Added basic app functionality
This commit is contained in:
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edd5069603
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0
src/controller/__init__.py
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0
src/controller/__init__.py
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129
src/controller/mainController.py
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src/controller/mainController.py
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# -*- coding: utf-8 -*-
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""" main controller for MusicDL"""
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import wx
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import logging
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import widgetUtils
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import utils
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from pubsub import pub
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from wxUI import mainWindow
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from extractors import zaycev
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from . import player
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log = logging.getLogger("controller.main")
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class Controller(object):
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def __init__(self):
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super(Controller, self).__init__()
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log.debug("Starting main controller...")
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# Setting up the player object
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player.setup()
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# Instantiate the only available extractor for now.
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self.extractor = zaycev.interface()
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# Get main window
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self.window = mainWindow.mainWindow()
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log.debug("Main window created")
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self.window.change_status(_("Ready"))
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# Here we will save results for searches as song objects.
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self.results = []
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self.connect_events()
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# Shows window.
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self.window.Show()
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def get_status_info(self):
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""" Formatting string for status bar messages """
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if len(self.results) > 0:
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results = _("Showing {0} results.").format(len(self.results))
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else:
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results = ""
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final = results+" "
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return final
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def connect_events(self):
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""" connects all widgets to their corresponding events."""
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widgetUtils.connect_event(self.window.search, widgetUtils.BUTTON_PRESSED, self.on_search)
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widgetUtils.connect_event(self.window.list, widgetUtils.LISTBOX_ITEM_ACTIVATED, self.on_activated)
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widgetUtils.connect_event(self.window.list, widgetUtils.KEYPRESS, self.on_keypress)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_play_pause, menuitem=self.window.player_play)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_next, menuitem=self.window.player_next)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_previous, menuitem=self.window.player_previous)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_play_all, menuitem=self.window.player_play_all)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_stop, menuitem=self.window.player_stop)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_volume_down, menuitem=self.window.player_volume_down)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_volume_up, menuitem=self.window.player_volume_up)
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widgetUtils.connect_event(self.window, widgetUtils.MENU, self.on_mute, menuitem=self.window.player_mute)
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pub.subscribe(self.change_status, "change_status")
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# Event functions. These functions will call other functions in a thread and are bound to widget events.
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def on_search(self, *args, **kwargs):
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utils.call_threaded(self.search)
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def on_activated(self, *args, **kwargs):
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utils.call_threaded(self.play)
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def on_keypress(self, ev):
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if ev.GetKeyCode() == wx.WXK_RETURN:
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utils.call_threaded(self.play)
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ev.Skip()
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def on_play_pause(self, *args, **kwargs):
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if player.player.check_is_playing() != False:
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return player.player.pause()
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return utils.call_threaded(self.play)
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def on_next(self, *args, **kwargs):
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item = self.window.get_item()
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if item <= len(self.results):
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self.window.list.SetSelection(item+1)
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else:
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self.window.list.SetSelection(0)
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return utils.call_threaded(self.play)
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def on_previous(self, *args, **kwargs):
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item = self.window.get_item()
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if item > 0:
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self.window.list.SetSelection(item-1)
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else:
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self.window.list.SetSelection(len(self.results)-1)
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return utils.call_threaded(self.play)
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def on_play_all(self, *args, **kwargs):
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pass
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def on_stop(self, *args, **kwargs):
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player.player.stop()
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def on_volume_down(self, *args, **kwargs):
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player.player.volume = player.player.volume-5
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def on_volume_up(self, *args, **kwargs):
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player.player.volume = player.player.volume+5
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def on_mute(self, *args, **kwargs):
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player.player.volume = 0
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def change_status(self, status):
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""" Function used for changing the status bar from outside the main controller module."""
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self.window.change_status("{0} {1}".format(status, self.get_status_info()))
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# real functions. These functions really are doing the work.
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def search(self, *args, **kwargs):
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text = self.window.get_text()
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if text == "":
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return
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self.window.list.Clear()
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self.change_status(_("Searching {0}... ").format(text,))
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self.extractor.search(text)
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self.results = self.extractor.results
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for i in self.results:
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self.window.list.Append(i.format_track())
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self.change_status("")
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def play(self):
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self.change_status(_("Loading song..."))
