velocity', 'x'))
y_velocity = property(fget=partial(_getter, 'velocity', 'y'), fset=partial(_setter, 'velocity', 'y'))
z_velocity = property(fget=partial(_getter, 'velocity', 'z'), fset=partial(_setter, 'velocity', 'z'))
def get_front(self):
return self.get_3d_position()['front']
def set_front(self, front):
self.set_3d_position(front=front)
front = property(fget=get_front, fset=set_front)
front_x = property(fget=partial(_getter, 'front', 'x'), fset=partial(_setter, 'front', 'x'))
front_y = property(fget=partial(_getter, 'front', 'y'), fset=partial(_setter, 'front', 'y'))
front_z = property(fget=partial(_getter, 'front', 'z'), fset=partial(_setter, 'front', 'z'))
def get_top(self):
return self.get_3d_position()['top']
def set_top(self, top):
self.set_3d_position(top=top)
top = property(fget=get_top, fset=set_top)
top_x = property(fget=partial(_getter, 'front', 'x'), fset=partial(_setter, 'front', 'x'))
top_y = property(fget=partial(_getter, 'front', 'y'), fset=partial(_setter, 'front', 'y'))
top_z = property(fget=partial(_getter, 'front', 'z'), fset=partial(_setter, 'front', 'z'))

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@ -1,88 +1,89 @@
from __future__ import absolute_import
from .external.pybass import *
from functools import update_wrapper
EAX_ENVIRONMENTS = {
'generic': EAX_ENVIRONMENT_GENERIC,
'padded_cell': EAX_ENVIRONMENT_PADDEDCELL,
'room': EAX_ENVIRONMENT_ROOM,
'bathroom': EAX_ENVIRONMENT_BATHROOM,
'living_room': EAX_ENVIRONMENT_LIVINGROOM,
'stone_room': EAX_ENVIRONMENT_STONEROOM,
'auditorium': EAX_ENVIRONMENT_AUDITORIUM,
'concert_hall': EAX_ENVIRONMENT_CONCERTHALL,
'cave': EAX_ENVIRONMENT_CAVE,
'arena': EAX_ENVIRONMENT_ARENA,
'hanger': EAX_ENVIRONMENT_HANGAR,
'carpeted_hallway': EAX_ENVIRONMENT_CARPETEDHALLWAY,
'hallway': EAX_ENVIRONMENT_HALLWAY,
'stone_corridor': EAX_ENVIRONMENT_STONECORRIDOR,
'alley': EAX_ENVIRONMENT_ALLEY,
'forest': EAX_ENVIRONMENT_FOREST,
'city': EAX_ENVIRONMENT_CITY,
'mountains': EAX_ENVIRONMENT_MOUNTAINS,
'quarry': EAX_ENVIRONMENT_QUARRY,
'plain': EAX_ENVIRONMENT_PLAIN,
'parking_lot': EAX_ENVIRONMENT_PARKINGLOT,
'sewer_pipe': EAX_ENVIRONMENT_SEWERPIPE,
'underwater': EAX_ENVIRONMENT_UNDERWATER,
'drugged': EAX_ENVIRONMENT_DRUGGED,
'dizzy': EAX_ENVIRONMENT_DIZZY,
'psychotic': EAX_ENVIRONMENT_PSYCHOTIC
}
class BassError (Exception):
"""Error that is raised when there is a problem with a Bass call."""
def __init__(self, code, description):
self.code = code
self.description = description
def __str__(self):
return '%d, %s' % (self.code, self.description)
def bass_call(function, *args):
"""Makes a call to bass and raises an exception if it fails."""
res = function(*args)
if res == 0 or res == -1:
code = BASS_ErrorGetCode()
raise BassError(code, get_error_description(code))
return res
def bass_call_0(function, *args):
"""Makes a call to bass and raises an exception if it fails. Does not consider 0 an error."""
res = function(*args)
if res == -1:
code = BASS_ErrorGetCode()
raise BassError(code, get_error_description(code))
return res
def update_3d_system(func):
"""Decorator to automatically update the 3d system after a function call."""
