Added comments to the player module
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# -*- coding: utf-8 -*-
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# -*- coding: utf-8 -*-
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""" Audio player module for socializer.
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As this player does not have (still) an associated GUI, I have decided to place here the code for the interactor, which connects a bunch of pubsub events, and the presenter itself.
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"""
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import sys
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import sys
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import random
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import random
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import output
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import sound_lib
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import logging
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import logging
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import sound_lib
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import output
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import config
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import config
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from sound_lib.config import BassConfig
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from sound_lib.config import BassConfig
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from sound_lib.stream import URLStream
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from sound_lib.stream import URLStream
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from sound_lib.main import BassError
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from sound_lib.main import BassError
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from mysc.repeating_timer import RepeatingTimer
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from pubsub import pub
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from pubsub import pub
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from mysc.repeating_timer import RepeatingTimer
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player = None
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player = None
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log = logging.getLogger("player")
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log = logging.getLogger("player")
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# This function will be deprecated when the player works with pubsub events, as will no longer be needed to instantiate and import the player directly.
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def setup():
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def setup():
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global player
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global player
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if player == None:
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if player == None:
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player = audioPlayer()
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player = audioPlayer()
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class audioPlayer(object):
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class audioPlayer(object):
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""" A media player which will play all passed URLS."""
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def __init__(self):
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def __init__(self):
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# control variable for checking if another file has been sent to the player before,
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# thus avoiding double file playback and other oddities happening in sound_lib from time to time.
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self.is_playing = False
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self.is_playing = False
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# This will be the URLStream handler
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self.stream = None
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self.stream = None
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self.vol = config.app["sound"]["volume"]
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self.vol = config.app["sound"]["volume"]
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# this variable is set to true when the URLPlayer is decoding something, thus it will block other calls to the play method.
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self.is_working = False
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self.is_working = False
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# Playback queue.
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self.queue = []
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self.queue = []
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# Index of the currently playing track.
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self.playing_track = 0
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self.playing_track = 0
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# Status of the player.
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self.stopped = True
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self.stopped = True
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# Modify some default settings present in Bass so it will increase timeout connection, thus causing less "connection timed out" errors when playing.
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# Modify some default settings present in Bass so it will increase timeout connection, thus causing less "connection timed out" errors when playing.
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bassconfig = BassConfig()
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bassconfig = BassConfig()
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# Set timeout connection to 30 seconds.
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# Set timeout connection to 30 seconds.
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bassconfig["net_timeout"] = 30000
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bassconfig["net_timeout"] = 30000
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def play(self, url, set_info=True, fresh=False):
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def play(self, object, set_info=True, fresh=False):
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""" Play an URl Stream.
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@object dict: typically an audio object as returned by VK, with a "url" component which must be a valid URL to a media file.
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@set_info bool: If true, will set information about the currently playing audio in the application status bar.
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@fresh bool: If True, will remove everything playing in the queue and start this file only. otherwise it will play the new file but not remove the current queue."""
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if self.stream != None and self.stream.is_playing == True:
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if self.stream != None and self.stream.is_playing == True:
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try:
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try:
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self.stream.stop()
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self.stream.stop()
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@ -50,19 +66,15 @@ class audioPlayer(object):
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if self.is_working == False:
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if self.is_working == False:
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self.is_working = True
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self.is_working = True
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# Let's encode the URL as bytes if on Python 3
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# Let's encode the URL as bytes if on Python 3
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if sys.version[0] == "3":
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url_ = bytes(object["url"], "utf-8")
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url_ = bytes(url["url"], "utf-8")
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else:
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url_ = url["url"]
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try:
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try:
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self.stream = URLStream(url=url_)
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self.stream = URLStream(url=url_)
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except IndexError:
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except IndexError:
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log.error("Unable to play URL")
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log.error("Unable to play URL %s" % (url_))
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log.error(url_)
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return
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return
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# Translators: {0} will be replaced with a song's title and {1} with the artist.
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# Translators: {0} will be replaced with a song's title and {1} with the artist.
