import wx # Code responses for WX dialogs. # this is when an user presses OK on a dialogue. OK = wx.ID_OK # This is when an user presses cancel on a dialogue. CANCEL = wx.ID_CANCEL # This is when an user closes the dialogue or an id to create the close button. CLOSE = wx.ID_CLOSE # The response for a "yes" Button pressed on a dialogue. YES = wx.ID_YES # This is when the user presses No on a default dialogue. NO = wx.ID_NO #events # This is raised when the application must be closed. CLOSE_EVENT = wx.EVT_CLOSE # This is activated when a button is pressed. BUTTON_PRESSED = wx.EVT_BUTTON # This is activated when an user enter text on an edit box. ENTERED_TEXT = wx.EVT_TEXT def exit_application(): """ Closes the current window cleanly. """ wx.GetApp().ExitMainLoop() def connect_event(parent, event, func): """ Connects an event to a function. parent wx.window: The widget that will listen for the event. event widgetUtils.event: The event that will be listened for the parent. The event should be one of the widgetUtils events. function func: The function that will be connected to the event.""" return getattr(parent, "Bind")(event, func)