def update_3d_system_wrapper(*args, **kwargs):
val = func(*args, **kwargs)
bass_call( BASS_Apply3D)
return val
update_wrapper(update_3d_system_wrapper, func)
return update_3d_system_wrapper
class FlagObject(object):
"""An object which translates bass flags into human-readable/usable items"""
def flags_for(self, **flags):
res = 0
for k, v in flags.items():
if v:
res |= self.flag_mapping[k]
return res
def setup_flag_mapping(self):
self.flag_mapping = {
'loop': BASS_SAMPLE_LOOP,
'autofree': BASS_STREAM_AUTOFREE,
'mono': BASS_SAMPLE_MONO,
'software': BASS_SAMPLE_SOFTWARE,
'three_d': BASS_SAMPLE_3D,
'fx': BASS_SAMPLE_FX,
'decode': BASS_STREAM_DECODE,
}
from __future__ import absolute_import
from future.builtins import object
from .external.pybass import *
from functools import update_wrapper
EAX_ENVIRONMENTS = {
'generic': EAX_ENVIRONMENT_GENERIC,
'padded_cell': EAX_ENVIRONMENT_PADDEDCELL,
'room': EAX_ENVIRONMENT_ROOM,
'bathroom': EAX_ENVIRONMENT_BATHROOM,
'living_room': EAX_ENVIRONMENT_LIVINGROOM,
'stone_room': EAX_ENVIRONMENT_STONEROOM,
'auditorium': EAX_ENVIRONMENT_AUDITORIUM,
'concert_hall': EAX_ENVIRONMENT_CONCERTHALL,
'cave': EAX_ENVIRONMENT_CAVE,
'arena': EAX_ENVIRONMENT_ARENA,
'hanger': EAX_ENVIRONMENT_HANGAR,
'carpeted_hallway': EAX_ENVIRONMENT_CARPETEDHALLWAY,
'hallway': EAX_ENVIRONMENT_HALLWAY,
'stone_corridor': EAX_ENVIRONMENT_STONECORRIDOR,
'alley': EAX_ENVIRONMENT_ALLEY,
'forest': EAX_ENVIRONMENT_FOREST,
'city': EAX_ENVIRONMENT_CITY,
'mountains': EAX_ENVIRONMENT_MOUNTAINS,
'quarry': EAX_ENVIRONMENT_QUARRY,
'plain': EAX_ENVIRONMENT_PLAIN,
'parking_lot': EAX_ENVIRONMENT_PARKINGLOT,
'sewer_pipe': EAX_ENVIRONMENT_SEWERPIPE,
'underwater': EAX_ENVIRONMENT_UNDERWATER,
'drugged': EAX_ENVIRONMENT_DRUGGED,
'dizzy': EAX_ENVIRONMENT_DIZZY,
'psychotic': EAX_ENVIRONMENT_PSYCHOTIC
}
class BassError (Exception):
"""Error that is raised when there is a problem with a Bass call."""
def __init__(self, code, description):
self.code = code
self.description = description
def __str__(self):
return '%d, %s' % (self.code, self.description)
def bass_call(function, *args):
"""Makes a call to bass and raises an exception if it fails."""
res = function(*args)
if res == 0 or res == -1:
code = BASS_ErrorGetCode()
raise BassError(code, get_error_description(code))
return res
def bass_call_0(function, *args):
"""Makes a call to bass and raises an exception if it fails. Does not consider 0 an error."""
res = function(*args)
if res == -1:
code = BASS_ErrorGetCode()
raise BassError(code, get_error_description(code))
return res
def update_3d_system(func):
"""Decorator to automatically update the 3d system after a function call."""
