Use platform_utils as an external dependency

This commit is contained in:
Manuel Cortez 2019-01-15 17:54:29 -06:00
parent 422c780d0c
commit e24543be12
12 changed files with 3 additions and 229 deletions

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@ -26,3 +26,4 @@ certifi
backports.functools_lru_cache
git+https://github.com/manuelcortez/twython
git+https://github.com/manuelcortez/libloader
git+https://github.com/manuelcortez/platform_utils

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@ -18,7 +18,7 @@ import config_utils
log = logging.getLogger("Settings")
import keys
from collections import OrderedDict
from platform_utils.autostart import windows as autostart_windows
from mysc import autostart as autostart_windows
class globalSettingsController(object):
def __init__(self):

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@ -1,16 +0,0 @@
# Replacement for py2exe distributed module
# Avoids the use of the standard py2exe console.
# Just import this file and it should go away
import sys
if hasattr(sys,"frozen"): # true only if we are running as a py2exe app
class Blackhole(object):
def write(self,text):
pass
def flush(self):
pass
sys.stdout = Blackhole()
sys.stderr = Blackhole()
del Blackhole
del sys

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@ -1,51 +0,0 @@
import ctypes
import collections
import platform
import os
TYPES = {
'Linux': {
'loader': ctypes.CDLL,
'functype': ctypes.CFUNCTYPE,
'prefix': 'lib',
'extension': '.so'
},
'Darwin': {
'loader': ctypes.CDLL,
'functype': ctypes.CFUNCTYPE,
'prefix': 'lib',
'extension': '.dylib'
},
}
if platform.system() == 'Windows':
TYPES['Windows'] = {
'loader': ctypes.WinDLL,
'functype': ctypes.WINFUNCTYPE,
'prefix': "",
'extension': '.dll'
}
class LibraryLoadError(Exception): pass
def load_library(library, x86_path='.', x64_path='.', *args, **kwargs):
lib = find_library_path(library, x86_path=x86_path, x64_path=x64_path)
loaded = _do_load(lib, *args, **kwargs)
if loaded is not None:
return loaded
raise LibraryLoadError('unable to load %r. Provided library path: %r' % (library, lib))
def _do_load(file, *args, **kwargs):
loader = TYPES[platform.system()]['loader']
return loader(file, *args, **kwargs)
def find_library_path(libname, x86_path='.', x64_path='.'):
libname = '%s%s' % (TYPES[platform.system()]['prefix'], libname)
if platform.machine() == 'x86_64':
path = os.path.join(x64_path, libname)
else:
path = os.path.join(x86_path, libname)
ext = TYPES[platform.system()]['extension']
return '%s%s' % (path, ext)
def get_functype():
return TYPES[platform.system()]['functype']

