Added checks when using player_function
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9003d3c738
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@ -849,13 +849,16 @@ class Controller(object):
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self.search("me_audio").play_all()
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def menu_volume_down(self, *args, **kwargs):
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player.player.volume = player.player.volume-2
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if player.player != None:
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player.player.volume = player.player.volume-2
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def menu_volume_up(self, *args, **kwargs):
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player.player.volume = player.player.volume+2
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if player.player != None:
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player.player.volume = player.player.volume+2
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def menu_mute(self, *args, **kwargs):
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player.player.volume = 0
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if player.player != None:
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player.player.volume = 0
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def seek_left(self, *args, **kwargs):
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pub.sendMessage("seek", ms=-500000)
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@ -198,7 +198,7 @@ class audioPlayer(object):
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""" Check if the stream has reached the end of the file so it will play the next song. """
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if self.message != None and self.message.is_playing == False and len(self.message) == self.message.position:
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volume_step = self.volume*0.15
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while self.stream.volume*100 < self.volume:
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while self.stream != None and self.stream.volume*100 < self.volume:
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self.stream.volume = self.stream.volume+(volume_step/100)
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time.sleep(0.1)
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if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position:
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