def update_3d_system_wrapper(*args, **kwargs):
val = func(*args, **kwargs)
bass_call( BASS_Apply3D)
return val
update_wrapper(update_3d_system_wrapper, func)
return update_3d_system_wrapper
class FlagObject(object):
"""An object which translates bass flags into human-readable/usable items"""
def flags_for(self, **flags):
res = 0
for k, v in flags.items():
if v:
res |= self.flag_mapping[k]
return res
def setup_flag_mapping(self):
self.flag_mapping = {
'loop': BASS_SAMPLE_LOOP,
'autofree': BASS_STREAM_AUTOFREE,
'mono': BASS_SAMPLE_MONO,
'software': BASS_SAMPLE_SOFTWARE,
'three_d': BASS_SAMPLE_3D,
'fx': BASS_SAMPLE_FX,
'decode': BASS_STREAM_DECODE,
}

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@ -1,17 +1,18 @@
from external import pybass
from channel import Channel
class Music(Channel):
def __init__(self, mem=False, file=None, offset=0, length=0, flags=0, freq=0):
handle = BASS_MusicLoad(mem, file, offset, length, flags, freq)
super(Music, self).__init__(handle)
self.add_attributes_to_mapping(
music_amplify=pybass.BASS_ATTRIB_MUSIC_AMPLIFY,
music_bpm = BASS_ATTRIB_MUSIC_BPM,
music_pansep=BASS_ATTRIB_MUSIC_PANSEP,
music_speed=BASS_ATTRIB_MUSIC_SPEED,
music_vol_chan=BASS_ATTRIB_MUSIC_VOL_CHAN,
music_vol_global=BASS_ATTRIB_MUSIC_VOL_GLOBAL,
music_vol_inst=BASS_ATTRIB_MUSIC_VOL_INST,
)
from __future__ import absolute_import
from .external import pybass
from .channel import Channel
class Music(Channel):
def __init__(self, mem=False, file=None, offset=0, length=0, flags=0, freq=0):
handle = pybass.BASS_MusicLoad(mem, file, offset, length, flags, freq)
super(Music, self).__init__(handle)
self.add_attributes_to_mapping(
music_amplify=pybass.BASS_ATTRIB_MUSIC_AMPLIFY,
music_bpm = pybass.BASS_ATTRIB_MUSIC_BPM,
music_pansep=pybass.BASS_ATTRIB_MUSIC_PANSEP,
music_speed=pybass.BASS_ATTRIB_MUSIC_SPEED,
music_vol_chan=pybass.BASS_ATTRIB_MUSIC_VOL_CHAN,
music_vol_global=pybass.BASS_ATTRIB_MUSIC_VOL_GLOBAL,
music_vol_inst=pybass.BASS_ATTRIB_MUSIC_VOL_INST,
)

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@ -1,190 +1,190 @@
from __future__ import absolute_import
from functools import partial
import platform
from ctypes import c_char_p, c_float, pointer, string_at
from .external.pybass import *
from . import config
from .main import bass_call, bass_call_0, EAX_ENVIRONMENTS, update_3d_system
_getter = lambda func, key, obj: func(obj)[key]
_setter = lambda func, kwarg, obj, val: func(obj, **{kwarg: val})
class Output (object):
def __init__(self, device=-1, frequency=44100, flags=0, window=0, clsid=None):
try:
self.use_default_device()
except:
pass
self._device = device
self.frequency = frequency
self.flags = flags
self.window = window
self.clsid = clsid
self.init_device(device=device, frequency=frequency, flags=flags, window=window, clsid=clsid)
self.config = config.BassConfig()
self.proxy = None
def init_device(self, device=None, frequency=None, flags=None, window=None, clsid=None):
if device is None:
device = self._device
self._device = device
if frequency is None:
frequency = self.frequency
self.frequency = frequency
if flags is None:
flags = self.flags
self.flags = flags
if window is None:
window = self.window
self.window = window
if clsid is None:
clsid = self.clsid
self.clsid = clsid
if platform.system() == 'Linux' and device == -1: #Bass wants default device set to 1 on linux
device = 1
bass_call(BASS_Init, device, frequency, flags, window, clsid)
def start(self):
return bass_call(BASS_Start)
def pause(self):
return bass_call(BASS_Pause)
def stop(self):
return bass_call(BASS_Stop)
def get_device(self):
return bass_call_0(BASS_GetDevice)
def set_device(self, device):
if device == self._device:
return
self.free()
self.init_device(device=device)
return bass_call(BASS_SetDevice, device)
device = property(fget=get_device, fset=set_device)
def get_volume (self):
volume = BASS_GetConfig(BASS_CONFIG_GVOL_STREAM)
if volume:
volume = volume / 100.0
return volume
def set_volume (self, volume):
#Pass in a float 0.0 to 100.0 and watch the volume magically change
return bass_call(BASS_SetConfig, BASS_CONFIG_GVOL_STREAM, int(round(volume*100, 2)))
volume = property(get_volume, set_volume)
@staticmethod
def free():
return bass_call(BASS_Free)
def get_proxy(self):
ptr = bass_call(BASS_GetConfigPtr, BASS_CONFIG_NET_PROXY)
return string_at(ptr)
def set_proxy(self, proxy):
self.proxy = c_char_p(proxy)
return bass_call(BASS_SetConfigPtr, BASS_CONFIG_NET_PROXY, self.proxy)
def use_default_device(self, use=True):
return bass_call(BASS_SetConfig, BASS_CONFIG_DEV_DEFAULT, use)
@staticmethod
def get_device_names():
"""Convenience method that returns a list of device names that are considered
valid by bass.
