Fixed issue with notifications during Socializer startup
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@@ -504,7 +504,7 @@ class Controller(object):
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Native notifications are made with WX and don't have sound, while custom notifications have sound but are not displayed in the window.
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"""
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if type == "native":
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self.window.notify(_("Socializer"), message)
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wx.CallAfter(self.window.notify, _("Socializer"), message)
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else:
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if sound != "":
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self.session.soundplayer.play(sound)
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