From 605f0da751cea03992987740a1218536e0b513b5 Mon Sep 17 00:00:00 2001 From: Manuel Cortez Date: Thu, 25 Apr 2019 09:58:53 -0500 Subject: [PATCH] Modified worker in player module so it will set stopped to True after finishing playback --- src/presenters/player.py | 27 +++++++++++++++------------ 1 file changed, 15 insertions(+), 12 deletions(-) diff --git a/src/presenters/player.py b/src/presenters/player.py index e9691b6..3688f04 100644 --- a/src/presenters/player.py +++ b/src/presenters/player.py @@ -19,7 +19,6 @@ from sessionmanager import utils player = None log = logging.getLogger("player") -# This function will be deprecated when the player works with pubsub events, as will no longer be needed to instantiate and import the player directly. def setup(): global player if player == None: @@ -41,12 +40,16 @@ class audioPlayer(object): self.queue = [] # Index of the currently playing track. self.playing_track = 0 + self.playing_all = False + self.worker = RepeatingTimer(5, self.player_function) + self.worker.start() # Status of the player. self.stopped = True # Modify some default settings present in Bass so it will increase timeout connection, thus causing less "connection timed out" errors when playing. bassconfig = BassConfig() # Set timeout connection to 30 seconds. bassconfig["net_timeout"] = 30000 + # subscribe all pubsub events. pub.subscribe(self.play, "play") pub.subscribe(self.play_all, "play-all") pub.subscribe(self.pause, "pause") @@ -82,9 +85,7 @@ class audioPlayer(object): log.exception("error when stopping the file") self.stream = None self.stopped = True - if fresh == True and hasattr(self, "worker") and self.worker != None: - self.worker.cancel() - self.worker = None + if fresh == True: self.queue = [] # Make sure that there are no other sounds trying to be played. if self.is_working == False: @@ -111,9 +112,6 @@ class audioPlayer(object): if self.stream != None and self.stream.is_playing == True: self.stream.stop() self.stopped = True - if hasattr(self, "worker") and self.worker != None: - self.worker.cancel() - self.worker = None self.queue = [] def pause(self): @@ -128,6 +126,8 @@ class audioPlayer(object): self.stopped = False except BassError: pass + if self.playing_all == False and len(self.queue) > 0: + self.playing_all == True @property def volume(self): @@ -157,16 +157,19 @@ class audioPlayer(object): if shuffle: random.shuffle(self.queue) call_threaded(self.play, self.queue[self.playing_track]) - self.worker = RepeatingTimer(5, self.player_function) - self.worker.start() + self.playing_all = True def player_function(self): """ Check if the stream has reached the end of the file so it will play the next song. """ if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position: - if len(self.queue) == 0 or self.playing_track >= len(self.queue): - self.worker.cancel() + if self.playing_track >= len(self.queue): + self.stopped = True + self.playing_all = False return - if self.playing_track < len(self.queue): + elif self.playing_all == False: + self.stopped = True + return + elif self.playing_track < len(self.queue): self.playing_track += 1 self.play(self.queue[self.playing_track])