134 lines
3.3 KiB
Python
134 lines
3.3 KiB
Python
# -*- coding: utf-8 -*-
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import random
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import sound_lib
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import logging
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from sound_lib.stream import URLStream
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from sound_lib.main import BassError
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from sound_lib.output import Output
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from pubsub import pub
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from utils import RepeatingTimer
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player = None
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log = logging.getLogger("player")
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def setup():
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global player
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if player == None:
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Output()
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player = audioPlayer()
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class audioPlayer(object):
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def __init__(self):
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self.is_playing = False
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self.stream = None
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self.vol = 100
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self.is_working = False
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self.queue = []
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self.stopped = True
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self.queue_pos = 0
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self.shuffle = False
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def play(self, item):
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if self.stream != None and self.stream.is_playing == True:
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try:
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self.stream.stop()
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except BassError:
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log.exception("error when stopping the file")
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self.stopped = True
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# Make sure there are no other sounds trying to be played.
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if self.is_working == False:
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self.is_working = True
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if item.download_url == "":
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item.get_download_url()
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try:
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self.stream = URLStream(url=item.download_url)
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except BassError as e:
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log.debug("Error when playing the file {0}".format(item.title,))
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pub.sendMessage("change_status", status=_("Error playing {0}. {1}.").format(item.title, e.description))
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self.stopped = True
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self.is_working = False
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self.next()
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return
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self.stream.volume = self.vol/100.0
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self.stream.play()
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pub.sendMessage("change_status", status=_("Playing {0}.").format(item.title))
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self.stopped = False
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self.is_working = False
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def next(self):
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if len(self.queue) > 0:
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if self.shuffle:
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self.queue_pos = random.randint(0, len(self.queue)-1)
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else:
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if self.queue_pos < len(self.queue)-1:
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self.queue_pos += 1
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else:
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self.queue_pos = 0
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self.play(self.queue[self.queue_pos])
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def previous(self):
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if len(self.queue) > 0:
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if self.shuffle:
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self.queue_pos = random.randint(0, len(self.queue)-1)
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else:
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if self.queue_pos > 0:
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self.queue_pos -= 1
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else:
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self.queue_pos = len(self.queue)-1
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self.play(self.queue[self.queue_pos])
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def stop(self):
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if self.stream != None and self.stream.is_playing == True:
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self.stream.stop()
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self.stopped = True
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def pause(self):
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if self.stream != None:
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if self.stream.is_playing == True:
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self.stream.pause()
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self.stopped = True
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else:
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try:
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self.stream.play()
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self.stopped = False
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except BassError:
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pass
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@property
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def volume(self):
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# if self.stream != None:
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return self.vol
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@volume.setter
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def volume(self, vol):
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if vol <= 100 and vol >= 0:
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self.vol = vol
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if self.stream != None:
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self.stream.volume = self.vol/100.0
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def play_all(self, list_of_items, playing=0, shuffle=False):
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if list_of_items != self.queue:
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self.queue = list_of_items
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self.shuffle = shuffle
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self.queue_pos = playing
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self.play(self.queue[self.queue_pos])
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if not hasattr(self, "worker"):
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self.worker = RepeatingTimer(5, self.player_function)
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self.worker.start()
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def player_function(self):
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if self.stream != None and self.stream.is_playing == False and self.stopped == False and len(self.stream) == self.stream.position:
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if len(self.queue) == 0:
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return
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self.next()
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def check_is_playing(self):
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if self.stream == None:
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return False
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if self.stream != None and self.stream.is_playing == False:
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return False
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else:
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return True
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