diff --git a/src/presenters/player.py b/src/presenters/player.py index 9dd4ab1..8373ac0 100644 --- a/src/presenters/player.py +++ b/src/presenters/player.py @@ -3,6 +3,7 @@ As this player does not have (still) an associated GUI, I have decided to place here the code for the interactor, which connects a bunch of pubsub events, and the presenter itself. """ import sys +import time import random import logging import sound_lib @@ -120,7 +121,13 @@ class audioPlayer(object): except: log.error("Unable to play URL %s" % (url_)) return + self.message.volume = self.vol/100.0 self.message.play() + volume_percent = self.volume*0.25 + volume_step = self.volume*0.15 + while self.stream.volume*100 > volume_percent: + self.stream.volume = self.stream.volume-(volume_step/100) + time.sleep(0.1) def stop(self): """ Stop audio playback. """ @@ -132,6 +139,10 @@ class audioPlayer(object): def stop_message(self): if hasattr(self, "message") and self.message != None and self.message.is_playing == True: self.message.stop() + volume_step = self.volume*0.15 + while self.stream.volume*100 < self.volume: + self.stream.volume = self.stream.volume+(volume_step/100) + time.sleep(0.1) self.message = None def pause(self): @@ -162,7 +173,11 @@ class audioPlayer(object): elif vol > 100: self.vol = 100 if self.stream != None: - self.stream.volume = self.vol/100.0 + if self.message != None and self.message.is_playing: + self.stream.volume = (self.vol*0.25)/100.0 + self.message.volume = self.vol/100.0 + else: + self.stream.volume = self.vol/100.0 def play_all(self, list_of_songs, shuffle=False): """ Play all passed songs and adds all of those to the queue. @@ -181,6 +196,11 @@ class audioPlayer(object): def player_function(self): """ Check if the stream has reached the end of the file so it will play the next song. """ + if self.message != None and self.message.is_playing == False and len(self.message) == self.message.position: + volume_step = self.volume*0.15 + while self.stream.volume*100 < self.volume: + self.stream.volume = self.stream.volume+(volume_step/100) + time.sleep(0.1) if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position: if self.playing_track >= len(self.queue): self.stopped = True