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url = self.extractor.get_download_url(self.results[self.window.get_item()].url)
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player.player.play(url)
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def play_audios(self, audios):
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player.player.play_all(audios, shuffle=self.window.player_shuffle.IsChecked())
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src/controller/player.py
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src/controller/player.py
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# -*- coding: utf-8 -*-
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import random
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import sound_lib
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import logging
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from sound_lib.stream import URLStream
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from sound_lib.main import BassError
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from sound_lib.output import Output
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from pubsub import pub
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from utils import RepeatingTimer
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player = None
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log = logging.getLogger("player")
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def setup():
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global player
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if player == None:
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Output()
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player = audioPlayer()
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class audioPlayer(object):
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def __init__(self):
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self.is_playing = False
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self.stream = None
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self.vol = 100
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self.is_working = False
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self.queue = []
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self.stopped = True
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def play(self, url):
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if self.stream != None and self.stream.is_playing == True:
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try:
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self.stream.stop()
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except BassError:
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log.exception("error when stopping the file")
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self.stream = None
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self.stopped = True
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if hasattr(self, "worker") and self.worker != None:
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self.worker.cancel()
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self.worker = None
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self.queue = []
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# Make sure there are no other sounds trying to be played.
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if self.is_working == False:
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self.is_working = True
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try:
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self.stream = URLStream(url=url)
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except BassError:
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log.debug("Error when playing the file {0}".format(url,))
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pub.sendMessage("change_status", status=_("Error playing last file"))
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return
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self.stream.volume = self.vol/100.0
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self.stream.play()
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self.stopped = False
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self.is_working = False
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def stop(self):
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if self.stream != None and self.stream.is_playing == True:
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self.stream.stop()
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self.stopped = True
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if hasattr(self, "worker") and self.worker != None:
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self.worker.cancel()
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self.worker = None
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self.queue = []
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def pause(self):
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if self.stream != None:
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if self.stream.is_playing == True:
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self.stream.pause()
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self.stopped = True
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else:
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try:
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self.stream.play()
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self.stopped = False
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except BassError:
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pass
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@property
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def volume(self):
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if self.stream != None:
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return self.vol
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@volume.setter
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def volume(self, vol):
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if vol <= 100 and vol >= 0:
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self.vol = vol
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if self.stream != None:
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self.stream.volume = self.vol/100.0
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def play_all(self, list_of_urls, shuffle=False):
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self.stop()
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self.queue = list_of_urls
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if shuffle:
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random.shuffle(self.queue)
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self.play(self.queue[0])
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self.queue.remove(self.queue[0])
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self.worker = RepeatingTimer(5, self.player_function)
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self.worker.start()
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def player_function(self):
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if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position:
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if len(self.queue) == 0:
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self.worker.cancel()
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return
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self.play(self.queue[0])
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self.queue.remove(self.queue[0])
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def check_is_playing(self):
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if self.stream == None:
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return False
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if self.stream != None and self.stream.is_playing == False:
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return False
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else:
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return True
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src/i18n.py
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src/i18n.py
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# -*- coding: utf-8 -*-
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import os
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import gettext
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import locale
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from platform_utils import paths
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def setup():
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gettext.install("music-dl", localedir=os.path.join(paths.app_path(), "locales"))
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src/main.py
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src/main.py
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# -*- coding: utf-8 -*-
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import i18n
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import widgetUtils
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import logging
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import application
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from platform_utils import paths
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logging.basicConfig()
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log = logging.getLogger("main")
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def setup():
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log.debug("Starting music-dl %s" % (application.version,))
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log.debug("Application path is %s" % (paths.app_path(),))
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i18n.setup()
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from controller import mainController
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app = widgetUtils.mainLoopObject()
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log.debug("Created Application mainloop object")
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r = mainController.Controller()
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app.run()
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setup()
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src/utils.py
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src/utils.py
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# -*- coding: utf-8 -*-
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import threading
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import logging
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log = logging.getLogger("utils")
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def call_threaded(func, *args, **kwargs):
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#Call the given function in a daemonized thread and return the thread.
