71 lines
2.3 KiB
Python
71 lines
2.3 KiB
Python
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# -*- coding: utf-8 -*-
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""" Sound utilities for socialized."""
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import sys
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import os
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import logging as original_logger
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log = original_logger.getLogger("sound")
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import paths
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import sound_lib
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import output
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from mysc.repeating_timer import RepeatingTimer
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from mysc.thread_utils import call_threaded
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import glob
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class soundSystem(object):
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def check_soundpack(self):
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""" Checks if the folder where live the current soundpack exists."""
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self.soundpack_OK = False
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if os.path.exists(paths.sound_path(self.config["current_soundpack"])):
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self.path = paths.sound_path(self.config["current_soundpack"])
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self.soundpack_OK = True
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elif os.path.exists(paths.sound_path("default")):
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log.error("The soundpack does not exist, using default...")
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self.path = paths.sound_path("default")
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self.soundpack_OK = True
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else:
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log.error("The current soundpack could not be found and the default soundpack has been deleted, Socializer will not play sounds.")
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self.soundpack_OK = False
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def __init__(self, soundConfig):
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""" Sound Player."""
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self.config = soundConfig
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# Set the output and input default devices.
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try:
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self.output = sound_lib.output.Output()
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self.input = sound_lib.input.Input()
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except:
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pass
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# Try to use the selected device from the configuration. It can fail if the machine does not has a mic.
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try:
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log.debug("Setting input and output devices...")
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self.output.set_device(self.output.find_device_by_name(self.config["output_device"]))
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self.input.set_device(self.input.find_device_by_name(self.config["input_device"]))
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except:
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log.error("Error in input or output devices, using defaults...")
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self.config["output_device"] = "Default"
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self.config["input_device"] = "Default"
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self.files = []
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self.cleaner = RepeatingTimer(60, self.clear_list)
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self.cleaner.start()
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self.check_soundpack()
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def clear_list(self):
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if len(self.files) == 0: return
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try:
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for i in xrange(0, len(self.files)):
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if self.files[i].is_playing == False:
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self.files[i].free()
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self.files.pop(i)
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except IndexError:
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pass
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def play(self, sound, argument=False):
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if self.soundpack_OK == False: return
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if self.config["session_mute"] == True: return
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sound_object = sound_lib.stream.FileStream(file="%s/%s" % (self.path, sound))
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sound_object.volume = float(self.config["volume"])
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self.files.append(sound_object)
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sound_object.play()
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