Imported paths module from Socializer. That means unicode paths should be fully supported

This commit is contained in:
Manuel Cortez 2019-07-08 12:29:41 -05:00
parent a65d6a82c0
commit 9ac26bc818

View File

@ -1,116 +1,70 @@
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
from __future__ import unicode_literals
import inspect import sys
import platform import platform
import os import os
import subprocess import glob
import sys from platform_utils import paths as paths_
import string
import unicodedata
from functools import wraps
def app_data_path(app_name=None): mode = "portable"
"""Cross-platform method for determining where to put application data.""" directory = None
"""Requires the name of the application""" fsencoding = sys.getfilesystemencoding()
plat = platform.system()
if plat == 'Windows':
import winpaths
path = winpaths.get_appdata()
elif plat == 'Darwin':
path = os.path.join(os.path.expanduser('~'), 'Library', 'Application Support')
elif plat == 'Linux':
path = os.path.expanduser('~')
app_name = '.%s' % app_name.replace(' ', '_')
return os.path.join(path, app_name)
def prepare_app_data_path(app_name): if len(glob.glob("Uninstall.exe")) > 0: # installed copy
"""Creates the application's data directory, given its name.""" mode= "installed"
dir = app_data_path(app_name)
return ensure_path(dir)
def embedded_data_path():
if platform.system() == 'Darwin' and is_frozen():
return os.path.abspath(os.path.join(executable_directory(), '..', 'Resources'))
return app_path()
def is_frozen():
"""Return a bool indicating if application is compressed"""
import imp
return hasattr(sys, 'frozen') or imp.is_frozen("__main__")
def get_executable():
"""Returns the full executable path/name if frozen, or the full path/name of the main module if not."""
if is_frozen():
if platform.system() != 'Darwin':
return sys.executable
#On darwin, sys.executable points to python. We want the full path to the exe we ran.
exedir = os.path.abspath(os.path.dirname(sys.executable))
items = os.listdir(exedir)
items.remove('python')
return os.path.join(exedir, items[0])
#Not frozen
try:
import __main__
return os.path.abspath(__main__.__file__)
except AttributeError:
return sys.argv[0]
def get_module(level=2):
"""Hacky method for deriving the caller of this function's module."""
return inspect.getmodule(inspect.stack()[level][0]).__file__
def executable_directory():
"""Always determine the directory of the executable, even when run with py2exe or otherwise frozen"""
executable = get_executable()
path = os.path.abspath(os.path.dirname(executable))
return path
def app_path(): def app_path():
"""Return the root of the application's directory""" return paths_.app_path()
path = executable_directory()
if is_frozen() and platform.system() == 'Darwin':
path = os.path.abspath(os.path.join(path, '..', '..'))
return path
def module_path(level=2): def config_path():
return os.path.abspath(os.path.dirname(get_module(level))) global mode, directory
if mode == "portable":
def documents_path(): if directory != None: path = os.path.join(directory, "config")
"""On windows, returns the path to My Documents. On OSX, returns the user's Documents folder. For anything else, returns the user's home directory.""" elif directory == None: path = os.path.join(app_path(), "config")
plat = platform.system() elif mode == "installed":
if plat == 'Windows': path = os.path.join(data_path(), "config")
import winpaths
path = winpaths.get_my_documents()
elif plat == 'Darwin':
path = os.path.join(os.path.expanduser('~'), 'Documents')
else:
path = os.path.expanduser('~')
return path
def safe_filename(filename):
"""Given a filename, returns a safe version with no characters that would not work on different platforms."""
SAFE_FILE_CHARS = "'-_.()[]{}!@#$%^&+=`~ "
filename = unicode(filename)
new_filename = ''.join(c for c in filename if c in SAFE_FILE_CHARS or c.isalnum())
#Windows doesn't like directory names ending in space, macs consider filenames beginning with a dot as hidden, and windows removes dots at the ends of filenames.
return new_filename.strip(' .')
def ensure_path(path):
if not os.path.exists(path): if not os.path.exists(path):
os.makedirs(path) # log.debug("%s path does not exist, creating..." % (path,))
os.mkdir(path)
return path return path
def start_file(path): def logs_path():
if platform.system() == 'Windows': global mode, directory
os.startfile(path) if mode == "portable":
else: if directory != None: path = os.path.join(directory, "logs")
subprocess.Popen(['open', path]) elif directory == None: path = os.path.join(app_path(), "logs")
elif mode == "installed":
path = os.path.join(data_path(), "logs")
if not os.path.exists(path):
# log.debug("%s path does not exist, creating..." % (path,))
os.mkdir(path)
return path
def get_applications_path(): def data_path(app_name='socializer'):
"""Return the directory where applications are commonly installed on the system.""" if platform.system() == "Windows":
plat = platform.system() data_path = os.path.join(os.getenv("AppData"), app_name)
if plat == 'Windows': else:
import winpaths data_path = os.path.join(os.environ['HOME'], ".%s" % app_name)
return winpaths.get_program_files() if not os.path.exists(data_path):
elif plat == 'Darwin': os.mkdir(data_path)
return '/Applications' return data_path
def locale_path():
return os.path.join(app_path(), "locales")
def sound_path():
return os.path.join(app_path(), "sounds")
def com_path():
global mode, directory
if mode == "portable":
if directory != None: path = os.path.join(directory, "com_cache")
elif directory == None: path = os.path.join(app_path(), "com_cache")
elif mode == "installed":
path = os.path.join(data_path(), "com_cache")
if not os.path.exists(path):
# log.debug("%s path does not exist, creating..." % (path,))
os.mkdir(path)
return path