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def new_func(*a, **k):
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func(*a, **k)
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thread = threading.Thread(target=new_func, args=args, kwargs=kwargs)
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thread.start()
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return thread
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class RepeatingTimer(threading.Thread):
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"""Call a function after a specified number of seconds, it will then repeat again after the specified number of seconds
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Note: If the function provided takes time to execute, this time is NOT taken from the next wait period
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t = RepeatingTimer(30.0, f, args=[], kwargs={})
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t.start()
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t.cancel() # stop the timer's actions
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"""
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def __init__(self, interval, function, daemon=True, *args, **kwargs):
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threading.Thread.__init__(self)
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self.daemon = daemon
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self.interval = float(interval)
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self.function = function
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self.args = args
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self.kwargs = kwargs
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self.finished = threading.Event()
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def cancel(self):
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"""Stop the timer if it hasn't finished yet"""
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log.debug("Stopping repeater for %s" % (self.function,))
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self.finished.set()
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stop = cancel
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def run(self):
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while not self.finished.is_set():
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self.finished.wait(self.interval)
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if not self.finished.is_set(): #In case someone has canceled while waiting
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try:
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self.function(*self.args, **self.kwargs)
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except:
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log.exception("Execution failed. Function: %r args: %r and kwargs: %r" % (self.function, self.args, self.kwargs))
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src/widgetUtils/__init__.py
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src/widgetUtils/__init__.py
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import platform
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#if platform.system() == "Windows":
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from .wxUtils import *
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#elif platform.system() == "Linux":
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# from gtkUtils import *
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src/widgetUtils/__init__.pyc
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src/widgetUtils/__init__.pyc
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src/widgetUtils/wxUtils.py
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src/widgetUtils/wxUtils.py
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import wx
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toolkit = "wx"
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### Code responses for WX dialogs.
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# this is when an user presses OK on a dialogue.
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OK = wx.ID_OK
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# This is when an user presses cancel on a dialogue.
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CANCEL = wx.ID_CANCEL
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# This is when an user closes the dialogue or an id to create the close button.
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CLOSE = wx.ID_CLOSE
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# The response for a "yes" Button pressed on a dialogue.
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YES = wx.ID_YES
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# This is when the user presses No on a default dialogue.
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NO = wx.ID_NO
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###events
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# This is raised when the application must be closed.
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CLOSE_EVENT = wx.EVT_CLOSE
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# This is activated when a button is pressed.
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BUTTON_PRESSED = wx.EVT_BUTTON
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# This is raised when a checkbox changes its status.
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CHECKBOX = wx.EVT_CHECKBOX
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# This is activated when an user enter text on an edit box.
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ENTERED_TEXT = wx.EVT_TEXT
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# This is raised when a user activates a menu.
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MENU = wx.EVT_MENU
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# This is raised when a user presses any key in the control.
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KEYPRESS = wx.EVT_CHAR_HOOK
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# This is raised when a user releases a key in the control.
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KEYUP = wx.EVT_KEY_UP
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# This happens when a notebook tab is changed, It is used in Treebooks too.
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NOTEBOOK_PAGE_CHANGED = wx.EVT_TREEBOOK_PAGE_CHANGED
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# This happens when a radiobutton group changes its status.
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RADIOBUTTON = wx.EVT_RADIOBUTTON
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# Taskbar mouse clicks.
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#TASKBAR_RIGHT_CLICK = wx.EVT_TASKBAR_RIGHT_DOWN
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#TASKBAR_LEFT_CLICK = wx.EVT_TASKBAR_LEFT_DOWN
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LISTBOX_CHANGED = wx.EVT_LISTBOX
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LISTBOX_ITEM_ACTIVATED = wx.EVT_LIST_ITEM_ACTIVATED
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def exit_application():
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""" Closes the current window cleanly. """
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wx.GetApp().ExitMainLoop()
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def connect_event(parent, event, func, menuitem=None, *args, **kwargs):
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""" Connects an event to a function.
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parent wx.window: The widget that will listen for the event.
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event widgetUtils.event: The event that will be listened for the parent. The event should be one of the widgetUtils events.
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function func: The function that will be connected to the event."""
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if menuitem == None:
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return getattr(parent, "Bind")(event, func, *args, **kwargs)
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else:
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return getattr(parent, "Bind")(event, func, menuitem, *args, **kwargs)
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def connectExitFunction(exitFunction):
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""" This connect the events in WX when an user is turning off the machine."""
