Player object will not be unusable after an error

This commit is contained in:
Manuel Cortez 2016-09-19 17:13:40 -05:00
parent 444d506359
commit 9df49c354b

View File

@ -2,6 +2,7 @@
import output
import sound_lib
from sound_lib.stream import URLStream
from sound_lib.main import BassError
from mysc.repeating_timer import RepeatingTimer
from pubsub import pub
@ -24,7 +25,11 @@ class audioPlayer(object):
def play(self, url):
if self.stream != None and self.stream.is_playing == True:
try:
self.stream.stop()
except BassError:
log.exception("error when stopping the file")
self.stream = None
self.stopped = True
if hasattr(self, "worker") and self.worker != None:
self.worker.cancel()
@ -33,7 +38,11 @@ class audioPlayer(object):
# Make sure that there are no other sounds trying to be played.
if self.is_working == False:
self.is_working = True
try:
self.stream = URLStream(url=url["url"])
except BassError:
log.debug("Error when playing the file %s") % (url,)
return
# Translators: {0} will be replaced with a song's title and {1} with the artist.
msg = _(u"Playing {0} by {1}").format(url["title"], url["artist"])
pub.sendMessage("update-status-bar", status=msg)
@ -57,8 +66,11 @@ class audioPlayer(object):
self.stream.pause()
self.stopped = True
else:
try:
self.stream.play()
self.stopped = False
except BassError:
pass
@property
def volume(self):