Parameters: none.
returns: list of devices, 0-indexed.
"""
result = [] # empty list to start.
info = BASS_DEVICEINFO()
count = 1
while BASS_GetDeviceInfo(count, ctypes.byref(info)):
if info.flags & BASS_DEVICE_ENABLED:
retrieved = info.name
if platform.system() == 'Windows':
retrieved = retrieved.decode('mbcs')
elif platform.system() == 'Darwin':
retrieved = retrieved.decode('utf-8')
retrieved = retrieved.replace('(', '').replace(')', '').strip()
result.append(retrieved)
count += 1
return result
def find_device_by_name(self, name):
return self.get_device_names().index(name) + 1
def find_default_device(self):
try:
return self.get_device_names().index('Default')+1
except:
return -1
def find_user_provided_device(self, device_name):
try:
return self.find_device_by_name(device_name)
except ValueError:
return self.find_default_device()
class ThreeDOutput(Output):
def __init__(self, flags=BASS_DEVICE_3D, *args, **kwargs):
super(ThreeDOutput, self).__init__(flags=flags, *args, **kwargs)
def get_3d_factors(self):
res = {
'distance_factor': c_float(),
'rolloff': c_float(),
'doppler_factor': c_float()
}
bass_call(BASS_Get3DFactors, pointer(res['distance_factor']), pointer(res['rolloff']), pointer(res['doppler_factor']))
return {k: res[k].value for k in res}
@update_3d_system
def set_3d_factors(self, distance_factor=-1, rolloff=-1, doppler_factor=-1):
conversions = {
'meters': 1.0,
'yards': 0.9144,
'feet': 0.3048
}
if distance_factor in conversions:
distance_factor = conversions[distance_factor]
return bass_call(BASS_Set3DFactors, distance_factor, rolloff, doppler_factor)
distance_factor = property(fget=partial(_getter, get_3d_factors, 'distance_factor'), fset=partial(_setter, set_3d_factors, 'distance_factor'))
rolloff = property(fget=partial(_getter, get_3d_factors, 'rolloff'), fset=partial(_setter, set_3d_factors, 'rolloff'))
doppler_factor = property(fget=partial(_getter, get_3d_factors, 'doppler_factor'), fset=partial(_setter, set_3d_factors, 'doppler_factor'))
def set_eax_parameters(self, environment=None, volume=None, decay=None, damp=None):
def convert_arg(arg):
if arg is None:
arg = -1
return arg
environment = convert_arg(environment)
if isinstance(environment, basestring) and environment in EAX_ENVIRONMENTS:
environment = EAX_ENVIRONMENTS[environment]
volume = convert_arg(volume)
decay = convert_arg(decay)
damp = convert_arg(damp)
bass_call(BASS_SetEAXParameters, environment, volume, decay, damp)
def get_3d_algorithm(self):
return BASS_GetConfig(BASS_CONFIG_3DALGORITHM)
def set_3d_algorithm(self, algo):
replacements = {
'default': BASS_3DALG_DEFAULT,
'off': BASS_3DALG_OFF,
'full': BASS_3DALG_FULL,
'light': BASS_3DALG_LIGHT,
}
if algo in replacements:
algo = replacements[algo]
return BASS_SetConfig(BASS_CONFIG_3DALGORITHM, algo)
from __future__ import division
from __future__ import absolute_import
from future.builtins import object
from functools import partial
import platform
from ctypes import c_char_p, c_float, pointer, string_at
from sound_lib.external.pybass import *
from . import config
from .main import bass_call, bass_call_0, EAX_ENVIRONMENTS, update_3d_system
_getter = lambda func, key, obj: func(obj)[key]
_setter = lambda func, kwarg, obj, val: func(obj, **{kwarg: val})
class Output (object):
def __init__(self, device=-1, frequency=44100, flags=0, window=0, clsid=None):
try:
self.use_default_device()
except:
pass
self._device = device
self.frequency = frequency
self.flags = flags
self.window = window
self.clsid = clsid
self.init_device(device=device, frequency=frequency, flags=flags, window=window, clsid=clsid)
self.config = config.BassConfig()
self.proxy = None
def init_device(self, device=None, frequency=None, flags=None, window=None, clsid=None):
if device is None:
device = self._device
self._device = device
if frequency is None:
frequency = self.frequency
self.frequency = frequency
if flags is None:
flags = self.flags
self.flags = flags
if window is None:
window = self.window
self.window = window
if clsid is None:
clsid = self.clsid
self.clsid = clsid