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wx.GetApp().Bind(wx.EVT_QUERY_END_SESSION, exitFunction)
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wx.GetApp().Bind(wx.EVT_END_SESSION, exitFunction)
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class BaseDialog(wx.Dialog):
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def __init__(self, *args, **kwargs):
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super(BaseDialog, self).__init__(*args, **kwargs)
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def get_response(self):
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return self.ShowModal()
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def get(self, control):
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if hasattr(self, control):
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control = getattr(self, control)
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if hasattr(control, "GetValue"): return getattr(control, "GetValue")()
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elif hasattr(control, "GetLabel"): return getattr(control, "GetLabel")()
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else: return -1
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else: return 0
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def set(self, control, text):
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if hasattr(self, control):
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control = getattr(self, control)
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if hasattr(control, "SetValue"): return getattr(control, "SetValue")(text)
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elif hasattr(control, "SetLabel"): return getattr(control, "SetLabel")(text)
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elif hasattr(control, "ChangeValue"): return getattr(control, "ChangeValue")(text)
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else: return -1
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else: return 0
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def destroy(self):
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self.Destroy()
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def set_title(self, title):
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self.SetTitle(title)
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def get_title(self):
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return self.GetTitle()
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def enable(self, control):
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getattr(self, control).Enable(True)
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def disable(self, control):
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getattr(self, control).Enable(False)
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class mainLoopObject(wx.App):
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def __init__(self):
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self.app = wx.App()
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# self.lc = wx.Locale()
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# lang=languageHandler.getLanguage()
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# wxLang=self.lc.FindLanguageInfo(lang)
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# if not wxLang and '_' in lang:
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# wxLang=self.lc.FindLanguageInfo(lang.split('_')[0])
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# if hasattr(sys,'frozen'):
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# self.lc.AddCatalogLookupPathPrefix(paths.app_path("locales"))
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# if wxLang:
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# self.lc.Init(wxLang.Language)
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def run(self):
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self.app.MainLoop()
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class list(object):
|
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def __init__(self, parent, *columns, **listArguments):
|
||||
self.columns = columns
|
||||
self.listArguments = listArguments
|
||||
self.create_list(parent)
|
||||
|
||||
def set_windows_size(self, column, characters_max):
|
||||
self.list.SetColumnWidth(column, characters_max*2)
|
||||
|
||||
def set_size(self):
|
||||
self.list.SetSize((self.list.GetBestSize()[0], 1000))
|
||||
|
||||
def create_list(self, parent):
|
||||
self.list = wx.ListCtrl(parent, -1, **self.listArguments)
|
||||
for i in range(0, len(self.columns)):
|
||||
self.list.InsertColumn(i, u"%s" % (self.columns[i]))
|
||||
|
||||
def insert_item(self, reversed, *item):
|
||||
""" Inserts an item on the list."""
|
||||
if reversed == False: items = self.list.GetItemCount()
|
||||
else: items = 0
|
||||
self.list.InsertItem(items, item[0])
|
||||
for i in range(1, len(self.columns)):
|
||||
self.list.SetItem(items, i, item[i])
|
||||
|
||||
def remove_item(self, pos):
|
||||
""" Deletes an item from the list."""
|
||||
if pos > 0: self.list.Focus(pos-1)
|
||||
self.list.DeleteItem(pos)
|
||||
|
||||
def clear(self):
|
||||
self.list.DeleteAllItems()
|
||||
|
||||
def get_selected(self):
|
||||
return self.list.GetFocusedItem()
|
||||
|
||||
def select_item(self, pos):
|
||||
self.list.Focus(pos)
|
||||
|
||||
def get_count(self):
|
||||
selected = self.list.GetItemCount()
|
||||
if selected == -1:
|
||||
return 0
|
||||
else:
|
||||
return selected
|
BIN
src/widgetUtils/wxUtils.pyc
Normal file
BIN
src/widgetUtils/wxUtils.pyc
Normal file
Binary file not shown.
