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Some documentation added on the wx part on widgetUtils
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import wx
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# Code responses for WX dialogs.
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# this is when an user presses OK on a dialogue.
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OK = wx.ID_OK
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# This is when an user presses cancel on a dialogue.
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CANCEL = wx.ID_CANCEL
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# This is when an user closes the dialogue or an id to create the close button.
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CLOSE = wx.ID_CLOSE
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# The response for a "yes" Button pressed on a dialogue.
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YES = wx.ID_YES
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# This is when the user presses No on a default dialogue.
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NO = wx.ID_NO
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#events
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# This is raised when the application must be closed.
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CLOSE_EVENT = wx.EVT_CLOSE
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# This is activated when a button is pressed.
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BUTTON_PRESSED = wx.EVT_BUTTON
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# This is activated when an user enter text on an edit box.
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ENTERED_TEXT = wx.EVT_TEXT
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def exit_application():
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""" Closes the current window cleanly. """
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wx.GetApp().ExitMainLoop()
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def connect_event(parent, event, func):
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""" Connects an event to a function.
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parent wx.window: The widget that will listen for the event.
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event widgetUtils.event: The event that will be listened for the parent. The event should be one of the widgetUtils events.
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function func: The function that will be connected to the event."""
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return getattr(parent, "Bind")(event, func)
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