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if set_info:
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if set_info:
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msg = _("Playing {0} by {1}").format(url["title"], url["artist"])
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msg = _("Playing {0} by {1}").format(object["title"], object["artist"])
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pub.sendMessage("update-status-bar", status=msg)
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pub.sendMessage("update-status-bar", status=msg)
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self.stream.volume = self.vol/100.0
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self.stream.volume = self.vol/100.0
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self.stream.play()
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self.stream.play()
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@ -70,6 +82,7 @@ class audioPlayer(object):
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self.is_working = False
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self.is_working = False
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def stop(self):
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def stop(self):
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""" Stop audio playback. """
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if self.stream != None and self.stream.is_playing == True:
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if self.stream != None and self.stream.is_playing == True:
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self.stream.stop()
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self.stream.stop()
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self.stopped = True
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self.stopped = True
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@ -79,6 +92,7 @@ class audioPlayer(object):
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self.queue = []
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self.queue = []
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def pause(self):
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def pause(self):
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""" pause the current playback, without destroying the queue or the current stream. If the stream is already paused this function will resume the playback. """
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if self.stream != None:
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if self.stream != None:
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if self.stream.is_playing == True:
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if self.stream.is_playing == True:
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self.stream.pause()
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self.stream.pause()
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@ -105,11 +119,14 @@ class audioPlayer(object):
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if self.stream != None:
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if self.stream != None:
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self.stream.volume = self.vol/100.0
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self.stream.volume = self.vol/100.0
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def play_all(self, list_of_urls, shuffle=False):
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def play_all(self, list_of_songs, shuffle=False):
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""" Play all passed songs and adds all of those to the queue.
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@list_of_songs list: A list of audio objects returned by VK.
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@shuffle bool: If True, the files will be played randomly."""
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self.playing_track = 0
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self.playing_track = 0
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self.stop()
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self.stop()
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# Skip all country restricted tracks as they are not playable here.
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# Skip all country restricted tracks as they are not playable here.
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self.queue = [i for i in list_of_urls if i["url"] != ""]
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self.queue = [i for i in list_of_songs if i["url"] != ""]
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if shuffle:
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if shuffle:
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random.shuffle(self.queue)
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random.shuffle(self.queue)
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self.play(self.queue[self.playing_track])
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self.play(self.queue[self.playing_track])
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@ -117,6 +134,7 @@ class audioPlayer(object):
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self.worker.start()
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self.worker.start()
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def player_function(self):
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def player_function(self):
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""" Check if the stream has reached the end of the file so it will play the next song. """
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if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position:
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if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position:
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if len(self.queue) == 0 or self.playing_track >= len(self.queue):
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if len(self.queue) == 0 or self.playing_track >= len(self.queue):
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self.worker.cancel()
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self.worker.cancel()
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@ -126,6 +144,7 @@ class audioPlayer(object):
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self.play(self.queue[self.playing_track])
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self.play(self.queue[self.playing_track])
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def play_next(self):
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def play_next(self):
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""" Play the next song in the queue. """
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if len(self.queue) == 0:
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if len(self.queue) == 0:
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return
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return
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if self.playing_track < len(self.queue)-1:
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if self.playing_track < len(self.queue)-1:
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@ -135,6 +154,7 @@ class audioPlayer(object):
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self.play(self.queue[self.playing_track])
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self.play(self.queue[self.playing_track])
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def play_previous(self):
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def play_previous(self):
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""" Play the previous song in the queue. """
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if len(self.queue) == 0:
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if len(self.queue) == 0:
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return
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return
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if self.playing_track <= 0:
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if self.playing_track <= 0:
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@ -144,6 +164,7 @@ class audioPlayer(object):
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self.play(self.queue[self.playing_track])
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self.play(self.queue[self.playing_track])
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def check_is_playing(self):
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def check_is_playing(self):
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""" check if the player is already playing a stream. """
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if self.stream == None:
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if self.stream == None:
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return False
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return False
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if self.stream != None and self.stream.is_playing == False:
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if self.stream != None and self.stream.is_playing == False:
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