enet-client-server/examples/chat app/server/server.py

82 lines
2.5 KiB
Python

import string
import random
from enetcomponents import server
class channel(server.channel):
def __init__(self, *args, **kwargs):
super(channel, self).__init__(*args, **kwargs)
self.nickname = None
def network(self, event, data):
f = data.get("action")
if f == None:
print("Error: Invalid data in protocol. %r" % (data))
return
if hasattr(self, "cmd_"+f) == False:
print("Error: function cmd_{} does not exist".format(f))
return
getattr(self, "cmd_"+f)(data)
def cmd_login(self, data):
nickname = data.get("nickname")
self.nickname = nickname
self.room = "public"
d = dict(action="connected", nickname=nickname)
self.server.send_to_all(0, d)
def cmd_send_message(self, data):
data.update(nickname=self.nickname, action="message")
for channel in self.server.peers:
if channel.room == self.room:
channel.send_data(0, data)
def cmd_create_room(self, data):
code = ''.join(random.choices(string.ascii_uppercase +string.digits, k = 10))
existing = True
while existing:
existing = self.server.room_exists(code)
if existing == True:
code = ''.join(random.choices(string.ascii_uppercase +string.digits, k = 10))
self.server.rooms.append(code)
data.update(nickname=self.nickname)
self.room = code
self.send_data(0, data)
def cmd_request_room_list(self, data):
rooms = dict()
for room in self.server.rooms:
players = self.server.get_players_in_room(room)
rooms[room]= players
self.send_data(0, dict(action="room_list", rooms=rooms))
class server(server.server):
def __init__(self, *args, **kwargs):
super(server, self).__init__(*args, **kwargs)
self.rooms = list()
def connected(self, peer):
p = channel(self, peer)
self.peers[p] = True
def disconnected(self, peer):
for channel in self.peers:
if peer.incomingPeerID == channel.peer.incomingPeerID:
del self.peers[channel]
break
def room_exists(self, room_id):
for i in self.rooms:
if room_id == i:
return True
return False
def get_players_in_room(self, room_id):
return [player.nickname for player in self.peers if player.room == room_id]
if __name__ == "__main__":
print("Starting chat server...")
s = server()
s.run()