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@ -1,114 +0,0 @@
import inspect
import platform
import os
import subprocess
import sys
import string
import unicodedata
def app_data_path(app_name=None):
"""Cross-platform method for determining where to put application data."""
"""Requires the name of the application"""
plat = platform.system()
if plat == 'Windows':
import winpaths
path = winpaths.get_appdata()
elif plat == 'Darwin':
path = os.path.join(os.path.expanduser('~'), 'Library', 'Application Support')
elif plat == 'Linux':
path = os.path.expanduser('~')
app_name = '.%s' % app_name.replace(' ', '_')
return os.path.join(path, app_name)
def prepare_app_data_path(app_name):
"""Creates the application's data directory, given its name."""
dir = app_data_path(app_name)
return ensure_path(dir)
def embedded_data_path():
if platform.system() == 'Darwin' and is_frozen():
return os.path.abspath(os.path.join(executable_directory(), '..', 'Resources'))
return app_path()
def is_frozen():
"""Return a bool indicating if application is compressed"""
import imp
return hasattr(sys, 'frozen') or imp.is_frozen("__main__")
def get_executable():
"""Returns the full executable path/name if frozen, or the full path/name of the main module if not."""
if is_frozen():
if platform.system() != 'Darwin':
return sys.executable
#On darwin, sys.executable points to python. We want the full path to the exe we ran.
exedir = os.path.abspath(os.path.dirname(sys.executable))
items = os.listdir(exedir)
items.remove('python')
return os.path.join(exedir, items[0])
#Not frozen
try:
import __main__
return os.path.abspath(__main__.__file__)
except AttributeError:
return sys.argv[0]
def get_module(level=2):
"""Hacky method for deriving the caller of this function's module."""
return inspect.getmodule(inspect.stack()[level][0]).__file__
def executable_directory():
"""Always determine the directory of the executable, even when run with py2exe or otherwise frozen"""
executable = get_executable()
path = os.path.abspath(os.path.dirname(executable))
return path
def app_path():
"""Return the root of the application's directory"""
path = executable_directory()
if is_frozen() and platform.system() == 'Darwin':
path = os.path.abspath(os.path.join(path, '..', '..'))
return path
def module_path(level=2):
return os.path.abspath(os.path.dirname(get_module(level)))
def documents_path():
"""On windows, returns the path to My Documents. On OSX, returns the user's Documents folder. For anything else, returns the user's home directory."""
plat = platform.system()
if plat == 'Windows':
import winpaths
path = winpaths.get_my_documents()
elif plat == 'Darwin':
path = os.path.join(os.path.expanduser('~'), 'Documents')
else:
path = os.path.expanduser('~')
return path
def safe_filename(filename):
"""Given a filename, returns a safe version with no characters that would not work on different platforms."""
SAFE_FILE_CHARS = "'-_.()[]{}!@#$%^&+=`~ "
filename = unicode(filename)
new_filename = ''.join(c for c in filename if c in SAFE_FILE_CHARS or c.isalnum())
#Windows doesn't like directory names ending in space, macs consider filenames beginning with a dot as hidden, and windows removes dots at the ends of filenames.
return new_filename.strip(' .')
def ensure_path(path):
if not os.path.exists(path):
os.makedirs(path)
return path
def start_file(path):
if platform.system() == 'Windows':
os.startfile(path)
else:
subprocess.Popen(['open', path])
def get_applications_path():
"""Return the directory where applications are commonly installed on the system."""
plat = platform.system()
if plat == 'Windows':
import winpaths
return winpaths.get_program_files()
elif plat == 'Darwin':
return '/Applications'

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@ -1,27 +0,0 @@
import platform
import ctypes
import os
import signal
def kill_windows_process(pid):
PROCESS_TERMINATE = 1
SYNCHRONIZE=1048576
handle = ctypes.windll.kernel32.OpenProcess(PROCESS_TERMINATE | SYNCHRONIZE, False, pid)
ctypes.windll.kernel32.TerminateProcess(handle, -1)
ctypes.windll.kernel32.WaitForSingleObject(handle, 1000)
ctypes.windll.kernel32.CloseHandle(handle)
def kill_unix_process(pid):
try:
os.kill(pid, signal.SIGKILL)
except OSError:
pass
def kill_process(pid):
if pid < 0:
return
if platform.system() == 'Windows':
kill_windows_process(pid)
else:
kill_unix_process(pid)

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@ -1,10 +0,0 @@
import _winreg
SHELL_REGKEY = ur"Directory\shell"
def context_menu_integrate(item_key_name, item_display_text, item_command):
app_menu_key = _winreg.OpenKey(_winreg.HKEY_CLASSES_ROOT, SHELL_REGKEY, 0, _winreg.KEY_WRITE)
menu_item_key = _winreg.CreateKey(app_menu_key, item_key_name)
_winreg.SetValueEx(menu_item_key, None, None, _winreg.REG_SZ, item_display_text)
item_command_key = _winreg.CreateKey(menu_item_key, 'command')
_winreg.SetValueEx(item_command_key, None, None, _winreg.REG_SZ, item_command)

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@ -1,9 +0,0 @@
import platform
import webbrowser
def open(url):
if platform.system() == 'Windows':
browser = webbrowser.get('windows-default')
else:
browser = webbrowser
browser.open_new_tab(url)