if platform.system() == 'Linux' and device == -1: #Bass wants default device set to 1 on linux
device = 1
bass_call(BASS_Init, device, frequency, flags, window, clsid)
def start(self):
return bass_call(BASS_Start)
def pause(self):
return bass_call(BASS_Pause)
def stop(self):
return bass_call(BASS_Stop)
def get_device(self):
return bass_call_0(BASS_GetDevice)
def set_device(self, device):
if device == self._device:
return
self.free()
self.init_device(device=device)
return bass_call(BASS_SetDevice, device)
device = property(fget=get_device, fset=set_device)
def get_volume (self):
volume = BASS_GetConfig(BASS_CONFIG_GVOL_STREAM)
if volume:
volume = volume / 100.0
return volume
def set_volume (self, volume):
#Pass in a float 0.0 to 100.0 and watch the volume magically change
return bass_call(BASS_SetConfig, BASS_CONFIG_GVOL_STREAM, int(round(volume*100, 2)))
volume = property(get_volume, set_volume)
@staticmethod
def free():
return bass_call(BASS_Free)
def get_proxy(self):
ptr = bass_call(BASS_GetConfigPtr, BASS_CONFIG_NET_PROXY)
return string_at(ptr)
def set_proxy(self, proxy):
self.proxy = c_char_p(proxy)
return bass_call(BASS_SetConfigPtr, BASS_CONFIG_NET_PROXY, self.proxy)
def use_default_device(self, use=True):
return bass_call(BASS_SetConfig, BASS_CONFIG_DEV_DEFAULT, use)
@staticmethod
def get_device_names():
"""Convenience method that returns a list of device names that are considered
valid by bass.
Parameters: none.
returns: list of devices, 0-indexed.
"""
result = [] # empty list to start.
info = BASS_DEVICEINFO()
count = 1
while BASS_GetDeviceInfo(count, ctypes.byref(info)):
if info.flags & BASS_DEVICE_ENABLED:
retrieved = info.name
if platform.system() == 'Windows':
retrieved = retrieved.decode('mbcs')
retrieved = retrieved.replace('(', '').replace(')', '').strip()
result.append(retrieved)
count += 1
return result
def find_device_by_name(self, name):
return self.get_device_names().index(name) + 1
def find_default_device(self):
try:
return self.get_device_names().index('Default')+1
except:
return -1
def find_user_provided_device(self, device_name):
try:
return self.find_device_by_name(device_name)
except ValueError:
return self.find_default_device()
class ThreeDOutput(Output):
def __init__(self, flags=BASS_DEVICE_3D, *args, **kwargs):
super(ThreeDOutput, self).__init__(flags=flags, *args, **kwargs)
def get_3d_factors(self):
res = {
'distance_factor': c_float(),
'rolloff': c_float(),
'doppler_factor': c_float()
}
bass_call(BASS_Get3DFactors, pointer(res['distance_factor']), pointer(res['rolloff']), pointer(res['doppler_factor']))
return {k: res[k].value for k in res}
@update_3d_system
def set_3d_factors(self, distance_factor=-1, rolloff=-1, doppler_factor=-1):
conversions = {
'meters': 1.0,
'yards': 0.9144,
'feet': 0.3048
}
if distance_factor in conversions:
distance_factor = conversions[distance_factor]
return bass_call(BASS_Set3DFactors, distance_factor, rolloff, doppler_factor)
distance_factor = property(fget=partial(_getter, get_3d_factors, 'distance_factor'), fset=partial(_setter, set_3d_factors, 'distance_factor'))
rolloff = property(fget=partial(_getter, get_3d_factors, 'rolloff'), fset=partial(_setter, set_3d_factors, 'rolloff'))
doppler_factor = property(fget=partial(_getter, get_3d_factors, 'doppler_factor'), fset=partial(_setter, set_3d_factors, 'doppler_factor'))
def set_eax_parameters(self, environment=None, volume=None, decay=None, damp=None):
def convert_arg(arg):
if arg is None:
arg = -1
return arg
environment = convert_arg(environment)
if isinstance(environment, str) and environment in EAX_ENVIRONMENTS:
environment = EAX_ENVIRONMENTS[environment]
volume = convert_arg(volume)
decay = convert_arg(decay)
damp = convert_arg(damp)
bass_call(BASS_SetEAXParameters, environment, volume, decay, damp)
def get_3d_algorithm(self):
return BASS_GetConfig(BASS_CONFIG_3DALGORITHM)
def set_3d_algorithm(self, algo):
replacements = {
'default': BASS_3DALG_DEFAULT,
'off': BASS_3DALG_OFF,
'full': BASS_3DALG_FULL,
'light': BASS_3DALG_LIGHT,
}
if algo in replacements:
