Implemented basic audio searches

This commit is contained in:
2016-03-23 13:52:43 -06:00
parent a2905c82d5
commit 2fe26beef9
4 changed files with 46 additions and 2 deletions

View File

@@ -0,0 +1,26 @@
# -*- coding: utf-8 -*-
import widgetUtils
import wx
class searchAudioDialog(widgetUtils.BaseDialog):
def __init__(self, value=""):
super(searchAudioDialog, self).__init__(None, -1)
panel = wx.Panel(self)
sizer = wx.BoxSizer(wx.VERTICAL)
self.SetTitle(_(u"audio Search"))
label = wx.StaticText(panel, -1, _(u"&Search"))
self.term = wx.TextCtrl(panel, -1, value)
dc = wx.WindowDC(self.term)
dc.SetFont(self.term.GetFont())
self.term.SetSize(dc.GetTextExtent("0"*40))
sizer.Add(label, 0, wx.ALL, 5)
sizer.Add(self.term, 0, wx.ALL, 5)
ok = wx.Button(panel, wx.ID_OK, _(u"&OK"))
ok.SetDefault()
cancel = wx.Button(panel, wx.ID_CANCEL, _(u"&Close"))
btnsizer = wx.BoxSizer()
btnsizer.Add(ok, 0, wx.ALL, 5)
btnsizer.Add(cancel, 0, wx.ALL, 5)
sizer.Add(btnsizer, 0, wx.ALL, 5)
panel.SetSizer(sizer)
self.SetClientSize(sizer.CalcMin())