0
src/wxUI/__init__.py
Normal file
0
src/wxUI/__init__.py
Normal file
73
src/wxUI/mainWindow.py
Normal file
73
src/wxUI/mainWindow.py
Normal file
@ -0,0 +1,73 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
import wx
|
||||
import application
|
||||
import widgetUtils
|
||||
|
||||
class mainWindow(wx.Frame):
|
||||
def makeMenu(self):
|
||||
mb = wx.MenuBar()
|
||||
app_ = wx.Menu()
|
||||
mb.Append(app_, _(u"Application"))
|
||||
player = wx.Menu()
|
||||
self.player_play = player.Append(wx.NewId(), _(u"Play"))
|
||||
self.player_play_all = player.Append(wx.NewId(), _(u"Play all"))
|
||||
self.player_stop = player.Append(wx.NewId(), _(u"Stop"))
|
||||
self.player_previous = player.Append(wx.NewId(), _(u"Previous"))
|
||||
self.player_next = player.Append(wx.NewId(), _(u"Next"))
|
||||
self.player_shuffle = player.AppendCheckItem(wx.NewId(), _(u"Shuffle"))
|
||||
self.player_volume_down = player.Append(wx.NewId(), _(u"Volume down"))
|
||||
self.player_volume_up = player.Append(wx.NewId(), _(u"Volume up"))
|
||||
self.player_mute = player.Append(wx.NewId(), _(u"Mute"))
|
||||
help_ = wx.Menu()
|
||||
self.about = help_.Append(wx.NewId(), _(u"About {0}").format(application.name,))
|
||||
self.check_for_updates = help_.Append(wx.NewId(), _(u"Check for updates"))
|
||||
mb.Append(player, _(u"Player"))
|
||||
mb.Append(help_, _(u"Help"))
|
||||
self.SetMenuBar(mb)
|
||||
|
||||
def __init__(self):
|
||||
super(mainWindow, self).__init__(parent=None, id=wx.NewId(), title=application.name)
|
||||
self.Maximize(True)
|
||||
self.makeMenu()
|
||||
self.panel = wx.Panel(self)
|
||||
self.sizer = wx.BoxSizer(wx.VERTICAL)
|
||||
self.sb = self.CreateStatusBar()
|
||||
lbl2 = wx.StaticText(self.panel, wx.NewId(), _(u"search"))
|
||||
self.text = wx.TextCtrl(self.panel, wx.NewId())
|
||||
self.search = wx.Button(self.panel, wx.NewId(), _("Search"))
|
||||
self.search.SetDefault()
|
||||
box = wx.BoxSizer(wx.HORIZONTAL)
|
||||
box.Add(lbl2, 0, wx.ALL, 20)
|
||||
box.Add(self.text, 0, wx.ALL, 5)
|
||||
box.Add(self.search, 0, wx.ALL, 5)
|
||||
self.sizer.Add(box, 0, wx.ALL, 5)
|
||||
lbl = wx.StaticText(self.panel, wx.NewId(), _("Results"))
|
||||
self.list = wx.ListBox(self.panel, wx.NewId())
|
||||
self.sizer.Add(lbl, 0, wx.ALL, 5)
|
||||
self.sizer.Add(self.list, 1, wx.EXPAND, 5)
|
||||
self.panel.SetSizer(self.sizer)
|
||||
self.SetClientSize(self.sizer.CalcMin())
|
||||
self.Layout()
|
||||
self.SetSize(self.GetBestSize())
|
||||
|
||||
def change_status(self, status):
|
||||
self.sb.SetStatusText(status)
|
||||
|
||||
def about_dialog(self, *args, **kwargs):
|
||||
info = wx.AboutDialogInfo()
|
||||
info.SetName(application.name)
|
||||
info.SetVersion(application.version)
|
||||
info.SetDescription(application.description)
|
||||
info.SetCopyright(application.copyright)
|
||||
info.SetTranslators(application.translators)
|
||||
# info.SetLicence(application.licence)
|
||||
info.AddDeveloper(application.author)
|
||||
wx.AboutBox(info)
|
||||
|
||||
def get_text(self):
|
||||
t = self.text.GetValue()
|
||||
self.text.ChangeValue("")
|
||||
return t
|
||||
|
||||
def get_item(self):
|
||||
return self.list.GetSelection()
|
Loading…
Reference in New Issue
Block a user