# -*- coding: utf-8 -*- import sys import application import platform import os import languageHandler from cx_Freeze import setup, Executable from babel.messages import frontend as babel languageHandler.setLanguage("en") def find_sound_lib_datafiles(): import os import platform import sound_lib path = os.path.join(sound_lib.__path__[0], 'lib') if platform.architecture()[0] == '32bit' or platform.system() == 'Darwin': arch = 'x86' else: arch = 'x64' dest_dir = os.path.join('sound_lib', 'lib', arch) source = os.path.join(path, arch) return (source, dest_dir) def find_accessible_output2_datafiles(): import os import accessible_output2 path = os.path.join(accessible_output2.__path__[0], 'lib') dest_dir = os.path.join('accessible_output2', 'lib') return (path, dest_dir) base = None if sys.platform == 'win32': base = 'Win32GUI' build_exe_options = dict( build_exe="dist", optimize=1, include_msvcr=True, zip_include_packages=["accessible_output2", "sound_lib", "arrow"], replace_paths = [("*", "")], include_files=["session.defaults", "cacert.pem", "app-configuration.defaults", "locales", "sounds", "documentation", "../windows-dependencies/x86/oggenc2.exe", "../windows-dependencies/x86/bootstrap.exe", "../windows-dependencies/dictionaries", find_sound_lib_datafiles(), find_accessible_output2_datafiles(), ("../windows-dependencies/msvc32", "."), ("../windows-dependencies/dictionaries", "lib/enchant/data/mingw32/share/enchant/hunspell")], packages=["interactors", "presenters", "views", "wxUI"], ) executables = [ Executable('main.py', base=base, targetName="socializer") ] setup(name='Socializer', version=application.version, description=application.description, # Register babel commands in setup file. cmdclass = {'compile_catalog': babel.compile_catalog, 'extract_messages': babel.extract_messages, 'init_catalog': babel.init_catalog, 'update_catalog': babel.update_catalog}, message_extractors = {"socializer": [('**.py', 'python', None)]}, options = {"build_exe": build_exe_options}, executables=executables )