algo = replacements[algo]
return BASS_SetConfig(BASS_CONFIG_3DALGORITHM, algo)

View File

@ -1,49 +1,49 @@
from __future__ import absolute_import
from .channel import Channel
from .external.pybass import *
from ctypes import string_at
import wave
from .main import bass_call, bass_call_0
class Recording(Channel):
def __init__(self, frequency=44100, channels=2, flags=BASS_RECORD_PAUSE, proc=None, user=None):
if not proc:
proc = lambda: True
self.callback = RECORDPROC(proc)
self._frequency = frequency
self._channels = channels
self._flags = flags
handle = bass_call(BASS_RecordStart, frequency, channels, flags, self.callback, user)
super(Recording, self).__init__(handle)
def free(self):
pass
class WaveRecording(Recording):
def __init__(self, filename=None, proc=None, *args, **kwargs):
callback = proc or self.recording_callback
super(WaveRecording, self).__init__(proc=callback, *args, **kwargs)
self.filename = filename
def recording_callback(self, handle, buffer, length, user):
buf = string_at(buffer, length)
self.file.writeframes(buf)
return True
def setup_file(self):
self.file = wave.open(self.filename, 'w')
self.file.setnchannels(self._channels)
self.file.setsampwidth(2)
self.file.setframerate(self._frequency)
def play(self, *args, **kwargs):
if not self.is_playing:
self.setup_file()
super(WaveRecording, self).play(*args, **kwargs)
def stop(self, *args, **kwargs):
super(WaveRecording, self).stop(*args, **kwargs)
self.file.close()
from __future__ import absolute_import
from .channel import Channel
from .external.pybass import *
from ctypes import string_at
import wave
from .main import bass_call, bass_call_0
class Recording(Channel):
def __init__(self, frequency=44100, channels=2, flags=BASS_RECORD_PAUSE, proc=None, user=None):
if not proc:
proc = lambda: True
self.callback = RECORDPROC(proc)
self._frequency = frequency
self._channels = channels
self._flags = flags
handle = bass_call(BASS_RecordStart, frequency, channels, flags, self.callback, user)
super(Recording, self).__init__(handle)
def free(self):
pass
class WaveRecording(Recording):
def __init__(self, filename=None, proc=None, *args, **kwargs):
callback = proc or self.recording_callback
super(WaveRecording, self).__init__(proc=callback, *args, **kwargs)
self.filename = filename
def recording_callback(self, handle, buffer, length, user):
buf = string_at(buffer, length)
self.file.writeframes(buf)
return True
def setup_file(self):
self.file = wave.open(self.filename, 'w')
self.file.setnchannels(self._channels)
self.file.setsampwidth(2)
self.file.setframerate(self._frequency)
def play(self, *args, **kwargs):
if not self.is_playing:
self.setup_file()
super(WaveRecording, self).play(*args, **kwargs)
def stop(self, *args, **kwargs):
super(WaveRecording, self).stop(*args, **kwargs)
self.file.close()

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@ -1,74 +1,61 @@
from __future__ import absolute_import
import platform
import sys
from .channel import Channel
from .main import bass_call, bass_call_0
from .external.pybass import *
try:
convert_to_unicode = unicode
except NameError:
convert_to_unicode = str
class BaseStream(Channel):
def _callback(*args):
#Stub it out as otherwise it'll crash, hard. Used for stubbing download procs
return 0
def free(self):
return bass_call(BASS_StreamFree, self.handle)
def get_file_position(self, mode):
return bass_call_0(BASS_StreamGetFilePosition, self.handle, mode)
class Stream(BaseStream):
def __init__(self, freq=44100, chans=2, flags=0, proc=None, user=None, three_d=False, autofree=False, decode=False):
self.proc = STREAMPROC(proc)
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, decode=decode)
handle = bass_call(BASS_StreamCreate, freq, chans, flags, self.proc, user)
super(Stream, self).__init__(handle)
class FileStream(BaseStream):
def __init__(self, mem=False, file=None, offset=0, length=0, flags=0, three_d=False, mono=False, autofree=False, decode=False, unicode=True):
"""Creates a sample stream from an MP3, MP2, MP1, OGG, WAV, AIFF or plugin supported file."""
