from enetcomponents import server class channel(server.channel): def __init__(self, *args, **kwargs): super(channel, self).__init__(*args, **kwargs) self.nickname = None def network(self, event, data): f = data.get("action") if f == None: print("Error: Invalid data in protocol. %r" % (data)) return if hasattr(self, "cmd_"+f) == False: print("Error: function cmd_{} does not exist".format(f)) return getattr(self, "cmd_"+f)(data) def cmd_login(self, data): nickname = data.get("nickname") self.nickname = nickname self.room = "public" d = dict(action="connected", nickname=nickname) self.server.send_to_all(0, d) def cmd_send_message(self, data): data.update(nickname=self.nickname, action="message") for channel in self.server.peers: if channel.room == self.room: channel.send_data(0, data) class server(server.server): def __init__(self, *args, **kwargs): super(server, self).__init__(*args, **kwargs) self.rooms = list() def connected(self, peer): p = channel(self, peer) self.peers[p] = True def disconnected(self, peer): for channel in self.peers: if peer.incomingPeerID == channel.peer.incomingPeerID: del self.peers[channel] break if __name__ == "__main__": print("Starting chat server...") s = server() s.run()