if platform.system() == 'Darwin':
unicode = False
file = file.encode(sys.getfilesystemencoding())
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, mono=mono, decode=decode, unicode=unicode)
if unicode and isinstance(file, str):
file = convert_to_unicode(file)
self.file = file
handle = bass_call(BASS_StreamCreateFile, mem, file, offset, length, flags)
super(FileStream, self).__init__(handle)
def setup_flag_mapping(self):
super(FileStream, self).setup_flag_mapping()
self.flag_mapping.update({
'unicode': BASS_UNICODE
})
class URLStream(BaseStream):
def __init__(self, url="", offset=0, flags=0, downloadproc=None, user=None, three_d=False, autofree=False, decode=False):
self._downloadproc = downloadproc or self._callback #we *must hold on to this
self.downloadproc = DOWNLOADPROC(self._downloadproc)
self.url = url
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, decode=decode)
handle = bass_call(BASS_StreamCreateURL, url, offset, flags, self.downloadproc, user)
super(URLStream, self).__init__(handle)
class PushStream(BaseStream):
def __init__(self, freq=44100, chans=2, flags=0, user=None, three_d=False, autofree=False, decode=False):
self.proc = STREAMPROC_PUSH
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, decode=decode)
handle = bass_call(BASS_StreamCreate, freq, chans, flags, self.proc, user)
super(PushStream, self).__init__(handle)
def push(self, data):
return bass_call_0(BASS_StreamPutData, self.handle, data, len(data))
from __future__ import absolute_import
import platform
import sys
from .channel import Channel
from .main import bass_call, bass_call_0
from .external.pybass import *
convert_to_unicode = str
class BaseStream(Channel):
def _callback(*args):
#Stub it out as otherwise it'll crash, hard. Used for stubbing download procs
return 0
def free(self):
return bass_call(BASS_StreamFree, self.handle)
def get_file_position(self, mode):
return bass_call_0(BASS_StreamGetFilePosition, self.handle, mode)
class Stream(BaseStream):
def __init__(self, freq=44100, chans=2, flags=0, proc=None, user=None, three_d=False, autofree=False, decode=False):
self.proc = STREAMPROC(proc)
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, decode=decode)
handle = bass_call(BASS_StreamCreate, freq, chans, flags, self.proc, user)
super(Stream, self).__init__(handle)
class FileStream(BaseStream):
def __init__(self, mem=False, file=None, offset=0, length=0, flags=0, three_d=False, mono=False, autofree=False, decode=False, unicode=True):
"""Creates a sample stream from an MP3, MP2, MP1, OGG, WAV, AIFF or plugin supported file."""
if platform.system() == 'Darwin' or platform.system() == "Linux":
unicode = False
file = file.encode(sys.getfilesystemencoding())
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, mono=mono, decode=decode, unicode=unicode)
if unicode and isinstance(file, str):
file = convert_to_unicode(file)
self.file = file
handle = bass_call(BASS_StreamCreateFile, mem, file, offset, length, flags)
super(FileStream, self).__init__(handle)
def setup_flag_mapping(self):
super(FileStream, self).setup_flag_mapping()
self.flag_mapping.update({
'unicode': BASS_UNICODE
})
class URLStream(BaseStream):
def __init__(self, url="", offset=0, flags=0, downloadproc=None, user=None, three_d=False, autofree=False, decode=False):
self._downloadproc = downloadproc or self._callback #we *must hold on to this
self.downloadproc = DOWNLOADPROC(self._downloadproc)
self.url = url
self.setup_flag_mapping()
flags = flags | self.flags_for(three_d=three_d, autofree=autofree, decode=decode)
handle = bass_call(BASS_StreamCreateURL, url, offset, flags, self.downloadproc, user)
super(URLStream, self).__init__(handle)